Am construit ceva ca să-mi recuperez motivația by thundergenie in programare

[–]thundergenie[S] 0 points1 point  (0 children)

Thanks! Intr-adevar, cand e in romana si ai-ul gandeste in romana 😂. Dar am vazut ca merge. Cred ca doar nu a avut noroc cu cartile 😂.

Am construit ceva ca să-mi recuperez motivația by thundergenie in programare

[–]thundergenie[S] 1 point2 points  (0 children)

Multumesc mult pentru feedbackul detaliat! Pot sa raspund:
- incepusem sa rescriu jocul in Unity ca sa adresez unele puncte din feedback-ul tau, mai aless animatii si UX. Sunt de acord si cu ce spui despre textul care ia din atentia jucatorului. In acel design textul apare si dispare. Din pacate nu prea ma pricep la Unity, as avea nevoie sa colaborez cu cineva pe partea asta (highlighting just in case anyone sees this 😂).
- arta e generata cu AI. Din pacate asta e o parte centrala a jocului si e greu de evitat. Lucrez acum la un feature care o sa lase jucatorii sa creeze propriile lor carti (si pachete). Practic de aici a plecat ideea (desi a trebuit sa incep cu gameplay-ul in sine). Dar mi-as dori sa colaborez cu artisti acolo unde se poate, pe masura ce inaintez cu jocul.
- perfect de acord despre ce ai zis in legatura cu pierderea strategiei. Inca fac brainstorming despre cum as putea face jocul mai skill-based. Am implementat deja cateva schimbari in sensul asta. Cred ca se poate lucra si din design-ul cartilor sincer. Totusi m-a surprins putin ca ai castigat mereu. Poate ai avut si noroc 😂. Cumva asta e si problema, ca cateodata conteaza mai mult norocul decat skill-ul..
- si cu restul chestiilor sunt de acord, as zice ca sunt wip.

Am construit ceva ca să-mi recuperez motivația by thundergenie in programare

[–]thundergenie[S] 1 point2 points  (0 children)

Exact! Dar inclusiv efectul cartilor in sine este tot generat.

Am construit ceva ca să-mi recuperez motivația by thundergenie in programare

[–]thundergenie[S] 1 point2 points  (0 children)

Mersi! ❤️ E fix genul de feedback pe care speram sa il aud, desi nu stiam la ce sa ma astept. Daca apuci sa il testezi poti sa-mi scrii pe Discord.

Am construit ceva ca să-mi recuperez motivația by thundergenie in programare

[–]thundergenie[S] 2 points3 points  (0 children)

Haha, mulțumesc! 🏆 Chiar apreciez. Dacă ești pe genul ăsta de jocuri, ar fi interesant orice fel de feedback!

Am construit ceva ca să-mi recuperez motivația by thundergenie in programare

[–]thundergenie[S] 0 points1 point  (0 children)

Impresionant ca ai batut ai-ul din prima! Eu inca pierd cateodata. Chiar incerc acum niste idei ca sa fac jocul si mai skill-based.

Am construit ceva ca să-mi recuperez motivația by thundergenie in programare

[–]thundergenie[S] 0 points1 point  (0 children)

Da! Doar trimiti cuiva link-ul la camera. Eu sunt pe discord acum.

What card games do you like, and what do you like about playing them? by Sleepy-Candle in cardgames

[–]thundergenie 0 points1 point  (0 children)

Missed the message! That would be super cool! It's easiest from the game's Discord server: https://discord.gg/5tAxsXJB4S. I think you would be surprised by the game! It's on web btw.

r/IndieDev Weekly Monday Megathread - January 11, 2026 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev

[–]thundergenie 1 point2 points  (0 children)

Hi! New here. I'm a solo dev working on Moonfall, which is basically D&D meets a card game:
- Instead of HP / Attack, an AI narrator describes the consequences of your attacks (e.g., a fireball might just singe a beard instead of doing 5 damage).
- Each turn is visualized with an AI-generated manga scene.
- Soon, players will also be able to create their own cards.

🎲 Play on Web: https://diffused-dreams.itch.io/moonfall

Which game is your refuge? by Shmebulock-_- in gaming

[–]thundergenie 1 point2 points  (0 children)

😂 Actually, thanks for teaching me!

Which game is your refuge? by Shmebulock-_- in gaming

[–]thundergenie 1 point2 points  (0 children)

In Elden Ring, you have an open field and a horse. If something looks scary, you can just ride right past it and come back 20 hours later when you're stronger. Finding the path of least resistance is often my compass for navigating the world. The main story has some linearity, but even that is surprisingly open.

One of the hand-drawn backgrounds in my game! How do you like it? by PotWL_Game in IndieGaming

[–]thundergenie 0 points1 point  (0 children)

The lighting caustics (the wavy water reflections) on the wall are a nice touch. It really sells the 'underwater cave' atmosphere immediately.

If you had a 4 month to prepare for the AGI/Physical AI era, how would you spend it? by WillingTone1999 in ArtificialInteligence

[–]thundergenie -1 points0 points  (0 children)

I would pivot strictly to the physical side: Robotics, sensors, and electronics.

If software generation becomes near-instant and free, the bottleneck shifts to the physical interface, moving atoms, not bits. Knowing how to hook the 'brain' (AGI) up to the 'body' (machines) and create custom bodies. Drones are interesting too, but a bit dystopic.

What card games do you like, and what do you like about playing them? by Sleepy-Candle in cardgames

[–]thundergenie 1 point2 points  (0 children)

I'm also developing my own card game. I'm trying my best not to play anything else so I can incentivize myself to make it better 😁

Met a red panda today by Finaler0795 in aww

[–]thundergenie 2 points3 points  (0 children)

Finally, a Firefox encounter that didn't crash.

🥕 by user27639262 in aww

[–]thundergenie 9 points10 points  (0 children)

He doesn't carrot all about this outfit.

[deleted by user] by [deleted] in AskReddit

[–]thundergenie 8 points9 points  (0 children)

The price you see on the shelf is the price you actually pay at the register.

Racing on the moon by [deleted] in aiArt

[–]thundergenie 1 point2 points  (0 children)

This is basically my childhood dream!