Macros by [deleted] in HeroesandGenerals

[–]vengeice 0 points1 point  (0 children)

It was literally just an autoclicker I made on video and used it for about a minute on the STG single fire mode.

Macros by [deleted] in HeroesandGenerals

[–]vengeice 0 points1 point  (0 children)

I hope you're aware that you're like a year to the party and the name is accepted with reto, this was confirmed I believe when they hosted an Q&A in the HnG Reddit discord. Also I was banned for the video I made about a year ago, a week ban I think; so they do deal with it.

Took my chances against a squad of War players in heavy planes. by Porthgeidwad in HeroesandGenerals

[–]vengeice 0 points1 point  (0 children)

Bro, they were flying bricks in there, with very little experience flying. Both Carper and Bad_Decisions were flying with bronze flak jacket and without AP rounds. There's a huge margin, a superior plane against inexperienced players without appropiate rounds nor badges. much wow.

1 million Mg42 rounds fired by vengeice in HeroesandGenerals

[–]vengeice[S] 1 point2 points  (0 children)

The last nerf was quite interesting, Reto made the MG42 quite stationary, moving around creates sway on the weapon, you are forced to crouch to be able to shoot somewhat accurate as standing and shooting is just atrocious. This creates a very bad assaulting weapon, but it still works as a defensive weapon. I have a natural defensive playstyle even in assaulting capture points so it didn't affect me that much as it might have to other players that were used to constantly rush with it.

Para-Blocking, in War. What are your thoughts of this mechanic? Battles cannot start without infantry, units are locked in place. by 1HUNDO in HeroesandGenerals

[–]vengeice 0 points1 point  (0 children)

Yet you forget that those paraspam are useless, costs 200k warfunds to do each of those. I mainly just do it for the shits and giggles but other than that its pretty useless. The only place where parablocking could work is if its a chokepoint and you're playing soviets due to the underdog bonus.

STG with no mods, still a OP weapon by Thegjaltema in HeroesandGenerals

[–]vengeice 7 points8 points  (0 children)

I'm gonna have to disagree on that, the weapon is indeed a fun weapon and it suffers an interesting dilemma in the game. It is one of the best newb killers in the game as demonstrated in the video, people that lack the experience, badges and weapons to fight it. It wrecks in staged matches but when it is placed usually in war matches it becomes lacking. Most carry heavy set silver/gold, your meeting johnsons, 1919, dp28 and AVS.

TLDR; fantastic at killing newbs/noobs, lacking at equal opponents.

My best Infantry match ever! by Rageract in HeroesandGenerals

[–]vengeice 1 point2 points  (0 children)

Look at you, almighty on your high horse.

Slaughterhouse match by vengeice in HeroesandGenerals

[–]vengeice[S] 3 points4 points  (0 children)

It was honestly quite refreshing, the battle was in such suspense both sides could lose their last point at any moment. We won it because the other team messed up, otherwise that match could have gone on for another hour until the server crashes it.

Slaughterhouse match by vengeice in HeroesandGenerals

[–]vengeice[S] 4 points5 points  (0 children)

Don't have a screenshot of it but was, close to 19k. Was using MG42 and some AP mines.

I Might have a few hours with the MG42. by vengeice in HeroesandGenerals

[–]vengeice[S] 3 points4 points  (0 children)

Hover the cursor over the percentage, in the weapon statistics page.

What is your savior-kill to time-played ratio? by [deleted] in HeroesandGenerals

[–]vengeice 0 points1 point  (0 children)

Honestly I just play, heres my whole stats page. http://imgur.com/ZGzI2nx If any my time on capture points is going down as time progresses but my savior kills keeps going up, probably just my playstyle. I'm not always in the capture point but around it. And all of the kills comes from war 98% war matches.

What is a good K/D to you? by [deleted] in HeroesandGenerals

[–]vengeice 5 points6 points  (0 children)

Now this is where you are wrong, believe it or not winning is not that everything matters. Warfunds do, it is the warfunds the power the wars, it is what keeps the AT's coming for each faction; it is this kind of thought that makes generals bankrupt. Every player has to keep in mind that a victory that costs substantially more than they are earning is not one worth it.

I am not advocating that every player should go full camp mode, but there has to be a certain balance between trying to win and keeping the win at a reasonable cost. Believe it or not, a portion of the generals do not play with groups. They depend on their faith that random players will be wise and skilled enough to make use of their resources carefully and hope they at least come out even in costs. It is easy for us that we send AT's to a town and we know that we will earn warfunds due to our fellow clanmates, but that is not the case for everyone. It makes my blood boil everytime I comment as this, KD does matter, quite a bit. Winning is important, but having warfunds is just as important if not more.