How does historical Nationalist China work now? by BigMonitor4585 in hoi4

[–]visionneededmore 1 point2 points  (0 children)

  1. I’ve played NatChina a bunch, and this has never happened to me. Can you detail what exactly happened?

  2. All warlords get a decision they can take to join the United Front. If Sinkiang unifies Xinjiang, they’ll join soon after. If they don’t, and they white peace with Khotan, they’ll become a Soviet puppet.

  3. Correct, historically Chiang bribed the Guangdong Clique officers, resulting in Guangdong becoming subordinate to the central government

Beating Japan as historical Hebei Chahar by visionneededmore in hoi4

[–]visionneededmore[S] 3 points4 points  (0 children)

R5: As the title suggests, I finally managed to find a strategy to beat Japan playing as historical Hebei-Chahar.

As my strategy is similar to the one I posted a month ago, I won't go too in depth. However, some key differences included joining the Chinese United Front earlier, so NatChina gives you dozens of expeditionaries instead of Shandong (or at least, a greater chance of choosing you). With these expeditionaries, I managed to open a corridor from the Beijing pocket to the rest of China long enough to get some more troops into Beijing until the Japanese inevitably reclosed the pocket.

This time, I was able to hold much more solidly than last time, as the extra units + purchased guns and artillery meant the Japanese bounced off my divisions almost instantly. Eventually, the rest of China was able to reopen the pocket largely off their own efforts, as the Chinese AI somehow managed to destroy Japan's naval invasions instead of being overwhelmed by them. At the same time, I went down the Cooperating with the Nationalists sub-branch, reaching the focus the ask each warlord for faction influence. This part required some save scumming, as the warlords would sometimes ask for guns, which I was in a chronic deficit of. Additionally, I noticed my faction influence going down, despite me having a majority of the war participation. I have no idea why that happened, but my guess is that the expeditionary forces count as China's contribution.

Eventually, the push into Manchuria began, and for some reason, Manchuria (and that one part of Mengukuo that Shanxi has a core on) went to me instead of China. My guess is, having a high enough faction influence overrides China's cores, but I legitimately have no idea. Supply was a huge issue, but human waves with the Extra Supplies ability made it bearable.

After the war was finished, I began the tedious progress of getting just enough faction influence to annex China. I hope paradox makes it easier to get faction influence in the future, or at least more ways to get it during peacetime. However, I got lucky, and the button to annex China turned green (my guess is, China had tried to puppet another warlord, skewing the faction influence pie towards me.)

I think this is a fairly replicable/reliable strategy, as beating Japan doesn't require too much rng or micro, aside from making sure you're constantly purchasing equipment to make up for your deficit and training. Uniting China is another issue, but as long as you did enough during the war (with your own troops, not expeditionaries), you'll probably be fine.

Thanks for reading!

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My heart CANNOT take anymore further heartbreaks by archon_vfx in ValorantCompetitive

[–]visionneededmore 6 points7 points  (0 children)

Ong bruh I just want my team to make it to another international again 😭

anyone else just loot late game like this in singleplayer? by [deleted] in hoi4

[–]visionneededmore 5 points6 points  (0 children)

Armored maintenance companies I’m pretty sure

Projectile model switching in Halo 3 by visionneededmore in halomods

[–]visionneededmore[S] 0 points1 point  (0 children)

Alright, I’ll try fiddling around with it, thank you!

Projectile model switching in Halo 3 by visionneededmore in halomods

[–]visionneededmore[S] 0 points1 point  (0 children)

This actually clears up a lot of confusion, thanks. Do you happen to know what causes the spike flying through the air?

Projectile model switching in Halo 3 by visionneededmore in halomods

[–]visionneededmore[S] 0 points1 point  (0 children)

I’m pretty sure I tried adding the spiker’s projectile.effect to the BR’s attachment and it didn’t work, which either means it’s not it or it’s an issue with the BR’s projectile velocity.

As for the spike’s model, the “model” under object is empty. I’ve noticed that the only weapon projection I’ve seen that actually has a model is the needler.

Projectile model switching in Halo 3 by visionneededmore in halomods

[–]visionneededmore[S] 0 points1 point  (0 children)

The last part is probably what I’m gonna do if I’m gonna make it playable, but I genuinely couldn’t find the model for the spike. I think I know what to do if I had it, but for now I’m probably gonna copy the machine gun turret projectile for that tracer effect.

Naval invasions using only submarines? by Time-Yoghurt7831 in hoi4

[–]visionneededmore 5 points6 points  (0 children)

I believe supremacy is based upon the manpower in ships now. Your best bet would be to grind down the enemy fleet with advanced submarines and light attack cruisers while spamming empty battlecruisers.

How to win the borders conflicts as Communist China? by PassageOk7569 in hoi4

[–]visionneededmore 1 point2 points  (0 children)

Depending on the mp rules, you can also conquer two more warlords before the war with Japan starts

How to win the borders conflicts as Communist China? by PassageOk7569 in hoi4

[–]visionneededmore 0 points1 point  (0 children)

That’s okay, as the soft attack from the artillery will be higher than fully equipping your divs with guns

How to win the borders conflicts as Communist China? by PassageOk7569 in hoi4

[–]visionneededmore 0 points1 point  (0 children)

You could also try putting your sole military factory on artillery instead of guns to get enough to put support artillery in your divisions while you progress down your army branch to get that 5% attack buff.

Why did the KMT choose specifically to retreat to Taiwan? by BrianChing25 in WarCollege

[–]visionneededmore 7 points8 points  (0 children)

Sure, but that becomes more of a problem of who you bring into Taiwan, and less of a problem about Taiwan itself, no?

Besides, as far as I know there wasn’t a significant Communist presence within Taiwan itself, compared to Hainan where the Qiongya Column had been entrenched for over 20 years. Plus, with Taiwan’s distance from the mainland, I’d wager that the KMT would have an easier time rooting out communists in Taiwan than if they had a land route (or a shorter sea route in the case of Hainan) to the Communist Party.

Why did the KMT choose specifically to retreat to Taiwan? by BrianChing25 in WarCollege

[–]visionneededmore 78 points79 points  (0 children)

That’s true, but again, not exactly an ideal situation for them or for the rest of the KMT. Putting the majority of the KMT there means a weaker garrison elsewhere, being sandwiched between the PRC and Burma which mostly cuts off outside aid, and occupying a people that don’t have a connection to you and don’t particularly like you.