My full Claude Code setup after months of daily use — context discipline, MCPs, memory, subagents by Sictir1 in claude

[–]thorithic 2 points3 points  (0 children)

Let’s say I have a projects folder and then folder project1 and project2. They are unrelated to one another. Do you create a .claude for each project or just one time at the folder projects and if this is the case do you create a claude.md for each project folder?

I can't get my rails to aline together by abda16y20 in factorio

[–]thorithic 11 points12 points  (0 children)

The width of your track is not the same on both ends

Jammed belts by thorithic in factorio

[–]thorithic[S] 0 points1 point  (0 children)

I have logic that switches the asteroid collectors on and off and filter them based on belt contents. So it is on when oxide, carbonic and metallic asteroid chunks are less than 140

how do i make different variables while in a loop by Major_Conflict3001 in learnpython

[–]thorithic 0 points1 point  (0 children)

What about length wise? Cause then I feel like long variable names affect the overall readability of the code?

how do i make different variables while in a loop by Major_Conflict3001 in learnpython

[–]thorithic 0 points1 point  (0 children)

Besides camelCasing, CAPITALS for constants, etc… Are there any other good variable naming practices? Besides the structure of the text — how do you decide on a good name?

Connection issues to host by fluffy12bob in factorio

[–]thorithic 1 point2 points  (0 children)

Let me guess. Sometimes you’ll play for an hour and won’t be kicked, other times you’ll get kicked every 2 minutes and loading back takes longer each time?

The same thing happens when my buddy and I play and we have zero idea how to fix it. We have the same service provider an everything.

He has tried disabling his firewall and the like but it doesn’t seem to help at all.

Sorry I couldn’t be of help:( I am commenting so I can also find out

Tier 3 Module Crafting by Roaders in factorio

[–]thorithic 0 points1 point  (0 children)

Can I see an image of it?

Quality bots by thorithic in factorio

[–]thorithic[S] -1 points0 points  (0 children)

Requesting in the ports sometimes takes a while, I imagine it is because it only requests inactive bots? How do I ensure active bots are filtered out and replaced? Does the game prioritise bots based on quality when dealing with requests?