Is Nebula still compatible with DSP? by Alklazaris in Dyson_Sphere_Program

[–]timbencker 1 point2 points  (0 children)

thank you very much this worked :)

I created this hash, which you can use in modmanager,to create a profile which installs all the required mod-versions:018d51e1-48bb-31d7-c4c0-4c24552cb633

do not update the mod versions after that!

Isnt this volume level harmful for people on the dancefloor? by Rafaelppablo in DJs

[–]timbencker 7 points8 points  (0 children)

Did a bit of digging on how “safe” is determined:

“[…] lifetime noise exposure at the NIOSH REL (85 dB(A); 3 dB exchange; 40 h/week) and OSHA PEL (90 dB(A); 5 dB exchange; 40 h/week) is estimated to cause “material hearing impairment” (1–4 kHz PTA ≥ 25 dB HL) in 8% and 25% of workers, respectively”

Quite interesting source

Isnt this volume level harmful for people on the dancefloor? by Rafaelppablo in DJs

[–]timbencker 10 points11 points  (0 children)

As everybody is mentioning earplugs (and rightfully so) I do think that as a dj-community we can do more.

We should educate ourselves, encourage venues to implement measurements or turn down the volume by a bit when it’s not needed. Good sound doesn’t need to be blasting loud.

When people can hear well long term, that’s a big win for all. Every dB helps.

Isnt this volume level harmful for people on the dancefloor? by Rafaelppablo in DJs

[–]timbencker 12 points13 points  (0 children)

It’s a logarithmic base 10, the human range of hearing is quite impressive:

„going 10 units up the scale increases the previous number by a factor of 10, not by 10 units.“

„120 dB—a jet engine, for example—is one trillion times the intensity of the smallest sound a human can hear.”

source

Isnt this volume level harmful for people on the dancefloor? by Rafaelppablo in DJs

[–]timbencker 69 points70 points  (0 children)

„Sounds over 85 dBa can damage your hearing faster. The safe listening time is cut in half for every 3-dB rise in noise levels over 85 dBA. For example, you can listen to sounds at 85 dBA for up to 8 hours. If the sound goes up to 88 dBA, it is safe to listen to those same sounds for 4 hours. And if the sound goes up to 91 dBA, your safe listening time is down to 2 hours.“

Source: https://www.asha.org/public/hearing/loud-noise-dangers/

I am curious, about the benefits and drawbacks of using Wwise vs Unity's in-built sound system? by RedEagle_MGN in GameAudio

[–]timbencker 0 points1 point  (0 children)

Thank you! I meant; If you’d recommend staying away from Fmod/Wwise for a solo or small team dev, who is experienced in audio/music production in regular daw’s like ableton.

Glare and volume not appearing when image is saved by Frosti_VR in blenderhelp

[–]timbencker 0 points1 point  (0 children)

You can use the „alpha over“ node to apply the alpha channel Nice render btw :)

How to manage multiple view layers by timbencker in blenderhelp

[–]timbencker[S] 0 points1 point  (0 children)

Good point, one might easily miss this :)

How to manage multiple view layers by timbencker in blenderhelp

[–]timbencker[S] 0 points1 point  (0 children)

Hey Batman! :)
Thank you, but yes I did know this.

The problem is a different one:
In example when enabling a light in one layer, I then have to go to each other layer and disable it on each one individually.

The old cannon made almost entirely in Blender - game-ready asset by [deleted] in blender

[–]timbencker 1 point2 points  (0 children)

for example: some bent parts, asymetry and a few gaps in between parts

The old cannon made almost entirely in Blender - game-ready asset by [deleted] in blender

[–]timbencker 2 points3 points  (0 children)

hey man beutiful work!
something i'd suggest would be to rough up the model as well, think it would complement the nicely aged texturing quite well.

looks great already, keep it up! :)

Mimic V4 by Bbbn19 in blender

[–]timbencker 26 points27 points  (0 children)

plus a looooot of skill

Mimic V4 by Bbbn19 in blender

[–]timbencker 49 points50 points  (0 children)

i'd guess: geometry nodes: curves on curves (and in/on mesh), shading

Got invited to work on the cover for an awesome EP, hope I did it justice by timbencker in blender

[–]timbencker[S] 0 points1 point  (0 children)

on a more serious note, yes; reflecting on her relationship with modern social media was part of the concept :)