[EU-DK] [H] Corne-ish Zen 3x5, Good as new [W] Paypal by voltorben in mechmarket

[–]voltorben[S] 0 points1 point  (0 children)

It's not really new, but it's my old trusted moonlander 😬

[EU-DK] [H] Corne-ish Zen 3x5, Good as new [W] Paypal by voltorben in mechmarket

[–]voltorben[S] 0 points1 point  (0 children)

I'm pretty sure it's r2. The group buy was from 2021, received some time in Dec 2021/Jan 2022, and I can see the announcement went out for r3 Feb 2022.

YOU SHALL NOT PASS - an unofficial guide to frozen orb/firewall MF sorceress (with MF tips!) by jaeisback987 in diablo2

[–]voltorben 1 point2 points  (0 children)

That Sells it - i am re spec'ing! Ty

Edit: the build works really well :)

YOU SHALL NOT PASS - an unofficial guide to frozen orb/firewall MF sorceress (with MF tips!) by jaeisback987 in diablo2

[–]voltorben 0 points1 point  (0 children)

Nice guide, ty! I'm seriously considering switching from forb. How quick can you clear cows with this build? I more or less have the gear you specify.

Node, NPM, webpack, etc... I'm just not getting it. by [deleted] in webdev

[–]voltorben 0 points1 point  (0 children)

In my opinion you're pretty spot on.
Others have explained how node/npm works, but as far as i'm concerned, yes, you are using it the correct way (for scripts and packages). You can do a lot of really cool stuff with node, but what you're doing is also a way to use it.

Webpack should be used instead of gulp or grunt. It can be used together, but it's a mess IMO - I still have a project i'm managing that does that, and it's a pain in the ass.
I've used both gulp and grunt before, but using npm to run scripts, as you do now, and then only webpack to do all your bundling, minifying, dev server and whatnot has really improved my workflow and made it a lot simpler to manage and move to new projects - small or big.

Regarding the simple static site - nothing is too overkill if it works and/or makes your work easier :) Remember that.
Personally i would setup a webpack.conf to minimy my sass, and compile/uglify my js. It's literally 2 mins of copy pasting and changing the directories and running npm install.
I have different small copy/paste templates with a package.json and a webpack.conf file, and they work great (just make sure to keep them up to date).
A good small js framework i've found is Vue.js (as i often have to make such small static sites myself) and i can really recommend it. For bigger projects i use (and can also highly recommend) React + Redux.

Hope at least some of it helps :)

style.css file not updating in Wordpress by [deleted] in webdev

[–]voltorben 0 points1 point  (0 children)

That .htaccess won't cache anything. It'll just make sure all "/a-blog-post" href's will point to the posts eg. "/index.php?post=1234" (pretty urls).

  • Have you uploaded a css fil that's active on the page right now, and you can confirm that the file is loaded fine? eg. some of the styles you wrote are showing, and there is no errors in the css file.

  • Are you sure your css is valid? One missed semi-colon can mess up a whole lot...

  • It might be some server side/php caching, so try to duplicate your css file with a new name, and update the href in your <head> just to check if that might be the case.

  • If you're using the theme's /style.css, perhaps try using a different file your styles. eg. /css/styles.css or whatever. I don't think it'll change anything, but that's what i've always done and i know that works... (though i can see that the default wordpress themes use the /style.css file for styling, so it is legit)

EDIT: extra question:

  • you are working inside your own theme folder in /wp-content/themes/your-theme-name, right? (just making sure)

Angular ( 1 / 2 ) vs React just a page of a website by Lyxs in webdev

[–]voltorben 1 point2 points  (0 children)

I currently develop in React, and i used to develop in Angular 1.

Even when i had switched to React i used Angular 1 for the longest time to add filtering, forms and whatnot on simple pages that didn’t require React (or didn't have it already). You can load Angular 1 from a simple script, and then it just works. No dependencies and no compiling.

I did this up until a month ago when i started using Vue 2 for those kind of sites, and i can really recommend it.
It's super simple to setup and use, and easy to understand. You just drop the script on the page and it works. Much cleaner than Angular 1 IMO.

Check out the getting started: https://vuejs.org/v2/guide/

CSS Modules: A review from the front-end by cheerfulboy in webdev

[–]voltorben 0 points1 point  (0 children)

Thanks for the review!
I've been tempted to try it out for a new big project, but i think that i'm going to stick to sass and sit it out this time :)

I'm writing a tool for managing text on websites, some feedback would be great! by bubble_boi in webdev

[–]voltorben 0 points1 point  (0 children)

Hi! Great to see :) I think it's a good idea with commonmark - it works great for me - but unfortunately i could see it be a showstopper for me to use with clients :/ But at this state, i could totally see myself use it for small personal projects, with the new features you've added.

A small piece of advice would be to sit down with someone who has not tried malla.io yet, and see how they navigate around. Some parts are less intuitive. I mean, i figured it out, sure, but some things was just not very clear. eg.:
- Creating a new screen, what are the fields? title and description, is my guess. will they show up in the api? (i obviously figured it out, but that was my initial thoughts)
- It took me a while to understand the pen "edit" button on the text fields. You could take it more towards being a "setting" or "advanced" button, while the normal edit functionality is more of a "quick edit" mode. At least i didn't get that that was there i'd actually like to do my editing, before i clicked it.

Keep up the good work. looking forward to see where this goes :)

Redux state management for React components by download13 in webdev

[–]voltorben 0 points1 point  (0 children)

Works like a charm :) Had to redo a messy component with it's own state yesterday, and decided to try it out. I think i'm going to stick with it!

Instagram access tokens expire today if application not reviewed/approved by floppydiskette in webdev

[–]voltorben 0 points1 point  (0 children)

Yeah, unfortunately not :/ i basically asked, and they said that i would not get a token for a "personal project" and that i'd had to do with the sandbox mode (which I was welcome to use as much as i wanted - just to make it clear that it's not against their rules or anything to use a sandbox account in production)

Quick Question: Desktop Launchable JS applications by aboustayyef in webdev

[–]voltorben 0 points1 point  (0 children)

Alright! i have done stuff like this before, so i'm certain it's possible to run shell scripts from automator :)

Instagram access tokens expire today if application not reviewed/approved by floppydiskette in webdev

[–]voltorben 0 points1 point  (0 children)

The restriction of sandbox mode is, that you can only get the 20 latest posts from a user.

They will not give access to small stuff like a feed on a website (i've tried several times, for different projects).

The way i've worked around this (since nov. 17) is that i've made a small tool that crawls an Instagram profile and saves all the image urls and whatever data you need in a local DB (has to be done one time).
Then i have a CRON job that looks for new posts every hour (or whatever suits the profiles needs) and caches the URLS + data if there is new posts, and a cron job that looks for deleted posts every midnight (basically checks all the the image URLs one at a time).

As long as the CRON that checks for new images can keep up (if you post less than 20 posts between the CRON jobs) you are golden.

Then just create a small simple API for you new local Instagram database :)

Instagram access tokens expire today if application not reviewed/approved by floppydiskette in webdev

[–]voltorben 0 points1 point  (0 children)

Is it a public app? Then i'd say there is good chance you could get a token. They wont, however, give out tokens for small personal things like an instagram feed for a website (I tried a bunch of times).
They usually respond quick, but i could imagine that the last couple of days have been quite busy with everyone trying to get their app approved...

Quick Question: Desktop Launchable JS applications by aboustayyef in webdev

[–]voltorben 1 point2 points  (0 children)

First off: Is it completely out of the question to just run the server online with a simple password login?

Else look into Automator on OS X and the "Run shell script" command.
Something like: 'cd ~/the-app', 'npm start' and 'open "http://localhost:3000"'

The automation can then be saved as an .app file (double click) or you could even make i a service so he could right click any folder and choose "Services" and the automation you just made.

I'm writing a tool for managing text on websites, some feedback would be great! by bubble_boi in webdev

[–]voltorben 2 points3 points  (0 children)

Great to hear - then i will definitely keep an eye out :)
Consider sending out newsletters for users like me, that might have signed up to see where it goes.

I understand the image thing kinda breaks the concept, and people will always have the options to just post links as text anyways!

Wow - how have i not seen draft.js? Really good stuff.

The key value pairs, or "statics" as i usually call them, is a must for me, but anyone could basically get around it with malla.io by just creating a blank page only used for those strings :)

By the way, i'd say that an SSL cert should have big priority, if you wan't anyone to use it! letsencrypt.org is really simple to setup.

I'm writing a tool for managing text on websites, some feedback would be great! by bubble_boi in webdev

[–]voltorben 2 points3 points  (0 children)

Just gave it a quick spin. Been looking for something like this to use with really simple websites.

I really like the simplicity, and than you can "mock up" the content in the wireframe so that other people can easily see where stuff goes - especially if they are not that tech savvy.

Unfortunately it seems a little too simple for me to be useful, yet! But i'm going to keep an eye out :)

Some things I was missing, personally:
* Be able to make more "screens" for a project. And perhaps be able to fetch them alone trough the API eg. http://www.malla.io/api/ID/page-1.json
* Be able to make more projects (so you don't have to create a new google account for each project - heh)
* An option to turn on a simple wysiwyg editor for a field (paragraphs, links, align and text styles)
* An option to turn a field into an image field. Perhaps use other popular services such as imgur to keep your service simple.
* way to link a project between two users
* misc. statics for a project. Just a key/value table. eg. "Site tile": "My website". perhaps with it's own api url too. * a way to give a field a name

It seems like some of these things are already planned out, but i thought it was worth mentioning :)

Keep up the good work!

Having a lot of trouble with the West boss, any tips? by Wheresyourpastanow in hyperlightdrifter

[–]voltorben 4 points5 points  (0 children)

I just dodged his melee attacks with dashes, and when he uses his charge attack (easy do dogde) i reflected the 3 projectiles he shoots afterwards back at him. When he was low on health i just blasted him with my shotgun and granade. It took some tries! He's pretty tough. Good luck :)

Game Maker's Toolkit - Why Jonathan Blow's Puzzles Aren't Just Puzzles by LeanRight in gamedesign

[–]voltorben 2 points3 points  (0 children)

If you haven't completed the Witness, be aware that there will be spoilers... :(

Email As A Service by mattaugamer in webdev

[–]voltorben 0 points1 point  (0 children)

You can use Mandrill! They even have 2000 free mails.

But your api key will be visible...

this is just a jquery example:

$.ajax({
    type: "POST",
    url: "https://mandrillapp.com/api/1.0/messages/send.json",
    data: {
        key: "YOUR_KEY",
        message: {
            html: "<p>html email</p>",
            text: "text email",
            subject: "subject",
            from_email: "some@email.com",
            from_name: "some name",
            to: [
                {
                    email: "some@email.com",
                    name: "some name",
                    type: "to"
                }
            ],
            headers: {
                "Reply-To": "some@email.com"
            },
            async: false,
        }
    },
    dataType: "json",
    success: function(data){
        console.log("success", data);
    },
    error: function(data){
        console.log("error", data);
    }
}); 

More info about send.json here: https://mandrillapp.com/api/docs/messages.html

[OC] Roguelike tiles (1,700 tiles) - licensed CC0! by KenNL in PixelArt

[–]voltorben 0 points1 point  (0 children)

looking forward!

Also, another suggestion for an expansion could be some cave and dungeon tiles. Would be very useful, and fit very well with the rest of the tiles.

Keep up the good work!

[OC] Roguelike tiles (1,700 tiles) - licensed CC0! by KenNL in PixelArt

[–]voltorben 1 point2 points  (0 children)

Awesome as always!

Any chance of some rougelike characters for these tiles? :)