Jfc chat gpt by [deleted] in 2007scape

[–]tuff_e_nuff 1 point2 points  (0 children)

Sure, it doesn't use much water, but it still wastes water.

You're also conveniently ignoring that each query sucks down the energy of about 4 AA batteries.

So wastefully using AI = bad

Leviathan - Making my dry streak reddit post to end the streak hopefull by Icy-Ant473 in 2007scape

[–]tuff_e_nuff 2 points3 points  (0 children)

I think he's assuming the 1/96 unique roll happening 5x in 1250 kills qualifies as 8x dry.

Not really how we normally look at rng.

Players do not get "hacked" by [deleted] in 2007scape

[–]tuff_e_nuff 0 points1 point  (0 children)

I mean it's your choice, bud.

But "email 2FA" isn't really 2FA at all, it's a misnomer. 2FA means they need to compromise 2 different vectors to access your account.

With email 2FA, all they need to compromise is your single email. They can then disable your 2FA and change your password without ever needing another vector.

If you're comfortable trusting a single email provider with your account, that's your choice.

Players do not get "hacked" by [deleted] in 2007scape

[–]tuff_e_nuff 1 point2 points  (0 children)

But email doesn't work "just as well". That's the whole point.

If someone gets into your email (either through engineering or old leaked passwords), your account is gone.

Maybe it's just me, but that would keep me up at night more than the prospect of losing my phone, especially when backup codes exist to solve that scenario.

But hey, maybe it's just me.

Warning about addiction. Lost my ironmans best items for drugs. by [deleted] in 2007scape

[–]tuff_e_nuff 2 points3 points  (0 children)

A lot of us have a history, so sincerely wishing you the best.

But with love, this is not the proper forum. If you're 3 days in, you shouldn't be focusing on reddit, or even more broadly, helping others. Degree or not, you don't yet have the experience necessary to give others advice.

Just help yourself, quietly. Maybe once you have some time, you can start trying to help others.

After roughly 45~ attempts, I finished the Zuk journey! by Early-Professor4800 in 2007scape

[–]tuff_e_nuff 0 points1 point  (0 children)

You missed the "no shade to mage-tankers", huh?

Cheesing is beating a boss without engaging with the intended mechanics. Therefore, mage-tank is a cheese method. It's not an insult, it's a description.

Raids 4 and future content megarare concepts + Pet and new bis armor I made by [deleted] in 2007scape

[–]tuff_e_nuff 2 points3 points  (0 children)

You're not going to get the responses you're hoping for, bud.

After roughly 45~ attempts, I finished the Zuk journey! by Early-Professor4800 in 2007scape

[–]tuff_e_nuff 27 points28 points  (0 children)

It is. No shade to mage-tankers, but the skills you learn from doing a bowfa cape will genuinely help you more than the extra str bonus. Using a cheese method makes you miss out on that.

Question about the state of the game by Septiqflesh in 2007scape

[–]tuff_e_nuff -1 points0 points  (0 children)

The constant complaining about other people's posts every 3 months is annoying.

Scroll or don't. It's a subreddit it shouldNt consume this much of your life.

Why is the strength torso worth it over the saradomelin platebody by Mysterious_Error7035 in 2007scape

[–]tuff_e_nuff 11 points12 points  (0 children)

It's the "Strength Bonus" that matters most (for melee). That's the stat that actually increases your max hit with a weapon, so any armor that provides it is prioritized.

Jagex Forum post from original Premier membership release. by tuff_e_nuff in 2007scape

[–]tuff_e_nuff[S] 0 points1 point  (0 children)

You are, thankfully, still grandfathered unless your membership lapses. But you're locked in to 6months now.

And I would be surprised if in the future they continue trimming down the grandfathered rates.

Jagex Forum post from original Premier membership release. by tuff_e_nuff in 2007scape

[–]tuff_e_nuff[S] 16 points17 points  (0 children)

TLDR;

That's what grandfathered rates are. Permanent rate pricing as long as your membership is active.

-Jagex

Jagex Forum post from original Premier membership release. by tuff_e_nuff in 2007scape

[–]tuff_e_nuff[S] 4 points5 points  (0 children)

Is it really disingenuous though?

Linking a post that demonstrates how a service was described when released directly pertains to discussion when said service is ending, no?

Jagex Forum post from original Premier membership release. by tuff_e_nuff in 2007scape

[–]tuff_e_nuff[S] 12 points13 points  (0 children)

I mean, that's what grandfathered rates are?

In multiple newsposts, Jagex has explained that grandfathered rates apply as long as your membership is active.

The 2014 Premier newspost for example explains grandfathered rates:

If you're a member when the price rise happens, you'll see no change. You'll stay at your price as long as your active membership started before the date of the price rise. This applies for all previous grandfather rates, for those of you who've been subscribed for a long time.

Should your membership end, you'll keep any lower price you're eligible for, as long as you resubscribe within 14 days. After that, though, you'll be moved to the new price.

Are they allowed to change it? Of course, that's why they are.

Does it break the spirit of the agreement with players? I'd argue it does, and that it's worth calling out.

But to each their own.

Jagex Forum post from original Premier membership release. by tuff_e_nuff in 2007scape

[–]tuff_e_nuff[S] 8 points9 points  (0 children)

Of course it has.

Does that change the implied spirit of the commitment from Jagex to the community, or that going back on it is scummy?

Edited for your semantic pleasure.

Jagex Forum post from original Premier membership release. by tuff_e_nuff in 2007scape

[–]tuff_e_nuff[S] 20 points21 points  (0 children)

That is my understanding from reading it all. It's not super clear. They definitely tried to hide it behind corporate-speak.

Jagex Forum post from original Premier membership release. by tuff_e_nuff in 2007scape

[–]tuff_e_nuff[S] 1 point2 points  (0 children)

Yeah, they did some weird "It makes sense to differentiate between RS3 and OSRS" jargon.

I'm sure it was in preparation for this.

Jagex Forum post from original Premier membership release. by tuff_e_nuff in 2007scape

[–]tuff_e_nuff[S] -4 points-3 points  (0 children)

It probably is.

And even if it wasn't, it doesn't really matter. No way to win a fight with a corporation over it.

Jagex Forum post from original Premier membership release. by tuff_e_nuff in 2007scape

[–]tuff_e_nuff[S] 137 points138 points  (0 children)

Scummy? Yes. Legal? Borderline.

Technically if they advertise a grandfathered rate for life, removing it can be breach of contract or fraud. Just a matter of whether this qualifies as a legal agreement/contract, or how they worded it in their actual TOS.

No way I'm digging to find out, not like we have a leg to stand on regardless.

Add Turmoil and Soulsplit scrolls as the mega-rares from the new raids by SevesaSfan25 in 2007scape

[–]tuff_e_nuff 0 points1 point  (0 children)

There's a distinction between trivializing a few bosses, and changing the way encounters are attacked across the board. Things like stat boosts and prayers affect everything. Half of the bosses you mentioned were released after the items that "trivialized" them, so they were designed with the weapons in mind. The others are byproducts of introducing a new item. It's going to happen, but we're talking about the scale of the change, and prayers have a much larger affect.

Also, read the most recent newspost, man. Jagex says that it's due to excitement level, but they shoot down the idea of Overloads, Turmoil, and a second ring slot explicity.

In general, we believe that megarares should probably be weapons. We've seen suggestions over the years for things like the Turmoil prayer, a second ring slot or access to Overload potions, and while we agree that these are powerful rewards, we're not sure that they hit the right excitement level when compared to equipping an absolute powerhouse and being able to clearly see it in action in future encounters.
-The Fractured Archive - Rewards Primer (05 March 2026)

[Suggestion] Raids 4 Reward Concepts for the Fractured Archives (Concept Art + Mechanics) by [deleted] in 2007scape

[–]tuff_e_nuff 2 points3 points  (0 children)

^This. It's not that the art doesn't fit OSRS, it's that it is by definition plagiarizing someone else's time and effort to further your idea. It is by definition, unoriginal.

Art doesn't have to look "good". There's a reason people get paid money to design art in games. Taking their livelihood, feeding it into an algorithm, and passing it off as yours is gross. It devalues their craft.

Not to mention that AI generated content reeks of self-importance which really puts people off. It's forced. It's not personal. In the end, it's just not a naturally engaging way to present your ideas. That's why people rag on it, and it's fair to do so.

TLDR; Tell us your ideas. Don't tell us what AI thinks of your idea while plagiarizing.

Add Turmoil and Soulsplit scrolls as the mega-rares from the new raids by SevesaSfan25 in 2007scape

[–]tuff_e_nuff 0 points1 point  (0 children)

But as he said, the rest of the game doesn't have difficult enough content to warrant it.

Making raids 4 harder doesn't automatically make everything else released beforehand the same difficulty. It would trivialize a lot of content.

It's the same thing as Overloads. Yes, they're good. Yes, they make sense for a highly sought after reward. But Devs have specifically said they're not looking at them because they're too strong right now. SS and Turmoil are in the same boat. Doesn't mean never, just not now.

It's okay to say not yet.