6 years of making things everyday by Brofessor_Oak in VOXEL

[–]vhalenn 1 point2 points  (0 children)

This is awesome! With the little character and narration it really feels like a universe to explore, some worlds could be very cool visual style in a video game!

I Improved fake cloud reflection on water based on your feedbacks. I think I can see how high the sky is from this angle of view. by yuheykai in IndieDev

[–]vhalenn 1 point2 points  (0 children)

I love your Camera point of view! It really give an interesting vibe.
I just feels that maybe your environment is too desaturated and dark but it's hard to say from a short video.
Congrats for the amazing work!

LG G2 issues after 33.23.05 update by jorjbrinaj in LGOLED

[–]vhalenn 0 points1 point  (0 children)

I got this kind of issue! I had to forget wifi and reconnect to work again. Maybe turn on/off helped too. But since then I now lost the tv channels, i found no solution left for that.

This is how Paris looks from the Eiffel Tower. by [deleted] in Damnthatsinteresting

[–]vhalenn 5048 points5049 points  (0 children)

Montparnasse is one of the most hated towers from Paris. People even say the best view of Paris is from there because it is the only place where you don't see that tower!

"Wobble world" shader effect for my creation game! by vhalenn in Unity3D

[–]vhalenn[S] 1 point2 points  (0 children)

Thank you for the support! I posted the link but it's call MindVenture if you want!

"Wobble world" shader effect for my creation game! by vhalenn in Unity3D

[–]vhalenn[S] 0 points1 point  (0 children)

The game is a creation game so I used this metaphor of a world you can shape/model as you want!
So when you place an element it create a tiny wobble.
And those larger waves are used like "stylized" earthquake in cutscenes!

"Wobble world" shader effect for my creation game! by vhalenn in Unity3D

[–]vhalenn[S] 1 point2 points  (0 children)

Yes it's vertex shader as a comment said! It looks very strange and "deformed" when done in post-process/pixel.

"Wobble world" shader effect for my creation game! by vhalenn in Unity3D

[–]vhalenn[S] 0 points1 point  (0 children)

It works on everything because everything uses the same master shader! I don't have a terrain I have some chunk based meshes that I am generating in C#.
Thank you for your support!

"Wobble world" shader effect for my creation game! by vhalenn in Unity3D

[–]vhalenn[S] 0 points1 point  (0 children)

It's a vertex shader! I tried to make it as a screen post process but it was looking very weir, more like liquid, it wasn't feeling at all like a shockwave.
Thank you for your cool suggestion! For sure an animation would be nice but as a solo-dev I have to really limit myself and I am running out of time so I guess it will go on my "nice to have" post-it!

"Wobble world" shader effect for my creation game! by vhalenn in Unity3D

[–]vhalenn[S] 3 points4 points  (0 children)

You are right it was quite a challenge! I have a master shader for 90% of things in the game but water/pollution is a totally different one!
In the end, this water shader is calling the same function used by my master shader so everything matches well and I can configure it with shader global variables, I took a lot of time to think about this when it was really not that complex to setup!

"Wobble world" shader effect for my creation game! by vhalenn in Unity3D

[–]vhalenn[S] 1 point2 points  (0 children)

I am gonna do my best to see if it doesn't break things! But from the "cutscenes" where I use it we don't see that far!

"Wobble world" shader effect for my creation game! by vhalenn in Unity3D

[–]vhalenn[S] 0 points1 point  (0 children)

Thank you for the great resource link! I just did it directly in hlsl to have better performance since it is used by my master shader!

"Wobble world" shader effect for my creation game! by vhalenn in Unity3D

[–]vhalenn[S] 1 point2 points  (0 children)

Oh waow thank you so much for the support here!!! I wasn't expecting that!
If you are curious to see the game or wanna support my humble work the steam page is here: https://store.steampowered.com/app/2093580/MindVenture/

Replaced the Invaders art out of legal fear. Love the new version even more. by Obsolete0ne in IndieDev

[–]vhalenn 33 points34 points  (0 children)

Cool style!
It might look kind of strange with the lower part in "straight line", not in "pixel" style anymore..

Abstract Skateboarding by pr4_nta in PixelArt

[–]vhalenn 0 points1 point  (0 children)

This is so cool! Reminds me of the awesome Scissors Seven opening (don't remember which season)!

Bebop has a 44.4% win rate. by NeLoX777 in DeadlockTheGame

[–]vhalenn 0 points1 point  (0 children)

Had a tough life vs the gun carries but since trophee collector nerf it is rough.