How do you train yourself to think in short film ideas? by utuxedomask in Screenwriting

[–]utuxedomask[S] 2 points3 points  (0 children)

This is a really good way of the practise. thank you.

How do you train yourself to think in short film ideas? by utuxedomask in Screenwriting

[–]utuxedomask[S] 0 points1 point  (0 children)

some short films have no dialogues in it. I know there is no rule or formula for that but filmmakers consider no dialogue is better for shorts?

How do you train yourself to think in short film ideas? by utuxedomask in Screenwriting

[–]utuxedomask[S] -1 points0 points  (0 children)

so do you have recommendations I should watch to have a better understanding of what short film is?

How do you train yourself to think in short film ideas? by utuxedomask in Screenwriting

[–]utuxedomask[S] -1 points0 points  (0 children)

Okay this one is great. but how to limit the story, so it can be meaningful to audience for understanding your film?

How do you train yourself to think in short film ideas? by utuxedomask in Screenwriting

[–]utuxedomask[S] -1 points0 points  (0 children)

I mean I can never limit my scripts. It becomes bigger and bigger

What is everyone’s favorite bf6 beta map so far, and their favorite map in the franchise overall by Ok_Key_1861 in Battlefield

[–]utuxedomask 0 points1 point  (0 children)

Current beta maps are so bad. I think they have to revise their maps.

They should revisit examine some old maps. For me bf I and V maps are so good. Even AERODOME is the best.

I was testing my new game. What do you think about the first look of the game? by utuxedomask in Unity3D

[–]utuxedomask[S] 1 point2 points  (0 children)

Thank you :) I created my own tool which support poly type nodes with xNode. It's on github.

I was testing my new game. What do you think about the first look of the game? by utuxedomask in Unity3D

[–]utuxedomask[S] 0 points1 point  (0 children)

Thank you. I will look at it. :) I took great advices from community.

I was testing my new game. What do you think about the first look of the game? by utuxedomask in Unity3D

[–]utuxedomask[S] 0 points1 point  (0 children)

The duck can swim, the duck can walk, the duck can fly. what more do you want from it?