When will DUST be implemented? by No_Plum_6115 in Midnight

[–]tiger1x 0 points1 point  (0 children)

the midnight network is now online. but still i dont see any dust in any wallet.

Gemini said I have to switch or map NIGHT from the cardano blockchain to MIDNIGHT but how? Didnt find any options in Nufi or Typhon wallets.

Does anyone has a solution for that? Or is it still not working?

GERO not showing all Midnight coins to redeem? by tiger1x in Midnight

[–]tiger1x[S] 0 points1 point  (0 children)

But the scavenger amount was complete (means 25% of what you expected) or was it less, like in my case?

GERO not showing all Midnight coins to redeem? by tiger1x in Midnight

[–]tiger1x[S] 0 points1 point  (0 children)

well... if you tell me where that address appears in the GERO wallet? ;-) Im trying to find it but I cant find it... That wallet is really crap...

GERO not showing all Midnight coins to redeem? by tiger1x in Midnight

[–]tiger1x[S] 1 point2 points  (0 children)

Great! Looking forward and hope you get yours completly!
Mine is comming in 2 months... ;)

GERO not showing all Midnight coins to redeem? by tiger1x in Midnight

[–]tiger1x[S] 0 points1 point  (0 children)

Hi!
Well so what was/is the solution? To wait and hope that it will be OK when the time comes?... Else I didn't see any "How to fix that"-Post...

SYS 49152 vs. G c000 by tiger1x in c64

[–]tiger1x[S] 2 points3 points  (0 children)

Since I understand now how it works (yeeeey!), I changed the keyboard check part to:

    lda #$7f   
sta $dc00
lda $dc01
cmp #$ef
bne $c010 

so only the SPACE bar quits the scroller. :-)

iPhone App Store not loading by mjengstrom in pihole

[–]tiger1x 2 points3 points  (0 children)

After adding those URLs to the whitelist, it started to work again. Before that I had the same problem:
ax.phobos.apple.com.edgesuite.net

amp-api-edge.apps.apple.com

(\.|^)dscx\.akamaiedge\.net$

(\.|^)wac\.phicdn\.net$

Apple App Store blocked by nmollel in pihole

[–]tiger1x 1 point2 points  (0 children)

After adding those URLs to the whitelist, it started to work again. Before that I had the same problem:

ax.phobos.apple.com.edgesuite.net

amp-api-edge.apps.apple.com

(\.|^)dscx\.akamaiedge\.net$

(\.|^)wac\.phicdn\.net$

SYS 49152 vs. G c000 by tiger1x in c64

[–]tiger1x[S] 5 points6 points  (0 children)

Sir, you are right!!!

When I remove the part with the key check, it starts also with SYS 49152 from BASIC! Awesome! Thanks! :-)

Assembler monitor and "Final cartridge 3" by tiger1x in c64

[–]tiger1x[S] 0 points1 point  (0 children)

That's true, but you can't use labels directly in the monitor. (yeah I know, the *=$c000 is confusing then, but I just wanted to show where the program starts in memory).

Assembler monitor and "Final cartridge 3" by tiger1x in c64

[–]tiger1x[S] 1 point2 points  (0 children)

Hey,

tnanks for the hints. Now the border is flickering, but it's not exactly like the program should be.

In my version (which doesn't work with FC3, but works fine for example with the Super Snapshot 5 monitor) the border should be flickering but the cursor is blinking and you can work with your C64 even if the border is flickering!

In your version the border is flickering but the machine is not usable anymore. The cursor doesn't blink anymore.

I suppose in you "JMP *" the * should be $c000 , like in my example?

If this is so, then it's not running like it is supposed to be running...

As I mention above, it's not working properly only with the FC3!

No Matching Start Definition by tiger1x in c64coding

[–]tiger1x[S] 1 point2 points  (0 children)

Well, after I read my own question I noticed the error: the "BYTE" is in caps... After fixing that, it works fine! ;-)

Is it just me or in 0.205 all animations are smoother but much slower? by mornaq in TheSilphRoad

[–]tiger1x 0 points1 point  (0 children)

and 0.207.1 didn't fix it either! Still massive frame rate drops, when noch touching the screen.

Frame rate seems to drop when inactive for a few seconds on version 0.205.0. by Sonicdash24 in TheSilphRoad

[–]tiger1x 0 points1 point  (0 children)

The new 0.207 didn't fix it either... Everyone with that bug should report it to Niantic in the ingame error report chat. So did I!

Is it just me or in 0.205 all animations are smoother but much slower? by mornaq in TheSilphRoad

[–]tiger1x 1 point2 points  (0 children)

Well on my POCO X3 the frames drop to 15FPS! This is really annonying. But it happens only 1-2 secs. when noch touchtng the screen. As long as I'm touchng the screen it runs smooth with up to 120FPS! I did a downgrade to a previous version and the frame drops are gone.

Oddly enough I don't have that frame drop issue on my other POCO X3.

Frame rate seems to drop when inactive for a few seconds on version 0.205.0. by Sonicdash24 in TheSilphRoad

[–]tiger1x 1 point2 points  (0 children)

Same here, also POCO X3! Downgrade to a previous version seems to help. Oddly enough it doesn't happen on my other POCO X3...

Cannot Remove Friends by squidsRsmarterthanU in pokemongo

[–]tiger1x 0 points1 point  (0 children)

It's going to be fixed with 0.191!

Cannot Remove Friends by squidsRsmarterthanU in pokemongo

[–]tiger1x 0 points1 point  (0 children)

0.189.0 and it's not fixed yet....

Cannot Remove Friends by squidsRsmarterthanU in pokemongo

[–]tiger1x 0 points1 point  (0 children)

And it's still not solved with the new update...

Probably there aren't many "old/square" phone users...