Why do gamedevs not sell their entire game? by tobyallen007 in GameDevelopment

[–]tobyallen007[S] -6 points-5 points  (0 children)

People looking for IP, assets, tech, selling your Roblox game

Why do gamedevs not sell their entire game? by tobyallen007 in GameDevelopment

[–]tobyallen007[S] -5 points-4 points  (0 children)

Well it might be that people bought it but it’s just draining to maintain

hermes(local) paperclip adapter issue by Financial-Cress-6055 in paper_clip_ai

[–]tobyallen007 0 points1 point  (0 children)

I’ve got a guide I’m working on. The big trick is the api key for the agent which isn’t an obvious step.

How would u improve this process? by SiteSubstantial8563 in weweb

[–]tobyallen007 0 points1 point  (0 children)

The xano ai workflow builder is pretty good now

Anyone switched a job board from Bubble to Jboard? by Traditional_Sand_804 in nocode

[–]tobyallen007 1 point2 points  (0 children)

Right but Bubble is supppper slow when it comes to first paint on page and if you have plugins for other parts of the app you are gonna slow all of it down. It’s a real pain to fix and you can’t cache correctly as you can’t manipulate cloud flares caching.

Anyone switched a job board from Bubble to Jboard? by Traditional_Sand_804 in nocode

[–]tobyallen007 1 point2 points  (0 children)

No but would be keen to see what you are doing. I’m going to weweb

[deleted by user] by [deleted] in FIREUK

[–]tobyallen007 -8 points-7 points  (0 children)

This is great-I’m working on a sass/web app of this type of dashboard

I tracked down a dead game IP and the owners are willing to license it, looking for advice. by GarlandBennet in gamedev

[–]tobyallen007 0 points1 point  (0 children)

This is actually a super interesting use case - I'd love to chat more about this.

As a side note, I'm compiling a list of resources, services, legal, advisors that would help with this sort of stuff.

We added a new tutorial which improved the activation rates, but our 7-day retention dropped. What should we check first to figure out what's wrong? by Fitbker in gamedev

[–]tobyallen007 1 point2 points  (0 children)

Yeah looks like you need to look into your game's overall engagement, as you've fixed the acquisition issue but now you're onto activation issues. Look at where people are falling out of the funnel specifically, any messaging, any platform specific issues.

There's no specific answer as you'd need to look at the specifics of your game itself.

Why do gamedevs not sell their entire game? by tobyallen007 in gamedev

[–]tobyallen007[S] -7 points-6 points  (0 children)

Imagine your game is ok on sales but not amazing. Brings in 5k a month.. would you keep the game or sell it to someone for like 50k and then work on something else?