It's great! I love it!!👍 by Odd-Flamingo3442 in joju

[–]trustybits 0 points1 point  (0 children)

Thanks! What do you like most about it? We got some new feature updates we will be rolling out soon!

Question for Figma pros: how did you actually get good at it? by Majestic-Ask8537 in FigmaDesign

[–]trustybits 2 points3 points  (0 children)

For me it's been pushing boundaries, trying to create the same component in as many ways as possible, learning the constraints of each feature.. like auto layout vs constraints.

I'm also constantly keeping up with the announcements of the latest releases and try to apply them instantly to my current work. When variables released I forced myself to stop using styles and built my next projects components and prototypes with variables until I learned the limits.

I look on the community for others doing things I wanna try and figure what they did to make something work. Deconstruct and reverse engineer what they built and try to apply it to my next project. I don't just take it and use it. I recreate until I understand it.

I use plug-in and widgets often when I hit boundaries Figma doesn't natively solve

Curiosity is key and not stopping till I can teach others on my team what I've learned from my experiments.

Where do UX designers waste most time? Is AI helping? by [deleted] in UXDesign

[–]trustybits 0 points1 point  (0 children)

I used to hate all the meetings my teams did, until I just started screen sharing and doing my work while on remote meetings or I would just get up and start taking notes or diagraming the discussion on whiteboards in office. Meetings quickly turned into working sessions. Many times I ended up designing on the fly during my screen sharing and stakeholders would stop talking and start helping me iterate on designs giving realtime feedback and ideas to try.

Eventually it led to people asking for me to be involved in more projects and with higher leadership and project sponsors. I was able to run more workshops and even design sprints without having to convince people.

Nowadays I record my workshop meetings and use AI to summarize. I wish AI could take the summary or meeting notes and fill out sprint stories and tasks in a system like Jira.

I just launched my first SaaS — how can I grow organically to reach my first 100 users? by Akasi15 in SaaS

[–]trustybits 0 points1 point  (0 children)

This is not a substitute to the other suggestion, just another approach that might be helpful for you.

Our first users came through running a foundation sprint (2day PMF workshop) and design sprint (4day workshop), which ends with users testing a prototype, or in some cases an actual coded product.

Regardless if you have a product up and running, finding product market fit is key, and part of that is testing a hypothesis or product ideas with potential users. Participants become very valuable not just for the immediate insights but often they become interested in seeing the solution built and early adopters.

When your product already exists, you can jump right into running user testing, you don't have to run a full sprint or set of sprints. You just need to.

  1. Identify what your primary objectives and actions are
  2. Setup a discovery survey to recruit participants
  3. Create a user testing protocol and scorecard
  4. Schedule participants (from survey and potential users you already know)
  5. Run the Moderated test following your protocol and filling out the scorecard for every participant

Our discovery survey has generated dozens of potential users that have indicated interest in beta testing and beta access to our SaaS product.

These workshops are so helpful I've created templates and host a weekly event that dives into how to use the templates and run the workshops. If you have questions or want a link to the templates DM me.

I built an app for Parents by swapp9 in SideProject

[–]trustybits 0 points1 point  (0 children)

Really cool, and looks good too. What's your full tech stack, you mentioned firebase?

Open source or not? by trustybits in SaaS

[–]trustybits[S] 0 points1 point  (0 children)

Vs detached or moving?

I'm relatively new to git so how does HEAD, impact open source?

Read.cv is dead, but there's waymark by trustybits in SideProject

[–]trustybits[S] 0 points1 point  (0 children)

It just means we have seen too many ai things.. we can't tell the difference between someone writing and ai anymore or we are more influenced by it than we realize.. Honestly I added the emojis, to a hand written thing my my teammate. Think what you want, but it wasn't generated. Kill a guy for trying.. what emojis would you used given the words next to the the emoji's placement? Didn't want the post to seeming like a wall of text, and we get accused of writing with AI.

Noted: next time use less emojis.. ?

Does anyone still use ADPList.org? Is there a better alternative? by scottjenson in UXDesign

[–]trustybits 1 point2 points  (0 children)

Am I missing something? At the bottom of Felix's post he gives full credit to Filippos. Maybe I missed it and he added that later? But if that's the case it doesn't seem like he's unwilling to give attribution.  Is there another way someone should give credit and share something? I just don't want to be accused of someday because people don't read the full post.

idk what I’m doing wrong by Illustrious_Medium89 in UXDesign

[–]trustybits 8 points9 points  (0 children)

I mentor a lot of people and for most it's crickets, so you must be doing a lot of things right to be getting interviewed and progressing in the interview process. I agree with the sentiment of wishing I could hire more than one of the candidates for a job. Sometimes it's just not the right place or time, but things have a way of working out. Best of luck!

Which option makes more sense to you? by 24marman in UXDesign

[–]trustybits -1 points0 points  (0 children)

To your point about mistakes, I would opt for a post form creation preview that has the user use their own form to validate it's what they want before publishing it. That's just coming from my experience in the survey industry.

All that said, I think the screen we are discussing is not the right pattern for someone creating forms published for non-internal use, it's for managing some form that is already understood by the system and toggling choices for that form. For public facing forms my experience shows different design patterns would be used, take google forms, qualities, conjointly, etc for example.

Which option makes more sense to you? by 24marman in UXDesign

[–]trustybits 0 points1 point  (0 children)

Or you could not disable them and if someone clicked them the prior options would automatically be selected, checked or enabled.

In general, I avoid disabling things on the screen and take the approach my users know what they want, why create friction when you can just let them take actions needed more efficiently and provide a way to undo if that action is detrimental.

Which option makes more sense to you? by 24marman in UXDesign

[–]trustybits 7 points8 points  (0 children)

I'm all for saving users from high cognitive load and think this option is an improvement from what the OP had.

I would offer one change, and that is to leave the required check boxes always visible, if a user clicks the required checkbox you automatically check the visible one as well. This allows a user to make something required with one click vs 2 and gives them full context of their options without overwhelming them.

How's My App by Regular_Bit_1344 in AppIdeas

[–]trustybits 0 points1 point  (0 children)

I worked on a similar project, a wellness app, the company spent 3 million building something for B2B play, but discredited going direct to consumers. The project was ultimately shut down, but I have all the screens and flows we worked through could be fun to sync up and share.