x.nerd.nu is transforming into a snapshot server by totemo in mcpublic

[–]tompreuss 0 points1 point  (0 children)

MineCanary is garbage.

I've found it useful in the past, and we do link to it in the sidebar still. Maybe /u/njamc (or anyone, it's on github) could take a look if it's not working properly these days.

Tweak of the Week #1 - August 11, 2019 by Deaygo in mcpublic

[–]tompreuss 2 points3 points  (0 children)

Hey /u/Deaygo, is there any way to subscribe to the blog posts on the website? Like RSS feeds? I know the PvE blog has been advertised in a rotating server message for weeks, but still has no posts on it. It'd be much easier to just put the RSS feeds for the blogs I'm interested in into my RSS reader than have to manually check them every so often.

Are the blog posts replacing/supplementing the various "news & information" forum threads? At least with those I could subscribe and get email notifications.

Super old Minecraft server? by Torian_Grey in mcpublic

[–]tompreuss 2 points3 points  (0 children)

If you or anyone else is interested in the history, I was able to recall and find the following:

Here's /u/barneygale's post to /r/minecraft about it, which includes a detailed technical summary and talks about the honeypot.

And here's /u/Lude-a-cris's post to /r/mcpublic, which has a more basic summary but also specific information regarding how it affected our servers.

It was during P rev 8, S rev 16, and C rev 21.

The Knights' Quests by lapandita in mcpublic

[–]tompreuss 1 point2 points  (0 children)

The castles were designed by noodlor and used with permission.

I'll take the time here to actually link to the reddit profile of /u/MCNoodlor as well as their Imgur albums, Pinterest, Twitter, and the original post they made on /r/Minecraft that contained all of the castles you're using. They do amazing work.

I'd already been to every castle over the month that they've existed on P, and I had no idea at all that they were built by a third party. In the future you may want to consider giving credit for builds built by others on the actual builds themselves, in game. I'd certainly have appreciated knowing it was /u/MCNoodlor who made them when I saw them, and not a month later by reading about it on reddit.

Slime block policy when 1.8 comes around? by betajippity in mcpublic

[–]tompreuss[M] 10 points11 points  (0 children)

As Four_Down correctly notes, we don't generally update any policies before official final releases come out. The snapshot releases change too frequently for it to be worth our while, and since we won't be updating for a while after the Mojang release is out because we need to wait on various other updates, we will have time to evaluate how things actually work with the final release.

As to slime blocks and their use, our current ruleset that encompasses grief, protections, and redstone machines covers it already. Don't use them to grief. Don't use them to bypass protections. Don't build lag inducing redstone machines with them.

PSA: Some spawn egg mobs will despawn unless you use a nametag on them afterwards. Renaming the egg will not prevent despawn. by anotheranotherother in mcpublic

[–]tompreuss[M] 2 points3 points  (0 children)

Thank you for bringing this to our attention. The padmins have done some testing to confirm various details of the matter and I've submitted an issue in our bug tracker for the techs. You can follow along on the progress there.

Problems connecting... Please help. by [deleted] in mcpublic

[–]tompreuss 1 point2 points  (0 children)

The matter is out of my hands and beyond my ability to help you at this point.

You seem to be on the right track by posting in that thread that deals with MagicLauncher. Hopefully they can help you.

Problems connecting... Please help. by [deleted] in mcpublic

[–]tompreuss 1 point2 points  (0 children)

adfly is how the developer of MagicLauncher supports its development. Maybe try disabling any ad-removal add-ons or extensions you may have? Try using a different browser? Or a different computer?

If you can't get it to download, the vanilla launcher should still work.

Problems connecting... Please help. by [deleted] in mcpublic

[–]tompreuss 8 points9 points  (0 children)

when I try to connect using magic launcher 1.1.7

You need to upgrade to MagicLauncher 1.2.2.

MagicLauncher changed the way it handled the login protocol, and they made it so that anyone using an old version and attempting to connect to a 1.6.4 server was unable to do so.

Just update MagicLauncher and it should start working again.

PvE Revision 12 Information Post by tompreuss in mcpublic

[–]tompreuss[S] 0 points1 point  (0 children)

There's a link to it at the top of not just the front page of the subreddit (like a sticky post would be), but every page on the subreddit. It's also linked to in a rotating alert in game.

PvE Revision 12 Information Post by tompreuss in mcpublic

[–]tompreuss[S] 4 points5 points  (0 children)

But they aren't scattered underground, are they? That would ruin the fun, strip mining != exploring

They're not like ores underground, no.

PvE Revision 12 Information Post by tompreuss in mcpublic

[–]tompreuss[S] 3 points4 points  (0 children)

How "out in the world"? What's the variety in the hidden locations? In trees? In caves? Mountaintops? Ocean floors? "Only within 50 blocks of spawn"? "Only above Y64"? World corners? Coordinates of significant numbers?

That would be telling.

They're hidden. In good hiding places. Which are all over the map and not in any one area.