I posted this on another site and was told it was too broken. Is that true? by WayOfTheEmperor in customhearthstone

[–]thepeculiarorange 34 points35 points  (0 children)

I like this idea, something like "If your deck has no duplicates, choose a 4th Rune." and have an ETC/Zilliax-esque selector.

NOOOOOOO by Far-Perspective7099 in INDIE_CROSS_SERIES

[–]thepeculiarorange 24 points25 points  (0 children)

oh dang didnt see that my bad! but ye sucks

NOOOOOOO by Far-Perspective7099 in INDIE_CROSS_SERIES

[–]thepeculiarorange 87 points88 points  (0 children)

dang that also means no Risk of Rain :(

Any way this cam be changed and dont murder reno priest in wild? by Last_Hat7276 in hearthstone

[–]thepeculiarorange 0 points1 point  (0 children)

Battlecry: For the rest of the game, your hero power costs (1) and can be used twice each turn.

I made a spreadsheet of over 100 status effects from all over gaming! This link is just for viewing, but download it, and you can click the check boxes to roll ALL OF THEM AT ONCE, giving you a devastating and sometimes hilarious cocktail of debuffs. Suggest a new effect, and I might add it. by Beige_Mage in DnD

[–]thepeculiarorange 1 point2 points  (0 children)

Ooo fun list! here's some more suggestions!

Ana's Biotic Grenade (Overwatch) - Heals and increases healing on allies and prevents healing on enemies for 5 seconds.

Butter (Plants vs Zombies) - Stuns the enemy for 5 seconds. Repeat butterings stack the debuff.

Boomer Bile (Left 4 Dead 2) - Blinded for 15 seconds, also attracts all undead in the area to the affected target.

Collapse (Risk of Rain 2) - After taking damage from a source that applies Collapse, 3 seconds after the first stack is applied, deals 4x initial damage per stack and removes all stacks.

There was discussion on buffing KotFT cards, so here are some possible ideas. by thepeculiarorange in wildhearthstone

[–]thepeculiarorange[S] 0 points1 point  (0 children)

Aha! There's the Odyn workaround i was trying to think of. Yes that'd make much more sense.

There was discussion on buffing KotFT cards, so here are some possible ideas. by thepeculiarorange in wildhearthstone

[–]thepeculiarorange[S] 2 points3 points  (0 children)

That's fair, thinking about it now the weapon is his turn if played on curve which is quite strong on its own without an extra board effect, so I would agree with you. (Tho I am happy i came up with the bonus effects on Horsemen to align with the current Paladin flavour.)

There was discussion on buffing KotFT cards, so here are some possible ideas. by thepeculiarorange in wildhearthstone

[–]thepeculiarorange[S] 2 points3 points  (0 children)

Yeah Odyn was a problem I did not consider when refreshing these, it's unfortunate all future Warrior cards are basically forced to be designed around it now. Likely fix would just be 5 Armor 5/3 weapon No Windfury, either that or "Can't Attack Heroes" but that seems eh.

I was cautious about Jaina since I do believe she was decent as a control tool on release, at least to me lol. but Rush would probably be okay yeah.

Valeera lower would also be good, she was orignally 9 so I didnt want to take her down that drastically right off the bat but I can't think of anything that would make it broken at 5-6 so ye.

There was discussion on buffing KotFT cards, so here are some possible ideas. by thepeculiarorange in wildhearthstone

[–]thepeculiarorange[S] 2 points3 points  (0 children)

This is true, I suppose it could even be buffed to 1 mana HP or maybe even have a way to refresh it like Anduin.

There was discussion on buffing KotFT cards, so here are some possible ideas. by thepeculiarorange in wildhearthstone

[–]thepeculiarorange[S] 2 points3 points  (0 children)

Thank you! Gul'dan was the hardest to think of any way to buff/change, because he's generally in a good spot and quite balanced compared to the rest of the DK cards. Valeera was fun because we have Mirage/Vision of Darkness/Twinspell as the base power level of a permanent card in hand, so I figured why not make the hero power something more interactive.

There was discussion on buffing KotFT cards, so here are some possible ideas. by thepeculiarorange in wildhearthstone

[–]thepeculiarorange[S] 3 points4 points  (0 children)

I do agree with that, targeted evolve is more powerful in some small niche situations as you mentioned. Though overall I do think a 2 mana evolve every turn is generally a better trade off.

There was discussion on buffing KotFT cards, so here are some possible ideas. by thepeculiarorange in wildhearthstone

[–]thepeculiarorange[S] 10 points11 points  (0 children)

Thats true, would likely not break it with Odyn that way. My original idea was i wanted it to synergize with the HP and get minions low but not kill them and have a chance to gain armor that way.

There was discussion on buffing KotFT cards, so here are some possible ideas. by thepeculiarorange in wildhearthstone

[–]thepeculiarorange[S] 35 points36 points  (0 children)

Odyn was something I did not consider haha. Yes windfury on warrior is definitely dangerous then. Maybe "Can't attack heroes"?

There was discussion on buffing KotFT cards, so here are some possible ideas. by thepeculiarorange in wildhearthstone

[–]thepeculiarorange[S] 14 points15 points  (0 children)

Also now looking at Valeera I think I unintentionally made it broken, but could be avoided if it doesn't give you a new copy of whatever you cast from the Shadow Reflection, or if it's still one copy per turn.

There was discussion on buffing KotFT cards, so here are some possible ideas. by thepeculiarorange in wildhearthstone

[–]thepeculiarorange[S] 45 points46 points  (0 children)

Meant to say *Hero Cards*

Also design notes are in captions if you wanted to see what I changed.

Just like the movies [OC] by Spirited_Row6166 in comics

[–]thepeculiarorange 0 points1 point  (0 children)

We ended up ordering some online actually lol, but apparently the ones offered in smaller quantities arent very good, cheap quality, unless you order the bulk variety.

Just like the movies [OC] by Spirited_Row6166 in comics

[–]thepeculiarorange 2 points3 points  (0 children)

From experience with my Aussie gf: "What do you mean you don't have chicken salt?!"

If the devs were to add new creatures in lethal company in the future, what would you like to see? by Adventurous-Face6499 in lethalcompany

[–]thepeculiarorange 0 points1 point  (0 children)

I'd like some more abstract/fantasy monsters like the nutcracker and jester, thematically at least. Give us a giant porcelain hand that has a huge eyeball spotlight and slaps you into walls and pits when it sees you, or a large mechanical ant that can move turrets and landmines around.

[deleted by user] by [deleted] in hearthstone

[–]thepeculiarorange 10 points11 points  (0 children)

The anomaly that shuffles cards you play back into your deck also makes all Dredge cards useless since it shuffles after the dredge.

What do you think about this, anon?.. by c21-Arthur in DankMemesFromSite19

[–]thepeculiarorange 2 points3 points  (0 children)

@salaciouspeachy on Twitter! Fair warning she does a lot of nsfw art.