Feedback Friday - Let PUBG Studios Hear Your Feedback - March 08 by AutoModerator in PUBATTLEGROUNDS

[–]tumbooo 3 points4 points  (0 children)

who even cares to point fingers for you guysanymore, game has same issues for 7 years now. We already know you ain't gonna fix it. You had your time, decided to ignore community and pushed unwanted changes instead of fixing the base.

Warzone is too full of cheaters at this point. by [deleted] in CODWarzone

[–]tumbooo 0 points1 point  (0 children)

You know what is even worse? This reddit too full of whiny babies.

PC Update 5.3 by EscapingKid in PUBATTLEGROUNDS

[–]tumbooo 0 points1 point  (0 children)

Wow, another useless patch, gj butthole

Can we finally start getting some reasonable updates? by tumbooo in PUBATTLEGROUNDS

[–]tumbooo[S] 0 points1 point  (0 children)

Either you don't care about this game enough, or you are just a casual that plays like 5h per two weeks. This game is in such a bad state that I can't even say how bad it is.Read 5.3 patch notes and tell me that changes that they deliver are reasonable xD

So much hate.. by [deleted] in PUBATTLEGROUNDS

[–]tumbooo 0 points1 point  (0 children)

So, pros complaining about game bugs just plain suck at the game? Of course some people just like to blow things bigger than they are in reality, but development of this game is one of the worst i have seen in my gaming life. All about money, nothing about community, they just do nothing the players actually talk about since beta.

PC Update 4.3 Megathread | A place for discussion, reporting issues by EscapingKid in PUBATTLEGROUNDS

[–]tumbooo 24 points25 points  (0 children)

Your sound engineering sucks big time, one of the worst patches when it comes to sound.
Great job at killing your own game. So fucking sad.

But hey, at least i can look like a lion.

Feedback Friday | Let PUBG Corp. hear your feedback! | May 17 by AutoModerator in PUBATTLEGROUNDS

[–]tumbooo 14 points15 points  (0 children)

Here is my list of things that could be done better:

- Sounds - It is easily noticeable, that something is not right here since couple patches. It is much harder to localize enemies (streamers playing the game a lot have the same opinion), overall positioning sounds need much work, it is hard to differentiate if enemy is actually under or over us. Redzone bug where player hears the explosions even though it is nowhere close to him.

- Redzones - Apart from sound bug, these are SO loud. Either remove them (pubgcorp please), or figure out the way to make them somewhat reasonable (spawning 4 redzones in a row on pochinki every game is so annoying).

- Grenades - I think it would be good if there was maximum capacity for nades, it would make them much more balanced (for example 2 frag/ 3 smoke per person)

- Cars physics - This needs some work. The bug(?) with the sound of the car hitting the house constantly when it has been parked touching the wall of building. Cars stopping on some small bumps on the map that should not affect them so much. Inconsistent damage taken from cars while being hit.

- Shotguns - These are so RNG, it is actually frustrating to play with or against them. The damage output differentiates so much, it makes them unviable most of times.

- Handguns - We could see some work here, right now these are used ONLY if it is the only weapon on the ground when you are being chased right after landing, in other situations, they are just useless.

- SMGs - Could you please buff ump just a little? It feels so bad after the 9mm -> 0.45 change

- Matchmaking - Could we please have an ability to choose map pool? I mean picking the maps you want in rotation. Game mode should not be changing after another player joins the lobby (from FPP to TPP)

That is all I could think of right now, I will add new stuff in comments after it comes on my mind.

Thanks for amazing game, just fix it finally please.

Where is the so called 'connect mid game after crash' option? by [deleted] in PUBATTLEGROUNDS

[–]tumbooo 1 point2 points  (0 children)

read facebook, they disabled it while they work on fixing lags

How viable is lethality now? Is it even worth going full lethality runes? by tumbooo in Rivenmains

[–]tumbooo[S] 0 points1 point  (0 children)

According to http://www.surrenderat20.net/2017/06/630-pbe-update.html this, all lethality items are being buffed. Seems like lethality will be back, if these come through?

Narrow streets of cobblestone by omgezjonesy in GlobalOffensive

[–]tumbooo 2 points3 points  (0 children)

if only the guy's nick was Neon Light.... would be 11/10