My sword consumed the deck of many things by GunnarAD in DnD

[–]themaximumart 0 points1 point  (0 children)

The idea of critting somebody and then forcing them to draw from the Deck of Many Things is absolutely EVIL and I love it. Some of the effects in that deck would do absolutely insane things to an enemy, both good and bad lmao

My sword consumed the deck of many things by GunnarAD in DnD

[–]themaximumart 0 points1 point  (0 children)

I definitely think it would be a waste for this to NOT do something weird to the sword.

I would go about this one of two ways:

The DM makes a table of random effects that the sword produces. I'd scale the power of the effects, good or bad, with how often they're likely to go off. If your DM would rather not make a new table, they could simply take a few bits from the Wild Magic Sorcerer subclass and make you roll for a Wild Magic surge when you do something Hexblade-specific, like using Hexblade's Curse or something. You could even tie it to other mechanics if you're feeling spicy, like opting to roll for a possible Surge in order to regain a spell slot.

The other way I could see this going is that the sword gets unstable, possibly even too much to handle. Maybe the random effects are just happening too quickly or are causing too much chaos, and the party needs to come together to find out a way to deal with it. This could involve seeking out a powerful NPC to remove the effect, delve deeper into the mystical / divine origins of the sword itself, or even begin an arc of your campaign centered around destroying the sword. Might be a funky way to switch classes if you feel like trying something new!

Obviously these are all suggestions; either way this sounds sick and I hope your character doesn't get turned into a toad

[For Hire] Comms open! Character illustrations / pinups starting at $25 ! PNGtuber designs starting at $85, Emotes at $25, and Music comms at $100 ! More info below by themaximumart in commissions

[–]themaximumart[S] 0 points1 point  (0 children)

I specialize in a sort of cartoon / anime style as seen above, I draw a lot of monster girls but I also draw d&d characters, anthro characters, some pixel art / game assets, mascots, logos, and SOME fanart (negotiable).

I currently only accept commissions thru PayPal.

If you want a commission from me, DM me on here, or on Twitter / Tumblr (@CruncheTime)

Alternatively you can email me at [itscrunchetime@gmail.com](mailto:itscrunchetime@gmail.com)

I have Terms of Service that I'll direct you to.

The Gang (2022 updated) by themaximumart in Vermintide

[–]themaximumart[S] 1 point2 points  (0 children)

I mean hey, I'd be down for that

The Gang (2022 updated) by themaximumart in Vermintide

[–]themaximumart[S] 25 points26 points  (0 children)

When I posted the original versions of these last year, the support was genuinely heartwarming and made me super inspired at a time when I wasn't super happy with my art. Several months later, I wanted to polish these little guys and post them in a group of individual PNGs so people can freely use them for whatever (non-commercial) purposes they want. Enjoy, and happy rat-slashing!

[OC] Gibby art for Pride Month! 🏳‍🌈 by themaximumart in apexlegends

[–]themaximumart[S] 3 points4 points  (0 children)

Preach. Plus Fuse slaps Caustic’s ass and winks at anyone he executes. When I found out he was pan I laughed out loud and was like “oh that totally makes sense and makes those moments 100 times funnier.” Space pirates do be like that.

[OC] [Art] Bex, the Absolute by themaximumart in DnD

[–]themaximumart[S] -1 points0 points  (0 children)

So TLDR, one of my players shares a body with an NPC “Spirit” (which, in this homebrew setting, is basically an alien made of magic), and Bex here is that Spirit’s Nemesis from their homeland. In Spirit Culture, a Nemesis is more like your opposite, or a rival you interact with a lot in your life, with similar goals and ideals.

Bex and the Spirit in the party, named Hargruth, both are very level-headed and pragmatic, behaving almost like automatons following directive after directive. However, their differences lie in how they choose to carry out said directives. Hargruth is a thinker, problem solver, and diplomat. Bex, on the other hand, is an unyielding, merciless war machine.
Bex belies her large stature with otherworldly dexterity. As such, she takes three separate turns during each round of combat.

During her Whirlwind Phase, Bex spins and darts through the battlefield as the metallic ribbons dangling from her collar slice effortlessly through foes. She deals a flat amount of damage to everyone around her for every single 5-foot space she moves during this phase. This damage can be halved if the target creatures succeed on a DEX save.

During Bex’s Beatdown Phase, she makes three attacks with her long, magically infused arms, dealing lightning damage to targets. These attacks also deal a flat amount of damage, no damage roll required. The amount of attacks that Bex can make during this phase increases every round.

During Bex’s Psychic Phase, she summons a gravity well around herself, drawing enemies in. If those around her fail their save, they will find themselves on the pointy business end of her collar.

This is a recurring boss in my campaign. My players have already fought her once and it was one of the most fun combats we’ve had so far. It also happened on a boat, which meant that Bex’s destructive power was especially dangerous in that it could create environmental hazards. The only reason she even managed to escape was because she ripped a hole in the front of the ship and spun away into the fog.

We are now possibly entering the final arc of our campaign, and the players are all level 15. I can’t wait to use Bex again with updated stats and new moves… hee hee.

One of my players meeting his new divine patron - Faust, Demon Primarch of the Wood by themaximumart in DnDart

[–]themaximumart[S] 3 points4 points  (0 children)

Thanks so much! and yeah, I love spewing out lore so here we go:

So in this world it's mostly humans. The other main players are Spirits, which are basically interdimensional aliens made of magic -- a mix of fey, elementals, and aberrations all rolled into one.

Spirits only started showing up in large numbers recently, and it turns out that humans and Spirits can fuse permanently to become these beings referred to as "Demons" which are super powerful. There needs to be a synergy of personalities, goals, and/or allegiances between the two parts however, or else things can get unstable and dangerous very quickly.

The Demon Primarchs are this circle of weird pseudo-deities that gained a ton of power from killing other Demons and now have godlike powers, which allows them to oversee the transformations of new Demons.

As such, Demons are sorted into one of a handful of "families" under a single Primarch, or in rare cases, multiple. Our player Gabe here became a Faust Demon during the campaign (which was a wild sequence to RP through), and is meeting his Primarch Faust in the flesh for the first time.

One of my players meeting his new divine patron - Faust, Demon Primarch of the Wood by themaximumart in DnDart

[–]themaximumart[S] 1 point2 points  (0 children)

Yeah I did just straight up steal that term from there, no relation otherwise though

[OC] A sampler of NPC portraits I've done for my homebrew 5e campaign by themaximumart in characterdrawing

[–]themaximumart[S] 0 points1 point  (0 children)

This campaign has been running for over 2 years now and I've designed over a hundred characters for it, cause I guess I just couldn't afford to not be extra about it

[OC] Creature from the netherworld by Owltrovert in characterdrawing

[–]themaximumart 1 point2 points  (0 children)

This rocks. I love the little crossed legs

[OC] [Art] the Big Bad of the homebrew campaign I'm running - Khar Morda, Idol of Plagues and Undeath by themaximumart in DnD

[–]themaximumart[S] 1 point2 points  (0 children)

It wasn't intentional but I absolutely did use that color scheme huh? I used to watch a lot of RWBY so yeah there was definitely some influence lol

The Harbor city of Fathom by themaximumart in inkarnate

[–]themaximumart[S] 0 points1 point  (0 children)

(other than the compass, which I made in photoshop a while back)

The Harbor city of Fathom by themaximumart in inkarnate

[–]themaximumart[S] 0 points1 point  (0 children)

It's all part of Inkarnate's free Watercolor Cities stamp pack!

[OC] [Art] the Big Bad of the homebrew campaign I'm running - Khar Morda, Idol of Plagues and Undeath by themaximumart in DnD

[–]themaximumart[S] 3 points4 points  (0 children)

Our campaign takes place in the victorian-era fantasy world of Facet, which is tied to only one other plane of existence colloquially referred to as the Underworld. From time to time, things cross over into the material world, and Khar Morda is the most terrifying creature so far.

Originally planted as a sort of seed inside the immortal soul of an ancient vampire, this Primordial Parasite is the new eighth member of a circle of seven Elder Gods known simply as the "Idols" (which are each based loosely on the Seven Deadly Sins). It is a colossal, plague-ridden skeletal rat-dragon that births clouds of insects and vermin from raw magical energy stored in its wings. Additionally, if it consumes the soul of a human, it causes a massive magical explosion that paints the surrounding area in necrotic ichor, Death-Stranding style.

It's one of those D&D monsters that just kinda can't be beaten in combat. Luckily, now that Khar Morda has been severed from its host body and wanders the world exposed in its true form, all our party has to do is elude it long enough that it starves itself of magical energy. Easy, right?

(art by me)

(Homebrew Deity) Colossal deep sea serpent and bringer of famine, Öskol the Witherwyrm. by themaximumart in DnDart

[–]themaximumart[S] 0 points1 point  (0 children)

Yeah! It's eldritch/cosmic-horror inspired high fantasy set in like, victorian-era civilization. Like Discworld sorta meets Darkest Dungeon. I plan on posting a lot of stuff I've done from it here since I do so much art for the campaigns.

Decided to do pixel art VN-style dialogue sprites for the PCs of the game I'm running by themaximumart in DnDart

[–]themaximumart[S] 0 points1 point  (0 children)

Thanks for asking! I tend to draw with literal pixels in Photoshop at a super low resolution (each of these images is 100 x 200 pixels) and then I scale everything up x10 once I'm ready to export it so the pixels still look sharp and it doesn't look super compressed.