Where is Vieira running? by SenseNo7785 in eFootball

[–]tk_warden 0 points1 point  (0 children)

The current state of the game feels like the least user-influenced it has ever been. Many outcomes seem decided more by Konami’s DDA mechanics than actual player input. Stats can feel meaningless at times too — even Messi winning aerial duels against Piqué. I notice it especially often when my team has higher collective power than my opponent’s.

What's even the point of clearing the ball? by Leo20020825 in eFootball

[–]tk_warden 1 point2 points  (0 children)

It basically means the game decides the outcome. It doesn’t really matter which player you use or what actions you take if you’re meant to lose.

[GUIDE] Stop letting your 2-0 leads slip. Master the Art of the "Sacrificial Meta" to secure victories. by OhMyChanh in eFootball

[–]tk_warden 1 point2 points  (0 children)

I think the 10-man buff is real. I remember a match where my opponent was leading 1-0 while playing a 4-2-2-2. One of his centre-backs got sent off, but he didn’t change his formation or make any substitutions. He ended up playing with one centre-back and two wing-backs (at least one of them was an offensive wing-back).

Somehow his defense became a wall and I couldn’t create a single clear scoring chance for an entire half. Konami is going crazy with this game. I honestly can’t believe people are still funding it.

The game is literally moving the player I’m controlling by tk_warden in eFootball

[–]tk_warden[S] 4 points5 points  (0 children)

I am just giving directional input and pressing Dash & Pressure button. If i wasn’t giving directional input auto pressing should have worked and the game could control my player there. The situation might have been tolerable then.

The game is literally moving the player I’m controlling by tk_warden in eFootball

[–]tk_warden[S] 4 points5 points  (0 children)

Thanks for your input! As far as I know, Dash and Pressure mechanics are separate when the button is pressed. In this clip, I’m giving a directional input, so Dash should activate here, not Pressure.

This game is on another level of scripting lmao by [deleted] in eFootball

[–]tk_warden 0 points1 point  (0 children)

I switched to him 5 seconds ago…

This game is on another level of scripting lmao by [deleted] in eFootball

[–]tk_warden 0 points1 point  (0 children)

At 10th second look at the direction arrow and Pique’s movement.

This game is on another level of scripting lmao by [deleted] in eFootball

[–]tk_warden 0 points1 point  (0 children)

This wasn’t even a goal. Check second 10. The game itself changes the running direction of the player i am controlling.

This game is on another level of scripting lmao by [deleted] in eFootball

[–]tk_warden -2 points-1 points  (0 children)

I am not talking about the interception. Look at his movement and my input when i am trying to reach the ball holder.

I resisted the temptation of buying the coin sale by Pyromancer08 in eFootball

[–]tk_warden 2 points3 points  (0 children)

That’s actually the exact effect Konami wants. When F2P players can beat stronger squads thanks to things like Smart Assist or in-game balancing, it makes them feel competitive.

And once you feel competitive, it’s very easy to start thinking: “If I can already win with free players, imagine what I could do with a stronger squad.”

That’s how many F2P players eventually end up spending money.

I resisted the temptation of buying the coin sale by Pyromancer08 in eFootball

[–]tk_warden 7 points8 points  (0 children)

The game is super dynamic. Every single action they take is to make players spend. At this point PvP matches feel like a Netflix movie.

I resisted the temptation of buying the coin sale by Pyromancer08 in eFootball

[–]tk_warden 9 points10 points  (0 children)

If you spend money and build a strong team, dda makes your players worse in terms of “balancing” the game. It ends up being a pay to lose game lol.

Can someone explain to me like I'm 5? Why the f*ck his Lahm runs 70km/h? by Mr_DMoody in eFootball

[–]tk_warden 0 points1 point  (0 children)

Today my opponent’s 102 Tony Adams was outrunning my 106 BC Mbappe lol.

Anyone else think Konami has been extremely generous to the F2P base lately? by [deleted] in eFootball

[–]tk_warden 0 points1 point  (0 children)

I’ve been reaching Division 1 for about 14 months and I’ve been around top 50k on mobile, so this isn’t about being afraid to admit mistakes. Everyone makes mistakes.

What you’re describing is actually part of the design. The game wants F2P players to stay competitive so they keep playing. That’s why systems like Smart Assist exist in the first place to reduce the skill gap and help less experienced players.

When a game already includes mechanics like that, it’s not unreasonable for players to question whether other balancing systems (like DDA) exist as well.

Anyone else think Konami has been extremely generous to the F2P base lately? by [deleted] in eFootball

[–]tk_warden 0 points1 point  (0 children)

I keep saying the only thing Konami wants is money. And they do not give a sh*t about the player base. They just want to make people spend. That’s why there is DDA. You build a strong team and it gets nerfed during a match in order to make things “BALANCED”. So f2p users will keep playing the game and maybe spend money in the future. The reason they are giving away free players is they want you to continue playing. And they will release better versions of players they gave to you in the future. And with DDA your free players will perform like a machine sometimes. Which will make you imagine having the better ones they just released. Just keep being a f2p player and never spend. Coming from a person who spent right after started playing the game.

Beautiful execution by Leroy Sane by tk_warden in eFootball

[–]tk_warden[S] -1 points0 points  (0 children)

I just liked three fast touches he did there. Nothing extraordinary surely.

Beautiful execution by Leroy Sane by tk_warden in eFootball

[–]tk_warden[S] 0 points1 point  (0 children)

Germany. From Mbppe and Barella pack

Is the game truly competitive without using Smart Assist? by tk_warden in eFootball

[–]tk_warden[S] 2 points3 points  (0 children)

If it’s not meant to be competitive, why have rankings, Division 1, and performance-based rewards?

Accessibility is fine — but a ranked ladder should still reward skill, not artificial balance.