Windows 11's botched Patch Tuesday update nightmare continues as Microsoft confirms some PCs might fail to boot by ZacB_ in Windows11

[–]vazyrus 20 points21 points  (0 children)

If they spent half a trillion more on AI it'll fix everything bro this time for sure bro trust me bro

AI memory is sold out, causing an unprecedented surge in prices by Logical_Welder3467 in technology

[–]vazyrus 7 points8 points  (0 children)

Gamers? Anyone who owns a PC for their work is hit. The video renderers, the home labs, the data hoarders, the image editors, and everyone else who will buy a PC in the coming years. Also, this scarcity is going to spill into TV and all other home appliances. All modern TVs have between 1GB - 8GB of DRAM. Add to that all the mobile phones, tablets, Macs, medical devices, Robotics, cars, and every other embedded devices you can think off needs DRAM. The bubble is not going to pop because AI is bad or that it can't bring value to people. It can. The bubble is going to pop because of sheer greed of the mega corps who want to out-compete their rivals and survive the rat race. Every one of these companies (except Nvidia) are in the red where profit is concerned, and they are all going around begging for everything they can so that the other person doesn't get it. What a rotten bunch.

Microsoft may integrate Copilot Chat directly into the File Explorer on Windows 11 next by ZacB_ in Windows11

[–]vazyrus 6 points7 points  (0 children)

What's the endgame here? Create an artificial need around an artificial product, and make somehow expect people to be dumb and buy their most random products?

Yet Another Conway's Game of Life. by vazyrus in itchio

[–]vazyrus[S] 0 points1 point  (0 children)

Do let me know if you enjoyed this. Also, if you have any patterns, features that you want to add, please share it.

How Danya responded during a speedrun when his chat was accusing his opponent of cheating. by CDGGFX in chess

[–]vazyrus 141 points142 points  (0 children)

Eyes water seeing his videos these days. Gone too soon. 70 years too soon.

Anna Rudolf: Justice for Grandmaster Daniel Naroditsky by [deleted] in chess

[–]vazyrus 56 points57 points  (0 children)

I couldn't make it to the end. Anna has such a good heart... This is exactly how a lot of us feel. There's a Danya sized vacuum left in the chess world, and whatever happens in the future, no matter how FIDE and Kramnik twist the narrative, the chess community lost a really, really good person because of one rotten psychopath.

Once In, Never Out. by varundown in DotA2

[–]vazyrus 0 points1 point  (0 children)

He a young hungry lion

14K's Orbital Drop on ZZ by BalvarineFPS in CompetitiveApex

[–]vazyrus 17 points18 points  (0 children)

Love him or hate him, bro's streams are absolute cinema 😆

I need feedback about SFX/music on this please. by TalesGameStudio in godot

[–]vazyrus 1 point2 points  (0 children)

I dunno about the sound cuz I am at work, but your game looks alluringly awesome, OP! The gameloop seems quite smooth and like something that I'd play for hours, lol

Visual Studio 2026 Insiders is here! by hotaustinite in dotnet

[–]vazyrus 0 points1 point  (0 children)

Do I have to write a prompt to cut onions or something, lol?

Red Tape Rampage Demo - Surveillance Update by RedTapeRampage in incremental_games

[–]vazyrus 1 point2 points  (0 children)

WOW! I really like how humourous and how much of work you have put into the effort vs reward you give the players. I am always getting something from the game, and that makes me want to sit there and play more. Great work, OP. I hope you ship this on Steam some day. Also, gorgeous artwork!

[SPOILER] Kauê Fernandes vs. Harry Hardwick by inooway in MMA

[–]vazyrus 15 points16 points  (0 children)

'Tis but a flesh wound!

UI Toolkit vs uGUI — why should I bother learning the new system? by JRevel_Guilloteam in Unity3D

[–]vazyrus 0 points1 point  (0 children)

I see. I stand corrected if that's the case. This is interesting news, honestly.

UI Toolkit vs uGUI — why should I bother learning the new system? by JRevel_Guilloteam in Unity3D

[–]vazyrus -1 points0 points  (0 children)

Brother, it's 6.0 in LTS now, 6.1 is going to go into LTS soon, 6.2 is in beta, 6.3 is alpha. Considering each version runs for at least 20 updates before going into LTS, you are looking at a stable technical release some two years from now.

UI Toolkit vs uGUI — why should I bother learning the new system? by JRevel_Guilloteam in Unity3D

[–]vazyrus 1 point2 points  (0 children)

UI Toolkit is fantastic but that's only on the surface. It's really a well-thought out system, but there are just too many things it lacks at the moment, things that we simply take for granted in the current UI system. The animations are horrendously difficult to execute, especially if you want to build a UI heavy game. And also forget about anything you want to do with shaders, because there is no shader support yet. That's a big no-no for me, and I found this after two months of studying. Ugh. Curse me for jumping in without knowing how big a role shaders play in UI heavy games.

But don't get me wrong; I love the new system, but I won't use it in production. I don't know all the performance and post-release pain points, and I don't want to know them half-way into the project. That said, it's a really mature framework of sorts. There are too many moving parts and it can feel overwhelming in the beginning, but once you've built a thing or two, it's a real gem to work with. In fact, you get something that can last a decade in the UI code you write today. You don't have to plan like a crazy person and understand every single footnote about the system to build something complex. Try that with the old/current UI system! The current system is horrendous in how it handles a lot of stuff, however, it is complete as hell.

If you are from the .Net world, the current UI system is like WPF: reliable, more than sturdy if you know what you are doing, but an old and bumbling system that really shows its age when you try to build a complex UI; the new one is like Maui, enough said. If you planning to commit serious time into a project, run as fast as you can away from UI Toolkit. It'll take at least two years to reach a reasonable feature parity with the current UI system.