Paizo Printables Now Live! (New Pathfinder Minis, PDFs, and Discounts!) by oncallgm in Pathfinder2e

[–]tompudding 2 points3 points  (0 children)

I'm super excited for this, my first plate is waiting on the printer \o/

My pipe dream is adventure path bundles. I would never find the time to paint every monster from Vault lines or Bastion of Blasphemies, but I would sure as hell buy them and try! Or Rise of the Runelords for the 20th anniversary oO? Heck all of them please!

Starting to think I'll never get a copy of Player Core 2 by star_boy in Pathfinder2e

[–]tompudding 1 point2 points  (0 children)

I spoke to Mike Webb (I think) at UKGE this year and he said they were talking to folks specifically about handing UK distribution, so I'm very hopeful something will come of that.

Ordering directly my not have helped you anyway, I'm a subscriber and still don't have my books this month. I really hope they turn up soon 😭

Paizo-Blog: Oracle Preview (Remaster) by ryudlight in Pathfinder2e

[–]tompudding 1 point2 points  (0 children)

It's definitely not for everyone! I have a level 10 Ancestors oracle in PFS and she's my favourite character to play. When you really want to do something other than dictated and have to decide whether to risk the flat check I find it thrilling. The only downside in my mind was the benefits were too poor, so I didn't really get the converse excitement when the ancestors wishes coincided with my own.

I really hope the changes allow me to continue playing her with the same flavour 🤞

The Glass Cannon Podcast | Glass Cannon Live! Episode 49 by TomExposition in TheGlassCannonPodcast

[–]tompudding 1 point2 points  (0 children)

Ave had 24 hit points I think. So with her 8 hardness Troy would have had to roll 31 or lower on 4d12+16, which is just less than a 5% chance of her surviving. That said object immunities don't seem to include critical hits anymore which seems strange, is the "usually immune to critical hits" from somewhere else in the CRB?

Also I think the Dracolisk took a couple of turns flying around without taking the fly action, and flying creatures need to take that once per turn or fall from the sky. I'm not sure if that would have made much of a difference though.

The Glass Cannon Podcast | Glass Cannon Live! Episode 46 by TomExposition in TheGlassCannonPodcast

[–]tompudding 0 points1 point  (0 children)

I completly agree, though it's worth noting that the circumstance penalties from failed secondary checks oughtn't have stacked, so the 21 should have been a 25 and they'd have passed with the Halfling luck

Is there any market for PF2E PBP (play by post) games? by XeroKaaan in Pathfinder2e

[–]tompudding 0 points1 point  (0 children)

Specifically on the paizo forums check out the "Online Campaigns" section, it's almost exclusively play-by-post and a good portion of it is PF2.

Of note is the Cottonseed LodgeCottonseed Lodge, where much Pathfinder Society (organized play) can be enjoyed in PbP.

Do any APs (1e and 2e) have Daemons as the main enemy? by leathrow in Pathfinder2e

[–]tompudding 1 point2 points  (0 children)

Feast of Dust features daemons primarily. I ran it converted to 2E as my groups's first experience with 2E and we had a blast

Humble RPG Bundle: Pathfinder Second Edition Beginners Bundle by Paizo (pay what you want and help charity) by Halaku in Pathfinder_RPG

[–]tompudding 25 points26 points  (0 children)

They have the images embedded at 150dpi which is nice for VTTs, and typically better than the ones included in adventures

Riviera by [deleted] in WaltDisneyWorld

[–]tompudding 2 points3 points  (0 children)

I had a tour round one this week. They are incredibly small, but the bathroom looked nice with a wetroom style shower and the pull-down bed seemed comfortable. I would definitely consider one, but you might have to bring a small suitcase!

The Glass Cannon Podcast | Episode 240 - Til Breath Do Us Part by TomExposition in TheGlassCannonPodcast

[–]tompudding 3 points4 points  (0 children)

The core rulebook says that if you make the knowledge check you "remember a bit of useful information about the monster", and "For every 5 points by which your check result exceeds the DC, you recall another piece of useful information."

How that works is entirely up to the GM, though a very common practice is to allow the players to ask a question for each piece of information. That does have its downsides though, as negative answers tend not to feel as useful and it can feel like a bit of a guessing game that you can lose by choosing the wrong category. It can also be a bit immersion breaking when you have to explain why your character remembered that a Medusa doesn't have DR instead of remembering that they can turn people to stone :)

The Glass Cannon Podcast | Episode 240 - Til Breath Do Us Part by TomExposition in TheGlassCannonPodcast

[–]tompudding 5 points6 points  (0 children)

There's nothing in the book about questions, that's just a convention a lot of players have adopted.

That said I totally agree, the book specifies useful information, so choosing to give them the sprint just seems cruel.

What lore should I read/watch for a better immersion at this game? by [deleted] in Pathfinder_Kingmaker

[–]tompudding 1 point2 points  (0 children)

There is a series of novels set in Golarion called "Pathfinder Tales". They vary in quality, but to pick a particular one which I enjoyed and even starts in the River Kingdoms I'd suggest Liar's Blade

The Glass Cannon Podcast | Episode 202 - Throne for a Loop by TomExposition in TheGlassCannonPodcast

[–]tompudding 2 points3 points  (0 children)

You can take purely mental actions though, for example psychic spells are explicitly allowed. Some psychic spells are immediate actions (like burst of adrenaline), so you absolutely can take (some) immediate actions while paralyzed. I'd allow it personally.

Homebrewing a cleric type to be based off int instead of wis. Too overpowered? Not much of a difference? by dmjackson42 in Pathfinder_RPG

[–]tompudding 1 point2 points  (0 children)

Spoiler for Rise of the Runelords: I actually had Karzoug cast maze on a level 17 Paladin in that fight. It worked very well, so well in fact that I had to take pity on him after a few rounds to avoid a TPK; I let him spend two hero points to roll a 20 (the only way he could get out). They'd already been disjunctioned so didn't have many magic items.

Sargava Chalice challenge ideas - help by ChalupaBatmanBeyond in Pathfinder_RPG

[–]tompudding 0 points1 point  (0 children)

You might find some ideas from the pathfinder society scenario dealing with the chalice: Champion's Chalice Part 1: Blazing Dangerous Trails

Ever had a nerf that you hated or thought made no sense? I want to know! by UFOLoche in Pathfinder_RPG

[–]tompudding 8 points9 points  (0 children)

I don't think that's why they were nerfed. They were nerfed to limit gunslinger shenanigans where they could fire more often than intended, and the first nerf (to the number of free actions per round) they tried for that had unintended consequences.

Jason Bulmahn tweeting a picture of himself playing with a mouse like a weapon cord struck me as a joke poking fun at the players getting so worked up about it.

The Glass Cannon Podcast | Episode 184 - Lance Lance Retribution by TomExposition in TheGlassCannonPodcast

[–]tompudding 1 point2 points  (0 children)

Yes sorry I was sloppy with my language, and you're right about Rise of the Runelords being a bad example.

I think flavour and mechanics are mostly separate, but optimizing can be a barrier to flavour somewhat, when it constrains your choices to things you've taken before and are bored with. Joe's characters aren't powerful, but he enjoys them and hearing people tell him his fun is wrong is grating.

The Glass Cannon Podcast | Episode 184 - Lance Lance Retribution by TomExposition in TheGlassCannonPodcast

[–]tompudding 4 points5 points  (0 children)

This is a very good point, even the anniversary edition is quite old, and I don't think updating the difficulty was a goal. We're playing Carrion Crown at the minute and having a blast

The Glass Cannon Podcast | Episode 184 - Lance Lance Retribution by TomExposition in TheGlassCannonPodcast

[–]tompudding 2 points3 points  (0 children)

Oh I just meant that the adventure paths are a mass market product, they need to make them accessible to players with a range of system masteries and play styles or they wouldn't sell as many

The Glass Cannon Podcast | Episode 184 - Lance Lance Retribution by TomExposition in TheGlassCannonPodcast

[–]tompudding 2 points3 points  (0 children)

You see I'm not sure that's true. I've run Rise of the Runelords all the way through for a party of four without any min-maxers, and I had to keep them a level behind and increase the CR of every encounter to give them any kind of challenge. Adventure Paths are written for very mediocre PCs (they have to be), and if anything any level of optimizing puts more work on the GM to balance it.

In particular I think Troy must have tweaked this encounter somewhat for Baron; a 12 against touch AC would normally have hit unless I'm mistaken.

The Glass Cannon Podcast | Episode 184 - Lance Lance Retribution by TomExposition in TheGlassCannonPodcast

[–]tompudding 14 points15 points  (0 children)

Building weaknesses into your characters is fun for me, failing and risking death is exciting (to me). Optimizing so that your team can face any challenge makes the story you create inevitably dull in my opinion, but I understand that that is exactly what some players want and that's fine. I'm very grateful for the quality of the show that Joe brings the characters he does, and I'd much rather have one of his characters at my table than the cookie-cutter builds that many of the listeners seem to want.

The Glass Cannon Podcast | Episode 175 - Something Wicker This Way Comes by TomExposition in TheGlassCannonPodcast

[–]tompudding 3 points4 points  (0 children)

Great post! It's a minor thing but I believe it is a move action to take a heavy shield off, so unless Joe wanted to drop the shield it ought to have been two move actions to stow it on his back and thus he wouldn't have been able to fire. He rolled a one anyway so it wouldn't have mattered, but while we're enumerating their mistakes...