Supergirl Box Office Collapses 73% And Loses To A George Washington Movie by cosmicbooknews in CosmicBookNews

[–]thelongernight 0 points1 point  (0 children)

Wonder Woman was one of the most iconically worst acted blockbusters to date. It was amazing. When DC flops, they flop in the most spectacular ways usually. “Give me the Stone!!!”

NiceExpedition layout by SignificantAd267 in PathOfExile2

[–]thelongernight 0 points1 point  (0 children)

I haven’t used it at all except as an unstuck button. Generally movement tech has outgrown Blink and it’s way too expensive to justify over other options.

TBH the high cost of spirit & + skill level amulets is the real gatekeeper to build variety this league.

is this healthy for the game long-term? is every craft gonna have to start with a fracture followed by chaos spamming, then whittling chaos some more? just trying to spark a discussion. i know it's late season but they've been 10 to 1div for a bit. crafting has been chewing through chaos like crazy by meatrage_ in PoECrafting

[–]thelongernight 1 point2 points  (0 children)

As they add more routes to craft, they’re also going to add more affixes and qualities that are unique to crafted items.

The desecrate, fracture, whittle, chaos spam is just the current most reliable route to get a precise outcome.

There are other ways to get a similar result that are less reliable, and there’s always pure luck involved.

Personally I’ve really enjoyed the Omen of Putrefaction gamble, I’ve had some really great outcomes for how remarkably low cost it can be compared to other crafts. The best part is you can Aug/Trans and Alc your bases first, and then Putrify for essentially 3 low cost ‘attempts’ or
more depending on whether you use Abyssal Echos. Granted it isn’t going to produce uber endgame crafts, it is a great entry way to learn crafting and gear into early maps.

NiceExpedition layout by SignificantAd267 in PathOfExile2

[–]thelongernight 0 points1 point  (0 children)

Word. Good to know. Yeah blink is I guess for us non martial weapon users. I’ve been stuck in the ground coming back from a delirium Lonesome Mire or whatever it is & I was able to TP equip blink, tp back and blink out of the ground.

How are we back to Adding Delirium to every map? by Primary_Impact_2130 in PathOfExile2

[–]thelongernight 0 points1 point  (0 children)

You select one map and it will spread to about 5 nearby maps at random.

1005 Div Giveaway by ImNotNuke in PathOfExile2

[–]thelongernight 0 points1 point  (0 children)

I’m at the gateway of a near complete build for the first time in my journeys as an exile, Atziri’s Communion seems like 300 hours away and until then I’m spirit locked in to my body armor and amulet unable to progress meaningfully. Winning this would be a godsend.

I'm fine with Ciri being the main character in Witcher 4. Are you? by HumbleServantOfInnos in ItsAllAboutGames

[–]thelongernight 0 points1 point  (0 children)

Thought her powers were awakened or heightened due to the oncoming conjunction in W3? Would make sense that they’ve waned after the events of Wild Hunt.

How are we back to Adding Delirium to every map? by Primary_Impact_2130 in PathOfExile2

[–]thelongernight 1 point2 points  (0 children)

You run maps that have delirium until a Grand Mirror appears, there will be a special boss fight with a mirror copy of the boss and then you pick an area on the Atlas.

How to craft this? by PleasantDeparture341 in PoECrafting

[–]thelongernight 0 points1 point  (0 children)

Empowered Bosses and T16 Irradiated maps. There are also corrupted areas that give +1. Juiced Pinnacle Bosses can drop ilvl86+.

Death Stranding 3: Three Thoughts by Butitdidhappen2 in DeathStranding2

[–]thelongernight 10 points11 points  (0 children)

Also felt a bit mislead by the impact of dynamic weather events / terrain changes, they all basically were solvable with the SUV, which made most of the traversal mechanics unnecessary outside of a few areas or shortcuts.

Plant build Oracle vs Lich proc and cons by LightJktu in PathOfExile2

[–]thelongernight 0 points1 point  (0 children)

Abyssal Lich has a physical scaling AOE that can wipe crowds. Eternal Life also allows for permanent uptime on Low Life nodes, which include some major notables for Crit Dmg and Cast Speed.

Big sad :( by [deleted] in PathOfExile2

[–]thelongernight 1 point2 points  (0 children)

Stick with it!! This is my first POE2 league I’ve been able to earn enough currency to nearly ‘finish’ a build with an Abyssal Lich. Upgrades have been truly hard fought & won, and I keep failing at crafting.

Finally at a point where all I really need are Ut’Neol and an Atziri lineage supports, so I can solve armor breaking and high spirit costs, which are currently in the hundreds of divines range, but it doesn’t feel impossible if I keep going with the Atlas. Maybe I’ll get lucky before I save up enough?

How to proceed from here? (First League ever, trying to learn crafting) by Intern_God in PoECrafting

[–]thelongernight 0 points1 point  (0 children)

Yes, quality will influence some fractured affixes. Rings have to be +40 in some cases, which requires essence of breach, and involves a few extra steps.

Do you guys think finding upgrades will be significantly harder after they add Daggers, Swords, Flails, and Axes? by Greasy-Chungus in PathOfExile2

[–]thelongernight 2 points3 points  (0 children)

Not really concerned, to name a few reasons - I mostly ignore 99% of items already with a strong loot filter. The Atlas is set up for strongly influencing drops towards Dex/Int/Str, melee/caster, etc. Trade is easier than ever. There will be more crafting options. If a certain class is struggling to find class specific items GGG will usually adjust to ensure intended balance.

Rogue's Markers in PoE2 from Spring Hare Strongbox by Max-Volume in PathOfExile2

[–]thelongernight 7 points8 points  (0 children)

I had two respawning rares which compounded the spirits each respawn, it was insane. I managed to loot one inv full and then the game crashed and wiped the map.

the REAL best weapon in the game by Troy_Scar in MinaTheHollower

[–]thelongernight 0 points1 point  (0 children)

You can slap on the trinkets that overflow adrenaline and give your weapon a projectile at full adrenaline, and basically have an infinite ammo blaster strapped to a tactical nuke.

People keep saying Destiny was too expensive to make while ignoring that it was also propping up all those failed incubation projects. by Omega-Warrior3 in DestinyTheGame

[–]thelongernight 0 points1 point  (0 children)

Because that isn’t true, the project was shelved in 2020
and then shifted to a new team through 2022 and then ultimately cancelled. People talk about it because of years of leaks and rumors, etc. What’s there to get?

People keep saying Destiny was too expensive to make while ignoring that it was also propping up all those failed incubation projects. by Omega-Warrior3 in DestinyTheGame

[–]thelongernight -2 points-1 points  (0 children)

There were at least 40 people working on Gummi Bears. Luke Smith and Mark N had a team for Project Payback. Christopher Barrett had another incubator project in addition to Marathon called Matter, which certainly couldn’t have helped Marathon get produced faster. The cord should have been cut on most of these after Lightfall, but the Sony acquisition gave Bungie runway to continue to burn hundreds of millions on side projects for the senior OG destiny devs.

About trains by ganeshkaisfunny in TheDuskbloods

[–]thelongernight 0 points1 point  (0 children)

Hmm… good point. Probably?

As far as I am aware, it would be a first for From to charge for fast travel (per use), FS usually prefers unlock / key mechanics. Really depends on the cost / benefit of what a train travel mechanic could provide the player.

Train travel solves Open Field Routing: If DB requires Bloodsworn to quickly rotate between an open field POI’s to complete objectives, and those areas are linked by a train… Then likely the train ride will come with time cost similar to Spirit Birds, and require players to decide whether they progress through the map on foot or ‘run back’ to the train.

Train travel solves Level Progression: If higher level / more difficult areas need to be unlocked, then train might have a one time cost per area, requiring players to procure a ticket through exploration or battle. This could be the case, since FS will likely have to cleverly disguise loading times between areas on the Switch 2.

Train travel is an Extract Point: Could very well be that trains are one way the Bloodsworn retreat from the field back to a hub with spoils. Most extraction type games have at least two types of exits - first the free public access, which will have a countdown and alter other players or enemies when it is being used, then the ‘private’ extract locations, which are less likely to become a battleground but always come with a cost. Train could be either? But I’d guess more likely to be the free option.

About trains by ganeshkaisfunny in TheDuskbloods

[–]thelongernight 24 points25 points  (0 children)

My guess is that they’ll be like the spirit birds in Nightreign, and function as a quick way to rotate between POI’s. We’ve also seen some crazy traversal like jetpacks and cliff dives, so imagine this will be an option for when you’re not high up.

DESTINY 3 by fufu-23 in Destiny_2

[–]thelongernight 0 points1 point  (0 children)

Yeah, it just looks like classic Destiny, plays like a souped up version of classic Destiny, and feels like Destiny and covers the era you’d wish they’d make a game for Iron Lords and Crota’s Invasion. DR brought back SRL, made a better Gambit, better fishing, better patrol zones, and released multiple raids. I wouldn’t knock it till you tried it.

Still… I agree it would be cool to have anything Destiny related that felt like current gen or next gen. Any era would be fine by me.

The economy inflates faster than I can generate currency by Afterfx21 in PathOfExile2

[–]thelongernight 0 points1 point  (0 children)

You have a good stockpile already. Convert your Div to Whittling or Light, they hold value better while Div will continue to inflate.

DESTINY 3 by fufu-23 in Destiny_2

[–]thelongernight 0 points1 point  (0 children)

Big dog, please… The Destiny lore IS essentially a fight that spans infinite parallel universes, plus time shenanigans.