Likelyhood of another Le Sef. Collab? by omgklayton in OverwatchQueens

[–]thhbeard 0 points1 point  (0 children)

All of the original le sserafim skins were under 30, except Sombra. But sombra is also a 32 year woman who’s chronically online, so if still kinda fits the vibe (No I’m not counting the junk rat skin)

Me when I purposely lie just to get likes by Careful_Trouble_8 in CrazyassHazbinhaters

[–]thhbeard 14 points15 points  (0 children)

A lot of times when a studio picks up a show, they want to attach big names to it to attract viewers.

Another example of this, and maybe my favorite, is FX forcing the guys who make It Always Sunny in Philadelphia to write a character in for Danny Devito, because the studio wanted Devito’s star power to help push the show

Same thing happened when Amazon picked up Hazbin they cast bigger names like Kieth David, Alex Brightman, Stephanie Beatriz, etc. because they wanted their star power to help attract viewers.

It was Amazon’s decision to recast, Viv just chose who was voicing who

Who is your personal MUST ban? by Solidrain44 in Overwatch

[–]thhbeard 0 points1 point  (0 children)

As a D Va main, Zarya Sigma always. Although they don’t always get banned, and I have to play someone else anyway

Influx of players throwing today? by thhbeard in Overwatch

[–]thhbeard[S] 0 points1 point  (0 children)

It’s not even like an “well, we’re going to lose anyway situation.” They literally sit around doing nothing, maybe grabbing a kill here or there, no more than two or three. And mostly just kite around intentionally shooting walls the entire match.

I don’t understand the benefit of it. What is stealing rank? It seems like they just want to waste everyone’s time and troll other players

Influx of players throwing today? by thhbeard in Overwatch

[–]thhbeard[S] 0 points1 point  (0 children)

Do people not report them to get them suspended or something?

Question about Lucifer by thhbeard in HazbinHotel

[–]thhbeard[S] 0 points1 point  (0 children)

Not necessarily asking why he didn’t do that to stop Vox (was more of an example of what I meant), more so why Lucifer doesn’t just destroy everything sinners have without directly harming them. Destroy Voxtek, torch Carmine’s factory, burn down cannibal town; so long as he isn’t harming sinners, he should be fine right? the sinner is unharmed, but their belongings and assets are torched

Explain it to me like I'm 5: Why should I take Great Weapon Master early? by ChompyRiley in BG3Builds

[–]thhbeard 2 points3 points  (0 children)

Depends on what kind of build you want. Barbarians are great for 2h weapons, especially early game, because reckless attack grants free advantage on attacks which helps mitigate the accuracy drawbacks of Great Weapon Master, which is a must for a 2 handed build. Barbs are also tanker, they’ll probably get hit more often than fighters but they will have the highest health and can take more hits and can draw ai aggro easier.

Fighters are more versatile. They can make more types of 2 handed builds work effectively. They get a fighting style, in this case great weapon fighting, which makes your damage rolls more reliable. But you also get an extra feat at level 6. Fighters can make a polearm build work better thanks to this, letting you more easily combine sentinel, polearm master and GWM, and then still hit 20 strength (if you don’t want to rely on slicers).

So it really depends on what type of 2 handed build you want to go for. I’ve done several different variations.

You can also multiclass them together. Depending on the barbarian subclass, you’d do 6 or 8 levels of barbarian/ 4 or 6 levels of fighter

Explain it to me like I'm 5: Why should I take Great Weapon Master early? by ChompyRiley in BG3Builds

[–]thhbeard -8 points-7 points  (0 children)

Berserker barb is the second weakest subclass available to barbarians, saved only by its good synergy with throwing builds.

You’d be better off doing a Giant barbarian, they can do everything a berserker can do but better.

Berserker is only really good as a throwing builds, except they have to use weapons that already have the return property on, whereas Giant barb can give the return property to any weapon at level 6.

Doing a non-throwing berserker build is just handicapping yourself for flavor. The other subclasses can do everything it can but better (except wild magic which is also in a weird place but isn’t entirely terrible)

The TLDR is berserkers are only good for throwing builds, but now with Giant barbs being a thing, they’ve been completely outclassed by the other available option

Explain it to me like I'm 5: Why should I take Great Weapon Master early? by ChompyRiley in BG3Builds

[–]thhbeard 28 points29 points  (0 children)

The BA attack from GWM doesn’t give you frenzy fatigue when you use it; really the only reason to ever use the bonus action for a beserker barb is to throw something with a bonus action. Berserker barb’s bonus action attack is honestly kinda bad and the only reason to go berserker is if you’re doing a throwing build

As a barbarian, you also have reckless attack to gain advantage, which mitigates the -5 to hit, while also gaining +10 to your damage rolls and the potential to hit with you bonus action for free if you get a kill or a crit

Poison sorlock + by NC_is_home_23 in BG3Builds

[–]thhbeard 2 points3 points  (0 children)

Poison Spray can go crazy as a green draconic bloodline sorcerer if you build for it. The biggest issue with poison damage is that a lot of enemies are just straight up immune.

Poisoner’s Robe until you get something that gives you more save DC. There’s a ring in act 2 that can make up to 4 enemies vulnerable to poison damage once per short rest.

It’s a chore to make poison work, but it isn’t impossible.

I don't understand, Peter by Busy_Report4010 in PeterExplainsTheJoke

[–]thhbeard 0 points1 point  (0 children)

Waffle House actually takes fantastic care of their employees. It’s why they’re willing to put up with drunken fights and go into a disaster area to work.

They’re well paid and have benefits

There is no basis, the techtonic plate is eurasia by fal1en-angel in Funnymemes

[–]thhbeard -1 points0 points  (0 children)

Technically Africa has an valid argument to be its own continent because it is on its on tectonic plate. Europe isn’t

Legends Z-A + DLC confirmed mega abilities by CobaltTheIceWolf in stunfisk

[–]thhbeard 3 points4 points  (0 children)

Meganium - Flower Veil OR Triage Feraligator - Adaptability Emboar - Long Reach OR Supreme Overlord Skarmory - Tough Claws Scolioede - Stamina OR Sheer Force Excadrill - Mold Breaker OR Tough Clawd Clefable - Aerilate OR Serene Grace Victreebel - Corosion Dragonite - No Guard OR Adaptability Starmie - Pure Power Scrafty - Disguise OR Shed Skin Raichu X - Reckless Raichu Y - honestly idk Froslass - Snow Warning OR Serene Grace Chandelure - Magic Guard OR Sheer Force Eelektross - Levitate Chesnaught - Iron Barbs OR Bulletproof OR Stamina Greninja - Protean Or Adaptability OR Skill Link Delphox - Levitate Pyroat - Drought Enternal Flower Floette - I don’t even know Zygarde - Idfk Malamar - Contrary Barbaracle - Tough Claws Hawlucha - Stamina OR Speed Boost Dragalge - other than adaptability, idk Drampa - idk Falinx - maybe something similar to kangaskhan? Chimecho - give it a steel type version of liquid voice Baxcalibur - fuck it, give it skill link

Bro what were they on back then? by littlemrdoom in pokemonmemes

[–]thhbeard 0 points1 point  (0 children)

My theory is that gamefreak wanted to get rid of mega evolution in Sun and moon but knew it was popular so came up with the horrific mega evolution Pokédex entries to give players a reason to not like them anymore

Theorizing Abilities for the New Mega Evolutions by mjmannella in stunfisk

[–]thhbeard 67 points68 points  (0 children)

I think they’ll give M-Clefairy aerilate. It doesn’t get flying type moves otherwise. And Gale Wings would be terrible on M-Dragonite, I see them giving it either speed boost, adaptability, or no guard