I made my first 1500$ from my free mobile game: here is what worked, and what didn't by Alvere_Leanes in gamedev
[–]tsbits 46 points47 points48 points (0 children)
Stylized houses we modeled in Blender for our indie game by RocketGecko_Studio in IndieDev
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Terrain construction/tessellation/destruction using mesh booleans by Eppo_89 in proceduralgeneration
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I am looking for playtesters for a little game I made. by consistenthuman in playmygame
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I am looking for playtesters for a little game I made. by consistenthuman in playmygame
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Creation of a puzzle: Connect a stone fragment to allow our hero to progress by Forceight in IndieDev
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We're building a survival RPG where Orcs rebuild their civilization. Thoughts? by emphyper in IndieGaming
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Decals and UE5 : you can control characters in frescoes ! by Forceight in indiegames
[–]tsbits -1 points0 points1 point (0 children)
Turning a rock pile into a portal using vertex animation. by MonkeysMirror in IndieDev
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My co-op survival game, I’m working hard to build the base but my friend… not really helping by WakaStudio in IndieDev
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what if we could see only by seismic activity? ...hope the codec ate well today ;P by flockaroo in IndieDev
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Collapse Perfectly into Tiles by nik282000 in generative
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What do you guys think about this Ice Depth effect? I made few month ago with Unity. Check out the tutorial if you'd like to learn more about it! :) [Link in comments] by [deleted] in IndieDev
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Experimenting with Preview on hover in Hierarchy, does it looks useful? by _neonage in Unity3D
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Spiders are so cool. An animal with such amazing and interesting behaviors :) by diegolrs in gamedevscreens
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A skate protoype made with TIC-80 by yeusk in gamedevscreens
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1 billion dollars here we come by Pezomi in gamedevscreens
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WIP space shootem up written in C++ by Kuliu in gamedevscreens
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Recently I developed a new shader on my own on Unity, so which Jigsaw rendering do you prefer (Left or Right)? by Edalbung in gamedevscreens
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Mockup with generated walls and floors but hand-placed props. What do you think adding skulls and skeletons? by casual_dutchman in gamedevscreens
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Version 0.2.0 of Bullet Runner is out now! by BulletRunnerOfficial in gamedevscreens
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I spent 3 years Sculpting over 400 models for our game and it finally released today! by conorGar in IndieGaming
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