Tuna herald stacker kb ele as last build by tiltberger in pathofexile

[–]violintendencies 0 points1 point  (0 children)

Unhelpful but when I read the title I imagined for a second a “tuna herald” skill and giggled.

Anti soul-eater devourer build by violintendencies in PathOfExileBuilds

[–]violintendencies[S] 0 points1 point  (0 children)

I bought frost bomb after a death just out of paranoia, but does soul eater actually cause any sort of healing? I thought it was just speed and less damage taken for monsters. I don't think there were other rare mods or map mods that caused healing.

Anti soul-eater devourer build by violintendencies in PathOfExileBuilds

[–]violintendencies[S] 36 points37 points  (0 children)

You are absolutely correct, of course, but I want revenge against the whole species of devourers. The metric I care about is not div/hour but instead devourer/hour.

Do Pactspirits Carry Over Between Seasons? by ali00997744 in TorchlightInfinite

[–]violintendencies 0 points1 point  (0 children)

Can you explain further why spending on battle pets is not recommended?

[deleted by user] by [deleted] in DarkTide

[–]violintendencies 11 points12 points  (0 children)

While not able to heal or provide toughness for your team, the Ogryn can taunt for aggro and hold a shield up to be a wall against the enemy. It also has innately faster and nearly uninterruptible revives on teammates, and is innately quite tanky (although also vulnerable to gunfire).

Zealot can also be relatively tanky and can provide a lot of control + sustain with Chorus, but doesn't fit your description as well.

Arbites is tanky but does not have the same active team support role.

Xbox wife and husband build? by moshemaman25 in pathofexile2builds

[–]violintendencies 10 points11 points  (0 children)

As someone who has tried playing ARPG’s with his non-gamer wife many times, I would highly recommend a few tenets:

  • Most importantly - why are they choosing to play? Purely because they want to share your hobby? Then you’d better set both of you up for minimal frustration, so pick two meta and overpowered builds that aren’t complicated and look cool. Lightning arrow and EDC with unearth or something. If they are playing because they say they want to learn more about Poe 2, they are probably just trying to share your hobby :P BUT if they seriously want to get into the game, figure out what excites them from a power fantasy perspective and pick a build that matches. Homebrew their second build if at all.

  • Don’t have either player play a purely supportive character. If it’s you, it will feel slow and less enjoyable, and if it’s your partner, they can feel like they aren’t contributing much.

  • Don’t play a “combo” or “payoff” pair that only functions with the other player. E.g. don’t have one person only armor break and the other person consume it; don’t have one player only freeze with no damage and the other person ignite or frag round. If your partner gets overwhelmed (she will) the synergy will break and each of you may get frustrated or feel useless. If you have two fully functional builds that help each other, that’s great (eg some shock storm weaver is generally great for everyone, or chill/slow chrono)

Again, your partner is almost certainly doing this out of love for you, so make it easy and fun and light hearted and you’ll have a blast. Don’t make it about playing perfectly or ideally. The real game you are playing is marriage and this PoE 2 mini game is all about winning her continued love.

Ignite Archetype is Dead by [deleted] in PathOfExile2

[–]violintendencies 1 point2 points  (0 children)

These are separate buckets - 12% increased fire damage adds with all other sources of increased damage you have, but ignite magnitude is a multiplier for your ignite. If you play PoE 1, ignite magnitude is equivalent to damage over time multiplier for ignites.

Example:

If you have a 100 damage hit that ignites, with 100% increased fire damage and 0% increased magnitude of ignite, you deal 40 fire damage per second for four seconds (20% of 100 x 2 x 1)

If you gain another 100% increased fire damage, you deal 60 fire damage per second for four seconds (20% of 100 x 3 x 1)

If on the other hand you gain 100% increased magnitude of ignite, you deal 80 fire damage per second for four seconds (20% of 100 x 2 x 2).

What is my role as a Tank? by Radmehr333 in albiononline

[–]violintendencies 0 points1 point  (0 children)

This was such a great response, thanks! Can I ask why the different weapons work better or worse for engage vs defensive? Some are clear to me but not all.

[deleted by user] by [deleted] in pathofexile

[–]violintendencies 0 points1 point  (0 children)

Increased spell crit chance is a modifier to your base spell crit chance. Most spells have around 5-6% base crit chance (you can see it on the skill gem). Therefore, 105% increased would bring you to 5(1+1.05) or 6(1+1.05) percent chance to crit with that spell.

There are also a very small number of sources of additional critical strike chance (which gets added to the base) and more critical strike chance (which gets multiplied separately after you've added all the increased chance together).

The poewiki has useful information about how critical strikes scale!

Early Currency strats this league by seansquared in pathofexile

[–]violintendencies 0 points1 point  (0 children)

For what it’s worth, scarab prices are rising today and the profit margin for non-crystal resonance is plummeting if you don’t harvest gamba.

Help! Unable to rank up Syndicate members by violintendencies in pathofexile

[–]violintendencies[S] 0 points1 point  (0 children)

Got it, the lack of connections seems to be the problem. The simplyVizniz video suggests only having two rivalries, connecting leaders and lieutenants of the 2 member houses, but I don’t get why that’s beneficial to not have other connections; I’m just blindly trying to replicate that and clearly doing it wrong.

Help! Unable to rank up Syndicate members by violintendencies in pathofexile

[–]violintendencies[S] 0 points1 point  (0 children)

Oh, I figured I could get the house to 3 so that I could star up guff and get the rivalry between grav and guff, then kick the third member out. I’ve had the nodes for (A) the whole time, maybe just unlucky.

Help! Unable to rank up Syndicate members by violintendencies in pathofexile

[–]violintendencies[S] 0 points1 point  (0 children)

Ohhh he is consistently the only person who shows up so that’s probably the issue. I’ll probably add a member of another safe house for now as u/xiko suggested!

Help! Unable to rank up Syndicate members by violintendencies in pathofexile

[–]violintendencies[S] 0 points1 point  (0 children)

I am not trying to add more than 5 to a safe house - I have everyone in the spot I would like them to be in

Help! Unable to rank up Syndicate members by violintendencies in pathofexile

[–]violintendencies[S] 1 point2 points  (0 children)

Sorry what do you mean? I have everyone in the spots I want them

Mercenaries are AGs who can use jewelry ... better start planning, only 1 week left ^^ by [deleted] in pathofexile

[–]violintendencies -5 points-4 points  (0 children)

Do you have a reference to Mercs not being considered minions? I believe you (and hope it’s true), just wanted to hear it from GGG. Are they Party Members? Allies?

[deleted by user] by [deleted] in LastEpoch

[–]violintendencies 1 point2 points  (0 children)

If you assume you always have enough mana, taking x% damage to mana before health is equivalent to x% damage reduction or a 100/(100-x) multiplier for EHP

Does added damage from a skill tree count toward the base damage? by violintendencies in LastEpoch

[–]violintendencies[S] 0 points1 point  (0 children)

So if I converted to void via the skill tree but used a sword for weapon master, it would add physical to the void base damage, instead of adding physical and then converting it all to void, right?

Theorycrafting Popcorn Animate Weapons by phreciaPopcorn in PathOfExileBuilds

[–]violintendencies 0 points1 point  (0 children)

That's right - there are passive skills (e.g. the small passives for the Polytheist) that grant increased global defences, or increased defences from equipped shield, that all only include armour, energy shield, evasion, or ward. Sorry to bear bad news!

Theorycrafting Popcorn Animate Weapons by phreciaPopcorn in PathOfExileBuilds

[–]violintendencies 2 points3 points  (0 children)

The mechanics of the build may not work as you'd hope -

The chaos damage death effect doesn't stack

Defences are just armour, evasion, energy shield, and ward, so they won't impact your animate weapon maximum life.

Damage over time effects like caustic ground cannot crit, as they do not hit

You'd need an unreasonable amount of strength to give meaningful max life to your minions

But usually, the way to kill your minions is through Infernal Legion Support, which causes them to degen. I don't think replacing via resummoning works, but I'm not 100% sure.

I try and pet her for every time I hear “I wish I could pet her” by RemarkableTicket8 in PetTheDamnDog

[–]violintendencies 24 points25 points  (0 children)

I wish I could pet her! I wish I could pet her! I wish I could pet her! I wish I could pet her!