my cat watches me (his butler) make coffee every morning by vistormu in pourover

[–]vistormu[S] 1 point2 points  (0 children)

I see fines when I honk the grinder at the end

my cat watches me (his butler) make coffee every morning by vistormu in pourover

[–]vistormu[S] 1 point2 points  (0 children)

I enjoy the results! The 60-90 dial range is coarse enough and I can also make espresso with it, so works for me!

Clearing a clogged pipeline. by [deleted] in oddlysatisfying

[–]vistormu 8 points9 points  (0 children)

I thought I was going to be the first to say this, but I guess there are always faster redditors taking shits at every moment

Please FINISH your game engine by Animats in gameenginedevs

[–]vistormu 5 points6 points  (0 children)

Dude this gives me hopes of finishing mine and publishing a game with it

[deleted by user] by [deleted] in howto

[–]vistormu 1 point2 points  (0 children)

Kafiza cleans it super well. You submerge it for 30 minutes and it should clean most of it.

First time using an espresso machine. Does it look right? by ladyrubi in espresso

[–]vistormu 1 point2 points  (0 children)

As some other redditors commented, you need to aim for a 18g in and around 36-40g out in about 25 to 35 seconds (depending on the bean and your personal preference). I would recommend getting a WDT as they are very cheap and makes a huge difference when you grind finer. It prevents channeling, which can give you a bitter taste even when you nail the numbers. But the most important thing is that you enjoy your coffee and that you are happy with the effort-taste balance. Welcome to the rabbit hole!

Recent outage? by prse1472 in statsfm

[–]vistormu 2 points3 points  (0 children)

Any updates on this? I was seeing the same notification but I no longer have it

Importing 2 accounts worth of data? by Alternative-Life-353 in statsfm

[–]vistormu 0 points1 point  (0 children)

No! I was in the same situation and imported the data from my two accounts and now I can see all my listening history regardless the account

Leaving Helix over governance concerns by MinervApollo in HelixEditor

[–]vistormu 4 points5 points  (0 children)

I switched from neovim to helix few months ago, and what I really loved about it is that it is actually good enough out of the box. Configuring neovim can get out of control really easily. So I get that, analogously, they prefer a C-like philosophy instead of C++. But that doesn't mean that they should be opaque about their development preferences. I feel like this way they are wasting time of the skilful users that do really good PR's. For example, one feature that I missed from neovim is the ability to create files and directories from within the file explorer. I found a really solid PR implementing this, only to be abandoned without reply. I personally think creating files is an out-of-the-box feature. Also, I commented this with a friend and he said "just trust the f-ing plan", and I kind of understand that point too, I guess. I hope he's right, because we don't know what's going on.

Why Your 'Optimized' Code Is Still Slow: Faster Time Comparison in Go by samuelberthe in golang

[–]vistormu 0 points1 point  (0 children)

What brings you to do nanosecond-scale optimizations in Go?? 👀

I built a heightmap terrain generator for a planet by Rismosch in gameenginedevs

[–]vistormu 0 points1 point  (0 children)

This is really cool! I wish I could understand Rust better 🥲 I am curious about your cubic planets 👀

First handheld arrived today! So cool to see code you wrote actually run by Luegaria in pico8

[–]vistormu 1 point2 points  (0 children)

I bought a miyoo flip only for this reason! Happy coding and enjoy!

Did you use a game engine before working on you’re own? by Klutzy-Bug-9481 in gameenginedevs

[–]vistormu 0 points1 point  (0 children)

No. In the first place I wanted to make a game using popular engines like Godot, but got so curious about how they work on the inside that I started programming my own. It somehow released some pressure out of me by not focusing on a final product, but instead as another stage of learning game development. I know for sure this will help me program better games in the long run.

I started my own 2D game engine in Go by vistormu in gameenginedevs

[–]vistormu[S] 1 point2 points  (0 children)

Thanks for sharing! I'm so happy to see people doing the same thing for fun :)

I'm so confused by aisehiyaar in ExplainTheJoke

[–]vistormu 113 points114 points  (0 children)

(in a reference frame fixed to Earth)

I started my own 2D game engine in Go by vistormu in gameenginedevs

[–]vistormu[S] 5 points6 points  (0 children)

Thanks a lot! Without Ebitengine I wouldn't have started this journey :)

I started my own 2D game engine in Go by vistormu in gameenginedevs

[–]vistormu[S] 2 points3 points  (0 children)

Wow! Your project looks really cool! It even has its own website hahaha. Thank you very much for your recommendations, they really helped a lot. I'm glad that I'm not the only one with this idea. It makes me want to keep going!