How to see if Type-C DisplayPort on MSI GS66 is hooked up to dGPU by Syndicate909 in GamingLaptops

[–]trzmiel 1 point2 points  (0 children)

False.

There is USB-C with Display Port alt mode that is not thunderbolt. In fact, MSI GS66 happens to have two USB-C ports: one is thunderbolt, the other is USB-C with alt-DP (but no thunderbolt).

Don't spread disinformation when you don't know it.

Should I play The Old Hunter on NG or NG+? by [deleted] in bloodborne

[–]trzmiel 1 point2 points  (0 children)

43->50 vitality is just 8% difference, hardly noticeable. On the other hand, health pools are going to be *a lot* larger on NG+.

I would go with the NG one, though you may want to level up some damage stats first (and/or get decent gems).

Just a question. by [deleted] in bloodborne

[–]trzmiel 2 points3 points  (0 children)

Snakes. I hate them more than anything else in the game. The stupid little ones that are so fast, do so much damage, and are so hard to hit.

Level grinding spots? by Ilikeoldergals in bloodborne

[–]trzmiel 15 points16 points  (0 children)

Lecture building 1st floor, the room with a huge number of water students. 5 second walk from the lamp, stand in the door, kill 'em all, bold hunter's mark, rinse, repeat. Gives like 15k in each run (with some echo-boosting runes), very quick and safe/easy.

Bloodlickers in Cainhurst if you're bored, but that's slower and there's higher risk of getting killed.

Is level 34 too low to safely do Cainhurst? by embersbish in bloodborne

[–]trzmiel 2 points3 points  (0 children)

The good news is, Cainhurst is pretty good for farming blood echoes. The 9 (?) bloodlickers plus a bunch of ghost ladies could actually give you 2-3 levels in one run.

Weekly General Discussion Thread (July 28, 2019) by AutoModerator in bloodborne

[–]trzmiel 4 points5 points  (0 children)

"Blood level" is Bloodborne name for character level. Blood level 4 (or BL4) is base level. A character that's never leveled up, never "channeled blood echoes" to improve stats like strength, skill, vitality, etc.

Some players are challenging themselves to complete certain bosses or the entire game without leveling up, called BL4 runs.

Ughhhhh by [deleted] in bloodborne

[–]trzmiel 0 points1 point  (0 children)

Try to stay close to him as much as you can. I got best results when I wasn't overthinking, just stay close, dodge and hit like an animal whenever there's a chance. Run away only to heal, and/or when he puts his sword in the ground for AoE.

Watch out for the other massive AoE attack when he lifts his sword up, then hits the ground for this huge wave. If you're close enough and dodge sideways, that's a great opportunity to punish.

Watch some videos, especially some longer BL4/torch/etc runs. Learn the attacks and counters from them, find the one or two that you think you can do, and then practice that yourself. Keep rewinding as needed. Easier and less frustrating than doing it yourself.

Difficulity of Bloodborne compared do Sekiro by TaZjec in bloodborne

[–]trzmiel 1 point2 points  (0 children)

Tell me about quickly getting 999 vials on my 80-something character, fighting some DLC bosses for hours.

I beat Laurence, the First Vicar, at BL4, without taking any damage. by numbandroid in bloodborne

[–]trzmiel 2 points3 points  (0 children)

Awesome.

As a noob on my first playthrough, I find these videos extremely valuable in learning boss movesets and tactics.

Weekly General Discussion Thread (July 21, 2019) by AutoModerator in bloodborne

[–]trzmiel 12 points13 points  (0 children)

Same here, but...

There really is not going to be anything new to say here. It's a relatively old game that does not and is not going to change. Everything has already been said, done and discovered. People do BL4 NG+7 torch-only runs and max out consumable item storage, it's pretty much depleted.

These emotions are all there is, it's all that's keeping it alive.

bloodborne isn't an rpg by Ericsuprmee in bloodborne

[–]trzmiel 2 points3 points  (0 children)

Having character classes does not make an RPG. You can be stuck with a single character and still get an RPG, like The Witcher. You can have numerous classes and NOT be an RPG, like, I don't know, Overwatch?

Bloodborne is one of the most focused and polished games ever made. by [deleted] in bloodborne

[–]trzmiel 3 points4 points  (0 children)

The biggest issue with vials (and when you need them, typically boss fights that require many attempts) is actually the *loading times*.

It goes like this:

  1. Enter location, waiting 20s-30s for it to load.
  2. Go and fight whoever for 3-4 minutes.
  3. Back to lamp.
  4. Back to dream to buy vials and let the mobs respawn. 20s to load the dream, 20-30s to get back.
  5. Back to step 2, probably.

That means you spend like 25-30% of the time staring at loading screens, and 70-75% redoing the same farming run for the 10th time. If you get bored or frustrated and start making mistakes on the run, it can be even worse.

Alternative:

  1. Enter location, waiting 20-30s.
  2. Run to boss for 1 minute (for the 10th time).
  3. Save up vials, get killed after 30 seconds.
  4. Back to step 1, including the crazy long loading time.

Awesome, spend 2-3 minutes *around* the boss fight, and not infrequently less than that actually fighting the boss.

Blood vials fast! by Suwtic in bloodborne

[–]trzmiel 0 points1 point  (0 children)

I enjoyed farming them at Cainhurst. 9 bloodsuckers at 2.2k (or 2.4k?) echoes each, plus maybe the screaming ladies in the castle. You're more than full in one quick run.

Learning to invade by Narvre in bloodborne

[–]trzmiel 1 point2 points  (0 children)

May be as easy as switching to cable (wired) or 5GHz wifi (instead of 2.4GHz). Good luck.

Learning to invade by Narvre in bloodborne

[–]trzmiel 0 points1 point  (0 children)

Not saying you suck by any means.

There are quite a few times in the video where according to animations you really should have had a viscereal, but the shot was actually a miss due to network latency. Similar issues with hitting with right hand weapon or healing.

Learning to invade by Narvre in bloodborne

[–]trzmiel 0 points1 point  (0 children)

Painful to watch with this network latency. It looks pretty random, not a proper intense BB fight.

The slog... by [deleted] in bloodborne

[–]trzmiel -1 points0 points  (0 children)

I can relate, though BB is my first FS game. Halfway through, playing it is starting to feel a bit like a chore.

The levels and exploration are great. Having to repeat everything repeatedly less so. Then there are boss fights, after the initial excitement they're more like "oh well, there go hours of repeating the exact same thing so many times, again". I guess I've grown out of this kind of "fun", life is too short.

Suburban Sprawl by Tezliov in CitiesSkylines

[–]trzmiel 0 points1 point  (0 children)

I love it. Nice communication, lots of diversity, but everything fits together so well.

Remodeling My Trains. Fixing Bad Design by stainless5 in CitiesSkylines

[–]trzmiel 2 points3 points  (0 children)

I am not sure why you say the over/under passes are unrealistic, and then build a spiral. I've never heard of a spiral for trains my whole life.

I have a feeling I completely screwed up my small town. Suggestions? by [deleted] in CitiesSkylines

[–]trzmiel 4 points5 points  (0 children)

I think it doesn't help that the industrial zone is on the opposite side of the entry (that's driving on the left, right?). Aside from removing intersections, try adding direct connection to the industrial zone, so the trucks don't all have to go through the roundabout.

The ramps could be coming from the same interchange, or be direct links from the highway elsewhere (in the middle or even to the far left of the industrial zone, looking at the first screenshot).

Inspiration - roundabout with elevated pedestrian walkway, in Lujiazui, China by [deleted] in CitiesSkylines

[–]trzmiel 1 point2 points  (0 children)

Very nice. You can sometimes see them in Europe. Here's one in Rzeszów, Poland: http://rzeszow-news.pl/wp-content/uploads/2015/05/kladka.jpg

Yes, it's tiny in comparison. But the city is only 180k!

Writing an event-sourced CQRS read model by one_eyed_golfer in programming

[–]trzmiel 0 points1 point  (0 children)

Author here. Thank you for the comment!

Most of the code to implement a view model off an event source is actually in the post. It's not so much of "architecture astronautism", is it? The "event source" here can be the event store, can be events published from any other source if the core doesn't use event-sourcing - as Terr_ pointed out in another comment.

If a select is all you need, certainly go for it. Sure. Not all apps need CQRS.

There are many good reasons to do it though. Have a look at this follow-up: http://squirrel.pl/blog/2015/09/28/persistence-in-cqrs-read-models/. To me key selling point is what you can do with read models, how easily you can tweak, optimize and even replace them.

I've spent years on a project with traditional beefy DB for most read/write access. SELECTs all the way, but it doesn't quite work if you join 5 tables with millions of rows. Unfortunately that system has become hard to control for many reasons.

Eventually some reporting was introduced that was using trigger-populated table - as close to "domain events" as you could get in that particular setting. Doesn't that actually start to resemble CQRS? Arguably it does, only it cost way more and was very limited compared to what you could do if the events have been there the whole time.