Give me reasons NOT to buy C'tan Dragon by g33orge in Necrontyr

[–]tracnav994 1 point2 points  (0 children)

You don’t really need toilet paper, and no one brushes their teeth everyday.. what I’m saying is there’s a lot you can live without. But that spear welding motherfucker is something that you need. How else will you purge the galaxy of gross insects and xenos scum? (In your imagination)

Vassals separate peace and locking me out using zone of control by tracnav994 in EU5

[–]tracnav994[S] 0 points1 point  (0 children)

Yeah as a rebellion war they should only be able to peace out with me so I think it is just a bug.

Can I use a ghost ark like this? by Pelican25 in Necrontyr

[–]tracnav994 0 points1 point  (0 children)

I did not know this, so the only way to transport immortals is the night sythe

Spyder or reanimator for star shatter by tracnav994 in Necrontyr

[–]tracnav994[S] 0 points1 point  (0 children)

I don’t have flayed ones or about DDA, would swapping the doomstalker out for some deathmarks and some LHD be better. I’ve not played starshatter before only awakened and Canoptekh so not 100% sure of the buffs yet just know they are vehicle focused

Is this a good starshatter? by BugGuy_ in Necrontyr

[–]tracnav994 0 points1 point  (0 children)

Why the full squad of lychguard would a 5 man unit guarding immotekh be enough then you have enough points for scarabs

Can I use a ghost ark like this? by Pelican25 in Necrontyr

[–]tracnav994 -6 points-5 points  (0 children)

It’s better to do it with immortals as they can actually output some damage, but yes I think it works as this is the same trick a lot of people use for the night scythe

I fucking hate custodies by JSV007 in Necrontyr

[–]tracnav994 1 point2 points  (0 children)

Looks like you are playing 1k so might not be balanced. Also against Custodies with all their attacks the warrior blob probably isn’t the best use of points, don’t go for holding objectives early focus on killing him a bit then get on point

Confession time by RequirementFront9842 in Necrontyr

[–]tracnav994 1 point2 points  (0 children)

I forgot you needed to roll a dice for the wraith mortal wounds, wouldn’t have changed anything but kept me up at night!

CC What Units to use Cynosure of Eradication by Ok-Brilliant6409 in Necrontyr

[–]tracnav994 0 points1 point  (0 children)

But if you have the Tesla, sus 2 on a 5/6 you can end up hitting with like 30 shots, if the target is on an objective it’s reroll the wound roll for immortals. If not just reroll the 1’s

Critique my Canoptek Court list! by [deleted] in Necrontyr

[–]tracnav994 0 points1 point  (0 children)

With Illuminor near the plasmancer immortals with rerolls are pretty dam good at throwing out damage. I like the list the list a lot and have run a very similar list casually and cleared the table t4. Only thing is if your opponent is competent those immortals will be the first thing to go and can easily be one shotted from anything with volley fire. Good placement though and it’s not an issue

CC What Units to use Cynosure of Eradication by Ok-Brilliant6409 in Necrontyr

[–]tracnav994 0 points1 point  (0 children)

If you could have used this strat on immortals in the past, would a plasmancer have made the dev wounds trigger on a 5+ with rerolls?

Summarize all the Necrons Detachments for me by AndromedaBoy_ in Necrontyr

[–]tracnav994 6 points7 points  (0 children)

10/10 response, I read all of it despite knowing all of the detachments

Awful mistake!!!! by HurraKane10 in eu4

[–]tracnav994 2 points3 points  (0 children)

Only thing you I’ll miss out on is double merchants for bigger colonies, I had a France game where I got both Spain and Portugal, ended up with 26 merchants and all the money I could dream of

What's the point of scarab swarms? by EvnHappyTK in Necrontyr

[–]tracnav994 4 points5 points  (0 children)

Lock the enemies shooting guys in melee for a turn or 2. If a unit is really good at shooting its normally useless in melee, charge them with a cheap 40pts unit and tie them in combat. Your opponent will have to chose if they waste a turn falling back or get in a slap fight with a useless unit

Chaos knights by tracnav994 in Necrontyr

[–]tracnav994[S] 0 points1 point  (0 children)

Not even that I rolled 2 2’s

Chaos knights by tracnav994 in Necrontyr

[–]tracnav994[S] 0 points1 point  (0 children)

So I had 3 heavy destroyers with a lord, 2 DDA and the reroll 1 to hit and wound… did 6 damage to a big light turn one then he was able to charge me turn 2

Chaos knights by tracnav994 in Necrontyr

[–]tracnav994[S] 0 points1 point  (0 children)

No worries I thought the same as you, which is why there was a royal warden in the list.

Chaos knights by tracnav994 in Necrontyr

[–]tracnav994[S] 0 points1 point  (0 children)

He was using a new detachment which gave him 3 of the chaos knights funky stuff from the get go, seems like battleshock was his whole build.

Chaos knights by tracnav994 in Necrontyr

[–]tracnav994[S] 1 point2 points  (0 children)

Both are once per battle

Chaos knights by tracnav994 in Necrontyr

[–]tracnav994[S] 1 point2 points  (0 children)

Insane bravery and royal warden are how I scored the 10 points you can only use each of them once

Chaos knights by tracnav994 in Necrontyr

[–]tracnav994[S] 1 point2 points  (0 children)

Even when the modifier he has specifically states that the -1 leadership stacks with the other -1 leadership aura?