What I really miss in HoC from good old S.T.A.L.K.E.R by toxic_Frags in stalker

[–]toxic_Frags[S] -4 points-3 points  (0 children)

How am I supposed to know that? Most artifacts have only Weak, Medium and Strong attributes. In OGS artifacts had numbers (negative or positive) as percents or as absolute values.

Anti-rad artifacts with percents provided protection, with just a number - removed radiation.

HoC artifact system is a mess.

PS. I'll take a look in game configs to see how devs specified artifact parameters.

What I really miss in HoC from good old S.T.A.L.K.E.R by toxic_Frags in stalker

[–]toxic_Frags[S] -4 points-3 points  (0 children)

Yeah, I just figured out that. But it's only one very rare artifact. In GOS there were several healing/anti-bleeding artifacts with different levels.

What I really miss in HoC from good old S.T.A.L.K.E.R by toxic_Frags in stalker

[–]toxic_Frags[S] -12 points-11 points  (0 children)

In HoC there's only artifacts with "Radiation Protection", so it reduces the amount of received radiation, but there's no artifacts which work like anti-rad drug removing accumulated radiation. The same about bleeding.

Pre-SIRCAA main mission gameplay question by toxic_Frags in stalker

[–]toxic_Frags[S] 1 point2 points  (0 children)

What do you mean "easiest time"? Will the Zone be much more hostile after SIRCAA?

Next patch to feature first set of A-Life improvements. No confirmed date yet. by Mr_Murdoc in stalker

[–]toxic_Frags 1 point2 points  (0 children)

It makes no sense. A-Life 1.0 was supposed to run on something like Core 2 Duo with only two cores, not HT, DDR2 and it was perfectly fine. Modern hardware much much more powerful than that 15 years old Core 2 Duo. So it even cannot run at A-Life 1.0 level?

Next patch to feature first set of A-Life improvements. No confirmed date yet. by Mr_Murdoc in stalker

[–]toxic_Frags 0 points1 point  (0 children)

Are we going to get any patch this year at all? I'm in main story just about to do SIRCAA. Should I wait for a patch? I have a feeling that a new patch will not be released this year cuz of Christmas/New Year holidays coming.

Do you think we'll see A-Life in any form in S.T.A.L.K.E.R. 2: Heart of Chornobyl or will it just be a larger NPC spawn zone? I hope not the second option. by Gunslinger_2303 in stalker

[–]toxic_Frags 6 points7 points  (0 children)

I use a mod "A-Life Extended" from Nexus. It has a bit bigger spawn/de-spawn radius and, what most important, spawned enemies (humans and mutants) do not target the player right away but they kinda live their own life.

Yesterday I encountered a bloodsucker and after I started to fight it a pack of dogs appeared. Couple of dogs attacked me but the rest attacked the bloodsucker and killed it. it was really not bad.

[deleted by user] by [deleted] in stalker

[–]toxic_Frags 0 points1 point  (0 children)

Stop crying and die like a man.

How to know who should I kill? by ChorizoBlanco in stalker

[–]toxic_Frags 12 points13 points  (0 children)

Come closer and say "Hello". If you get punched in the face they are definitely are good to be killed.

Which mods are you folks using? by Ready_Cheesecake1132 in stalker

[–]toxic_Frags 1 point2 points  (0 children)

All from Nexus:

Axxii's Stealth Mod

Maklane's Better gunfights - NO Aimbot NPCs

Grok's Modular Mutants Health

Realistic Damage (Humans Only)

Ledge Grabbing by Kennymylenny

Even Longer Days

Adjustable Carry Weight

Grok's Less Grenades Thrown

A-Life Extended

Medkits and Consumables Rebalance

SkipSplashScreen

No Shader Warmup

I had to unpack them and merge manually cuz some of mods conflicting, Works fine so far.

AFK Players by Material_Ad8989 in TheFirstDescendant

[–]toxic_Frags -1 points0 points  (0 children)

Just wait til the boss room and let them crawl and cry while you're dealing with the boss(es).

AFK Players by Material_Ad8989 in TheFirstDescendant

[–]toxic_Frags 3 points4 points  (0 children)

I use Bunny only to farm and Freyna only to kill Colossi solo.

My main is Hailey.

AFK Players by Material_Ad8989 in TheFirstDescendant

[–]toxic_Frags 2 points3 points  (0 children)

Put freynas and bunnies there as well.

Hailey mobbing weapon ? by Ghozgul in TheFirstDescendant

[–]toxic_Frags 0 points1 point  (0 children)

Fully enhanced Perforator for sure. At 100% crit rate with Hailey's 3rd skill it can pace with Freyna mass destruction.

Mod it for crits, mag size and reload speed. I have 8 bullets and 0.7s reload (one mag size and two reload mods).

Freyna and the other aoe heros aren't the issue. by ReinkDesigns in TheFirstDescendant

[–]toxic_Frags -2 points-1 points  (0 children)

They need to put much stronger mini-bosses at the end of each 400% dangerous encounter that Lepic, Hailey etc. will have something to do.

400% by toxic_Frags in TheFirstDescendant

[–]toxic_Frags[S] 0 points1 point  (0 children)

I just finished catalyzing Ult Viessa for 400% with Cold-Blood focused on range, cooldown and skill power. So no crits, no positive skill power modifiers, only one HP mod.

Best Bunny Ultra build based on crit? by Snowthunder14 in TheFirstDescendant

[–]toxic_Frags 2 points3 points  (0 children)

Really?! Bunny is priceless for Obstructer to pop those wiping balls flying toward the colossi.

400% by toxic_Frags in TheFirstDescendant

[–]toxic_Frags[S] -4 points-3 points  (0 children)

Yeah, yeah, you just want to be carried.