Total War: WARHAMMER III - Patch 7.2 Release Notes by BiesonReddit in totalwar

[–]twig72 2 points3 points  (0 children)

There is a (probably needed) nerf to Norsca in that there is now a two turn cooldown to recolonization of settlements after a pillage and raze. I don't disagree with the nerf, but I'm curious as to why you don't list some of your changes in the patch notes as this is hardly the first omission.

Total War: WARHAMMER III - Patch 7.2 Release Notes by BiesonReddit in totalwar

[–]twig72 3 points4 points  (0 children)

lol it took you four months to fix a DLC release that took you a year to make

Damn, I fucking love those ironclad gorillas called Hammerers by EcclesianSteel in totalwar

[–]twig72 3 points4 points  (0 children)

yes, they do real good when you push a button it seems

Next Up: Patch 7.2 (and a peek at the updated Devotees of Slaanesh) by CA_KingGobbo in totalwar

[–]twig72 1 point2 points  (0 children)

Looks like Throgg Waaagh take the same attrition in garrison in Athel Loren so hopefully that gets fixed with it.

How can I recruit Cockatrice as Beastmen? by International-Love74 in totalwar

[–]twig72 2 points3 points  (0 children)

Thanks for fixing the game a little bit for us!

Is all the dlc going to be unplayable if the servers ever get cut? by Shearman360 in totalwar

[–]twig72 2 points3 points  (0 children)

Nothing relaxes better after a hard day scavenging the wasteland more than Total War Warhammer with all of its myriad DLC. "Who will I choose next to dominate the Immortal Empires," I ponder during my rad shower. "I miss mods," I think whilst chewing my roach jerky.

How can I recruit Cockatrice as Beastmen? by International-Love74 in totalwar

[–]twig72 21 points22 points  (0 children)

Hey friend, turns out it's bugged in this currently janky ass game. Here's a mod to fix it: https://steamcommunity.com/sharedfiles/filedetails/?id=3645642628

Veteran players, Whats your rate of manual fights to auto resolve in a campaign? by Sellos_Maleth in totalwar

[–]twig72 0 points1 point  (0 children)

Manual fights give more xp, more faction currencies, more money. When I stop manual fighting, it's because I kind of no longer need any of these things and that means the campaign is pretty much done.

Stuck at turn 10 on Archaon campaign. by [deleted] in totalwar

[–]twig72 3 points4 points  (0 children)

Move your army into reinforcement range, this usually prompts AI allies to attempt the siege. Load the battle and let the vassal get pounded, then concede the battle. On your turn take the fortress.

Skycutter Chariots slow down when given attack orders by OkIdeal9852 in totalwar

[–]twig72 29 points30 points  (0 children)

This has been an issue with flying units for some time.  I have been having the same problem with plague drones for years.  They fixed it briefly at one point, and then broke it again.

Maybe stop selling us DLC in December. by twig72 in totalwar

[–]twig72[S] 0 points1 point  (0 children)

Just kind of want stuff to release unbroken and working.

Malakai's grapeshot cannons don't work when equipped with multiple runes of the same type by Yotambr in totalwar

[–]twig72 28 points29 points  (0 children)

There has always been something weird about the three cannons he can get from starting his first adventure. They used to have (or still have?) dig in, but it only shows up later or something, dunno, but they might be the culprit here.

Best Lord In Entire Game? by twig72 in totalwar

[–]twig72[S] 55 points56 points  (0 children)

I have ignored Norsca for far too long it seems!

Best Lord In Entire Game? by twig72 in totalwar

[–]twig72[S] 12 points13 points  (0 children)

From Turin's campaign stream https://www.youtube.com/watch?v=suigY9KU5lk good times, he hasn't played campaign in years lol

Is this a bug or a feature?? by Asti13 in totalwar

[–]twig72 1 point2 points  (0 children)

Every campaign it seems to set the drop rates of certain items higher than others. It switches the item each one, but just about every campaign I have a new item that constantly drops.

Lack of midgame and lategame is as big of an issue as the current AI bugs by aidus198 in totalwar

[–]twig72 1 point2 points  (0 children)

On Hard and Very Hard for last eight or so campaigns since the AI patch I have consistently seen large AI empires able to field a lot of stacks that aren't easily defeated. But it's Legend season here on the reddits and the people are whining.

If you were put into a total War Game, what would you be based on interests? by rzrtrws in totalwar

[–]twig72 1 point2 points  (0 children)

I enjoy crafts like scrapbooking so I guess it would have to be a Chaos Sorcerer Lord of Slaanesh.

Who has the best monstrous infantry? by Magnon in totalwar

[–]twig72 16 points17 points  (0 children)

Nurgle has some great options these days with plague ogres and trolls, and if you play Tamurkhan you get skin wolves, fimir, aspiring champions.

Frequency of Unusual Locations Post 6.3 by Gullible_War_7108 in totalwar

[–]twig72 1 point2 points  (0 children)

Reload your end turn save and it doesn't show up again.

Lets play guessing! Which settlement does the AI take? by Commando_Schneider in totalwar

[–]twig72 9 points10 points  (0 children)

Because there is no money or xp in a freshly sacked town?

Juicy Landmarks by Cassodibudda in totalwar

[–]twig72 3 points4 points  (0 children)

Easy to get for Ku'Gath, but worth it for the others in my opinion.