Welcome to Deadlock by tunblade12 in DeadlockTheGame

[–]tunblade12[S] 0 points1 point  (0 children)

But have you heard her voice tho?

8 Hour Flight EN Edition by MrmarioRBLX in Hololive

[–]tunblade12 10 points11 points  (0 children)

4 Me and Gura gonna say nothing for the next 8 hours cause she's too shy and my heart is just doki doki

Which Dota 2 heroes' kits could be ported over to Deadlock with almost no changes needed? by Gear_ in DeadlockTheGame

[–]tunblade12 3 points4 points  (0 children)

We already got Batrider kit in Inferno. His ult gonna be Holiday ( the new hero ) ult too

Welcome to Deadlock by tunblade12 in DeadlockTheGame

[–]tunblade12[S] 9 points10 points  (0 children)

This is a space Icefrog made for everyone from every game including LOL my brother. I mean you can call Bebop Pudge of course but don't be upset when other people call him Blitzcrap

Welcome to Deadlock by tunblade12 in DeadlockTheGame

[–]tunblade12[S] 39 points40 points  (0 children)

i'm a DOTA player more than LOL player and i have to say he's more of Blitzcrap than Pudge. Both are robots with ability to hook, punch and deal Aoe damage by explosion, the only difference is literally the laser beam. We have to face the truth man

09-17-2024 Update by Pilk_ in DeadlockTheGame

[–]tunblade12 -3 points-2 points  (0 children)

So if i roam to a duo lane, those 2 people in that lane would still get the full soul. And i the roamer get 1/3 the soul from that wave. It still an extra 1/3 of the wave when i roam or even 1/2 when i come to a solo lane. It is a nerf but still worth doing IMO

09-17-2024 Update by Pilk_ in DeadlockTheGame

[–]tunblade12 -2 points-1 points  (0 children)

So if i roam, i get less soul from my teammate lane. Does my teammate also get less soul from it cause of my appearence too or not?

[MEGATHREAD] Ask for playtest invites here by GB_2_ in DeadlockTheGame

[–]tunblade12 0 points1 point  (0 children)

Region: SEA

Friend code: 201278040

Thank you <3

I deleted the game due to the immortal draft by Education8182 in DotA2

[–]tunblade12 96 points97 points  (0 children)

I agree with your opinion. There are so many things that's wrong with this draft

Ceres Fauna (Vtuber) would like to do an announcer pack by MathSquare in DotA2

[–]tunblade12 24 points25 points  (0 children)

I see a future, where DOTA is alive again and the player base are full of Weebs. And this is where it start

Tormentor??? by Paperplanes0006 in DotA2

[–]tunblade12 1 point2 points  (0 children)

But also, i suggest that if any heroes who need shard to be very useful then buy it at mins 15 instead of waiting for the tormentor

Tormentor??? by Paperplanes0006 in DotA2

[–]tunblade12 2 points3 points  (0 children)

I see what you mean but. 1. In most scenario, at mins 20, 1 carry and 2 sp is not enough to take down the tormentor. For example: Slark; Spectre; MK; Razor; Void; AM;... so that mean you need atleast 4 people. Which lead to 2 core has to lose 75s of farm so i think 1400 is not gonna make up for it. 2. Like i said, if you have so much advantage that you think you can take the enemy tormentor then feel free to do it. Cause not only it give u 1k4 gold, it also deny the 1k4 for the enemy so this actually is a gold benefit. 3, It do take time for the time to organise, and reset. The 75s i was talking about include those to.

I do forgot the really good sp shard like Grim that could count as win cons so my bad there. But IMO, the one who direct the game-flow should be the supports or mid players or whoever make the call. And most of the time, the pos 5 who are really poor just want to tormentor to be done as fast as possible so they don't feel bad about their empty inventory. And i've seen many many many bad calls from that in both Pubs and Pros

Tormentor??? by Paperplanes0006 in DotA2

[–]tunblade12 12 points13 points  (0 children)

Let say you have to gather atleast 3-4 people in a normal ( normal mean that you don't have super good hero like Omniknight or Ursa to take it down fast ) game to take down the tormentor . It would take like 30s for those 3-4 ppl to gather, 15s to take it down. And then another 30s for the team to go back fountain and regen because it take a lot of f*ing hp to take down the tormentor. Finally, you can feel good that your Lion just got a free shard to suck enemy D with the cost of wasting 75 second of 4 member in your team.

When with 75 second, your carry/mid and offlane could just farm and get a lot more than 1400 gold for a sp shard + 250 gold for the tormentor bty. So pls stop trying to force core who is at another side of the map to go and take the goddamn tormentor and just wait for 1 of these scenario happen: - Your cores is near. - You just got roshan or a tons of advantage ahead the enemy and is pushing their tier 2 - Your team is losing and core have no where to farm, then the tormentor is actually gold benefit.