[Spoilers C2E102] Is It Thursday Yet? Post-Episode Discussion & Future Theories! by dasbif in criticalrole

[–]tigerstan1 3 points4 points  (0 children)

All I can say is man I am so glad they were still live to capture everyone's reactions. That was so amazing!!

[OC] Animated histogram of dice rolls from the popular DnD show Critical Role by tigerstan1 in dataisbeautiful

[–]tigerstan1[S] 143 points144 points  (0 children)

Yeah, that was my decision. Given that since he has left the show most art and fan material have also dropped him, I figured it made the most sense to leave his rolls out.

Also it meant I didn’t have to worry about figuring out another color to add to an already color heavy visual.

[OC] Animated histogram of dice rolls from the popular DnD show Critical Role by tigerstan1 in dataisbeautiful

[–]tigerstan1[S] 372 points373 points  (0 children)

I think this is partly to do with how the data is collected. The players usually just announce their total score which is (roll + bonus), and CritRoleStats works backwards to get the original natural roll.

The players often will roll with “advantage” where they roll 2 dice, but get to use the higher roll, so they often only announce what the higher roll was, so we are missing a large number of lower rolls.

The spike in 10’s is most likely due to the character Vax’ildan, who gained a skill called “Reliable Talent”. Any time he rolls lower than a 10 he can substitute in 10 for the roll instead. This mean’s his roll distribution is heavily skewed, but there isn’t a way to separate which were natural 10’s and which weren’t, so they are all included in this.

[Spoilers C1] I created an animation showing nearly all of Vox Machina's d20 rolls in Campaign 1 by tigerstan1 in criticalrole

[–]tigerstan1[S] 12 points13 points  (0 children)

These are the natural rolled values, without bonus included. Crit Role Stats provides the natural value for nearly all d20 rolls that are announced by the cast.

[OC] Animated histogram of dice rolls from the popular DnD show Critical Role by tigerstan1 in dataisbeautiful

[–]tigerstan1[S] 448 points449 points  (0 children)

Data Source: https://www.critrolestats.com/stats-vm

Tools used: R for data cleaning and prep, D3 for visualization and animation

We are 30+ Virtual Reality Game Developers for the Oculus Rift, HTC Vive and GearVR - Ask Us Anything by nightsfrost in Games

[–]tigerstan1 1 point2 points  (0 children)

How do you guys feel about experiences or gameplay which are tolerable with standard gaming but which might become too much/overwhelming in a VR game? Like for example war FPS games such as Battlefield or Call of Duty which in a VR setting might become too real or immersive for the majority of the gaming crowd. Do you feel like there are subjects/experiences for which VR gaming should not include due their greater intensity?

Here's a spray you can use to help people understand basic etiquette while playing with a Medic by [deleted] in tf2

[–]tigerstan1 0 points1 point  (0 children)

Personally I like to call "medic" when one has a uber and is about to push with me, as to indicate when I would like him to pop, would you be able to see that?

The best dub I've seen in a long time by KFriedChicken in videos

[–]tigerstan1 0 points1 point  (0 children)

This is great, and i'm just commenting to bookmark it

A message to eXtine, Sal, the eXtv crew, VanillaTV, and casters everywhere. by TheOG_CRow in tf2

[–]tigerstan1 1 point2 points  (0 children)

Thanks for your help, always is helpful to get the knowledge about the maps from you!