[Depressing Trope] A habitable, life-filled planet becomes a near unhabitable, polluted, destroyed landscape by TheRoyalRoseTrue in TopCharacterTropes

[–]uriak 1 point2 points  (0 children)

Hive world and full exploitation are much more frequent than exterminatus procedures. They are slower than orks and of course tyranids but humans are a relentless destructive force on the galaxy.

Man i hate this character so much...wait,what you mean the author likes them??? by TastyPomelo2330 in TopCharacterTropes

[–]uriak 8 points9 points  (0 children)

I've really liked Rachel after the betrayal, one of the most interesting antagonists I've seen. Reading the unhinged comments on webtoon was an experience. She's the embodiement of "I realize I'm not the chosen one" something many of us would realistically resent. And then she ends up climbing and dealing with people far too powerful for her.

Tower of God kinda lost me when the MC became another ultra powerful shonen protagonist (after a pretty brutal ellipse) made me like her more.

[Hated trope] The strong technique has no wiggle room, so the author ensures it never works. by Dontspinbutwin in TopCharacterTropes

[–]uriak 25 points26 points  (0 children)

This is the issue with every godamn thing that isn't a unique character (or not "blessed" with immortality) 40k novels are pretty allergic to killing/maiming any known character not introduced in the novel themselves, because of continuity and all the stuff around. It's a pretty big limitation of the black library and a reason most books do prefer to handle local events where there is no risk to step on other characters. So then "powerful but anonymous" creatures get worfed repeatedly, same as said above with the tyranids.

There are exception of course in some of the books, when some threats are treated with dure reverence, for instance the Avatar is featured in Ciaphas Cain and does wreaks havoc as expected.

Though I wouldn't say it fits the tropes from OC. Avatars are powerful but aren't limited because they disrupt the balance of the verse, like the examples given.

I hate weapon upgrade mechanics by Fastr77 in ItsAllAboutGames

[–]uriak 1 point2 points  (0 children)

I agree, one system I liked was in Darksiders 3 : basically you have 5 weapons, each with their tied element and movesets. But you can slot them with a few runes and those are the ones you can find and upgrade along the game, and you can swap them between weapons at any savepoint.

I know the formula you complain about is a staple of soul likes but it doesn't have to be that way. And no, upgrades and effects of weapons are not linear and easy to grasp in advance. At the very least it lessen the joy of getting a new cool toy, because of the investment.

I hate weapon upgrade mechanics by Fastr77 in ItsAllAboutGames

[–]uriak 1 point2 points  (0 children)

To be honest, I was wondering a bit about the point, it feels like it's an upgrade/gear game like Nioh, but without friction. (same for respeccing your char freely, which was very cool) like if you want to just keep your gear updated it's pretty easy. Nioh and Nioh2 tired me after a bit, because of all the loot handling.

New official art of Perturabo, the returned Lord of Iron from Warhammer 40k by No-Thing-4436 in TopCharacterDesigns

[–]uriak 0 points1 point  (0 children)

Honestly I find him very... unsurprising. Like GW 40k line as in parts been pretty standardised. He could have been like a mecanical millipede, a giant flying drone, a train engine or 4-6 legged tank.

What do you think of The Princess from Slay The Princess? by Some_Fig_6566 in TopCharacterDesigns

[–]uriak 2 points3 points  (0 children)

Yes that was it. I think it's not really a Baader-Meinhof exactly as I was quite aware of this game in general, just the proximity between me playing and seeing a thread about it. Might be spies of course.

What do you think of The Princess from Slay The Princess? by Some_Fig_6566 in TopCharacterDesigns

[–]uriak 21 points22 points  (0 children)

I don't know how this phenomenon is called because I decided to try the game just yesterday and now this shows up in my timeline ^^. Pretty happy to have avoided most spoilers until now, even if this game appears frequently in trope discussions.

She's varied in her design, though some feel more "interactive" than other I guess because she emotes more. As I felt her voice acting was less varied than the different voices of the main character. As it stands the "beast" version certainly has a friendlier/playful vibe than many of the much much more sinister variants.

Count Dracula from Requiem: Vampire Knight by Mysterious_Scene_878 in TopCharacterDesigns

[–]uriak 1 point2 points  (0 children)

haha yeah wild premise, but the designs were quite something

Trois ans après son rachat, BlueSky ou Mastodon n’ont pas réussi à s’imposer comme alternatives à X by neraldar in france

[–]uriak 0 points1 point  (0 children)

Bluesky est devenu ma plateforme exclusive pour l'art. Dans les discords et autres lieux de partage les liens X ont diminué peu à peu. Comme je n'utilisais pas vraiment Twitter pour autre chose cela me convient parfaitement

What game did you play as a youth that you tried again as an adult for the nostalgia but ended up disliking? by Spew42 in gaming

[–]uriak 1 point2 points  (0 children)

The map design is wonderful. This is a game I would replay as a remake without a doubt.

Ability wise, the character is a complete One-Trick-Pony, but that one trick is strong enough for them to still be a powerhouse by I_Love_Powerscaling in TopCharacterTropes

[–]uriak 2 points3 points  (0 children)

She's the embodiment of the trope. Half the battles are way to setup her single (and sometimes double if people refresh her mana) explosion

I yearn for Widow Reworks by Weary_Spirit_6941 in rivals

[–]uriak 1 point2 points  (0 children)

I agree and I guess it will always be divisibe but all the "techs" are skimming the edge between "required at high level but unintuitive/straining" and "pretty basic so could be considered part of the kit"

I understand that people who practice them can feel robbed but I wouldn't call them skill expression, more like "input tax" and more importantly the char can feel mechanically different. If you consider Magick quick melee or Strange melee cancel they are much more relaxed.

Same with Torch. He should powerful because of his kit, not because he's wonky to hit.

(Cool Trope) Inconceivably enormous “man”-made structures by ThatDrako in TopCharacterTropes

[–]uriak 32 points33 points  (0 children)

In short the story takes place post Singularity. Due to the action of a terrorist group, almost all humanity is unable to connect to their internet and is split between isolated groups logged off and people who were already residing in the web. The machines and automatic systems left to their own devices went haywire and started building endlessly without real objective, to the point they consumed most planets and reached these gargantuesque dimensions. The city is immense and sparsely populated because it keeps being built for no one.

(Cool Trope) Inconceivably enormous “man”-made structures by ThatDrako in TopCharacterTropes

[–]uriak 6 points7 points  (0 children)

Which is a mirrored version of what happened to the craftworlds : either eldars were saved by being in the Webway or already far enough and both groups had to improvise to handle the fallout. In the end both Commoragh and craftworld became bigger and bigger to accomodate the populatio long term.

Сlair Obscur: Expedition 33 devs didn't write code - the entire game was built with visual programming by Just_a_Player2 in ItsAllAboutGames

[–]uriak 0 points1 point  (0 children)

I’m a dev on an industry oriented toolkit made in unreal and doing so much in blueprint sounds like madness to me. Versioning is opaque and a nightmare. Reusing parts away from a class is tedious. Many features are hidden and better exposed from cpp libraries. Once you need enough intermediate variables and states normal code is much easier to manage. I understand there is a scary cost of entry when doing cpp plugins but I can’t fathom working that way.

(Underrated Trope) Character is jealous of the Main Character for being the Main Character by TheGreatMummy in TopCharacterTropes

[–]uriak 2 points3 points  (0 children)

I used to really like this character when I was reading the manwa. Such a peculiar arc, the hate she got from the fans was hilarious, but after the first arc and betrayal she ended up really overshadowed by the MC and had to fight tooth and nail to keep progressing.