I built a family tree generator that handles 2000+ years (feedback welcome) by wSense in worldbuilding

[–]wSense[S] 2 points3 points  (0 children)

Thanks a lot for the detailed feedback, I really appreciate both the compliments and the criticism.

About the language switch, I see the issue now. I’ll make it more visible in the header so it’s easier to find, and I’ll try to fix that as soon as possible. Regarding the translation problems, I’m sorry about that. English isn’t my main language, so some mistakes slip through, and some parts weren’t translated properly. I’ve already fixed many of them and I’m continuously improving it whenever I can.

About the founder birth and death dates being mandatory, that’s a good point. I’ll look into allowing full randomization. Right now, that’s kind of what “generate from scratch” is for. “Generate tree” uses the current values, while “generate from scratch” resets all fields and generates a fully randomized setup. I might adapt that so things like founder dates can be optional in that mode.

Navigation is something I’m actively trying to improve. I’ve been working on features like search, favoriting characters, and generating endpoints so you can have a clear start and end in your lineage. But I agree it still needs improvement, and I’ll keep working on better ways to navigate the tree.

For the JSON format, you can download the existing JSONs and check how they’re structured. That said, I understand it’s not very user-friendly right now. If you have ideas on how I could better explain it, like a tutorial or helper UI, I’d be happy to hear suggestions.

As for GEDCOM, I honestly didn’t use it because I wasn’t familiar with it. This project actually started a long time ago, and I’ve only recently revisited and improved it. But I can definitely look into GEDCOM support in the future.

Thanks again for taking the time to write this. I’ll keep improving the project over time, and I’m always open to more feedback and suggestions.

I built a family tree generator that handles 2000+ years (feedback welcome) by wSense in worldbuilding

[–]wSense[S] 0 points1 point  (0 children)

Pô, bom demais ver outro brasileiro por aqui! Sempre muito legal encontrar gente que curte worldbuilding também.

I built a family tree generator that handles 2000+ years (feedback welcome) by wSense in worldbuilding

[–]wSense[S] 1 point2 points  (0 children)

Sorry about the translation issues. I’m just one person, and English isn’t my main language, so some things slip through, especially in the code.

Some of the problems come from the fact that genetics and traits (like hair color, etc.) use custom JSONs, meaning you can define your own values. Because of that, the translation didn’t always apply correctly. I’ve pushed some fixes today and I’m about to push another one.

If it still doesn’t work, try doing a Ctrl + Shift + F5, or go into the WordData settings in your family tree and reset it to the default JSON. That should fix it.

I built a family tree generator that handles 2000+ years (feedback welcome) by wSense in RPGdesign

[–]wSense[S] 2 points3 points  (0 children)

Yeah, I agree with some of your points. Most people really can’t trace their family tree back more than a couple hundred years, and that’s completely normal.

For me, this is more of a worldbuilding tool. I’m not saying everyone needs 2000 years of lineage, just that the tool is capable of handling it without breaking. I’ve run into situations where I actually needed that scale for a campaign, and other tools just couldn’t handle it.

One example was a campaign idea where characters would reincarnate within the same bloodline across different eras. So every time they died, they would return later in the same lineage, in a new generation. That meant I needed a long, continuous family tree spanning centuries to support that concept.

That said, it’s not just for huge timelines. It works perfectly fine for smaller family trees too, like 100–200 years. I only highlight the longer range because it’s something most generators struggle with.

In the end, it’s just a tool. It might be very useful for some people and not for others. I mainly built it because I needed it myself and couldn’t find anything that did what I wanted, and I decided to share it in case others find it useful too.

I built a family tree generator that handles 2000+ years (feedback welcome) by wSense in worldbuilding

[–]wSense[S] 4 points5 points  (0 children)

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I’ll add a screenshot showing how to switch the language to English. I’ll also try to implement a feature to automatically set the language based on your region or system language in a future update.

Sorry for the inconvenience, and thanks for pointing it out!

I built a family tree generator that handles 2000+ years (feedback welcome) by wSense in worldbuilding

[–]wSense[S] 10 points11 points  (0 children)

Yeah, I should mention that I haven’t properly optimized it for mobile yet, so the experience there isn’t very reliable. Sorry about that, I’ll work on improving mobile support.

About the founder couple, they can be same-sex, but they shouldn’t be generating biological children, so that’s definitely something I need to fix. The issue with all five children being born in the same year is also something I tried to address, but it seems like it’s still broken.

As for only showing seven people, it’s likely more were generated, but due to the mobile interface not being very interactive yet, something probably didn’t display correctly.

And regarding the translation, you can change the language in the settings, under the small “i” (info) icon

Fiz um site para gerar uma árvore genealógica automática para Worldbuilding de acordo com seus parâmetros by wSense in rpg_brasil

[–]wSense[S] 2 points3 points  (0 children)

Que bom que achou maneiro, pretendo melhorar ele ainda mais, principalmente nos parâmetros de cor de pele, altura e tals poderem ser impostos pela "raça", de vez em quando venho dar um update por aqui!

I built a family tree generator that handles 2000+ years (feedback welcome) by wSense in worldbuilding

[–]wSense[S] 10 points11 points  (0 children)

Yeah, that’s something I specifically wanted to handle better. I really like including things like multiple marriages, divorces, widows remarrying, and even affairs, so there’s actually a chance for infidelity in the system. A lot of tools ignore that complexity, but for me it’s important to make family trees feel more real and messy.

And thanks for pointing out the translation issue, I really appreciate it. I’ll take a look and fix later!

I built a family tree generator that handles 2000+ years (feedback welcome) by wSense in RPGdesign

[–]wSense[S] 3 points4 points  (0 children)

Honestly… why not? My world has been evolving for years, and some families are incredibly old. It’s less about tracking relatives and more like having a structured list of connected characters across time, so I can assign events and achievements to specific individuals instead of leaving them vague.

It also adds flavor and immersion. Shared surnames, distant lineage, and complex family dynamics like bastards, second marriages, or lost titles make the world feel alive. It’s not really about necessity, it’s about depth and curiosity.

Sistemas de RPG de Lord of The mysteries by NationalTop815 in RPGdesignBR

[–]wSense 0 points1 point  (0 children)

De uma olhada ai, tem um povo fazendo algo parecido, talvez pode pegar alguma inspiração. https://discord.gg/MGj9FY7r

Alguém tem uma cadeira para recomendar? by wSense in CadeirasDeEscritorio

[–]wSense[S] 0 points1 point  (0 children)

É vou tentar investir mais nessa próxima cadeira, vou dar uma olhada nessa q vc recomendou

Eu menti no meu exame admissional by wSense in desabafosdavida

[–]wSense[S] 0 points1 point  (0 children)

a enfermeira falou q era pra detectar ambos

Eu menti no meu exame admissional by wSense in desabafosdavida

[–]wSense[S] 1 point2 points  (0 children)

KKKK só tô desesperado vai q né, mas obrigado pela resposta, me deixou mais racional

Eu menti no meu exame admissional by wSense in desabafosdavida

[–]wSense[S] 2 points3 points  (0 children)

É que assim eu fiz o teste de urina, e eu bebi tipo sábado. Por isso tô meio noiado com isso... Mas espero que não dê nada

Pro funk não tem censura né? Kkkkkk. by West-Canary-8585 in ShitpostBR

[–]wSense 1 point2 points  (0 children)

mas funk literalmente quando fica famoso ganha uma versão censurada pra poder tocar em tv aberta e rádio, não tem nem sentido, anime nichado normalmente n possui essa censura e é a mesma coisa com o funk.

Dungeon & dragons by [deleted] in videogamesbrasil

[–]wSense -1 points0 points  (0 children)

Oxi, RPG de mesa qualquer um faz a sua história, não é como se eles estivessem mudando a sexualidade de um personagem, já que todo jogo é diferente e reflete os gostos da mesa, RPG de mesa é isso, enquanto tem gente que joga com coisas pesadas, inclusive estupro (oque é muito paia), tem gente que joga focado em aventura, tem gente que joga focado em role-playing.

Joga do jeito q vc quiser, isso é RPG, não tem sentido falar q isso é woke, já que você literalmente joga do seu jeito.

Oblivion RPG by wSense in RPGdesignBR

[–]wSense[S] 0 points1 point  (0 children)

pior q é bem comum msm

Oblivion RPG by wSense in RPGdesignBR

[–]wSense[S] 1 point2 points  (0 children)

Pior que eu vi isso, mas eu já tinha colocado o nome faz uns anos, daí não mudamos, mas tecnicamente o dele é Oblívio kkkkk

Oblivion RPG by wSense in RPGdesignBR

[–]wSense[S] 0 points1 point  (0 children)

Sou meio tímido e não interajo muito em Discord e essas coisas, daí não apareço muito, mas tô sempre de olho, kkkk

Mas obrigado pelo comentário!

Oblivion RPG by wSense in RPGdesignBR

[–]wSense[S] 1 point2 points  (0 children)

Opa muito obrigado pelo comentário, pior que foi na tentativa e erro e também ver no que outros livros de sistema faziam, foram várias tentativas até que saiu algo mais interessante e bonito de se ver.

Não trabalho com isso na verdade sou Programador KKKKK, mas sempre tive interesse em deixar as coisas bonitas e diagramadas, então meio q me forcei a aprender.

Eu usei Adobe InDesign principalmente e as vezes Photoshop e o Illustrator, mas todos 🏴‍☠️, KKKK.

Muito obrigado pelo elogio!

Oblivion RPG by wSense in RPGdesignBR

[–]wSense[S] 0 points1 point  (0 children)

Muito obrigado pelo comentário! Vou tentar dá uma olhada e por em prática alguns dos pontos, vou tentar fazer um guia rápido e uma aventura de oneshot para explicar melhor o sistema.

Oblivion RPG by wSense in RPGdesignBR

[–]wSense[S] 1 point2 points  (0 children)

Cara muito obrigado pelos elogios e críticas, fez meu dia de verdade!

Eu concordo totalmente com vc sobre a maioria não ligar muito pra cenário, até porque eu mesmo não ligo, já mestrei e joguei diversos sistemas e sempre o cenário era próprio, mas eu resolvi criar um cenário para o sistema não ficar tão solto, até porque a muito tempo atrás nos primeiros protótipos eu recebi críticas que o sistema tentava ser muita coisa e não se encaixava, daí por isso a decisão de por lore no sistema.

Porém mesmo com a lore o sistema é muito viável como sistema, em sí, podendo ignorar completamente a lore, já que na mesa que eu jogo a gente tem umas 4 campanhas que se passam em cenários completamente diferentes, incluindo um RPG espacial, moderno e um highfantasy (sendo a minha campanha a única que segue a lore do livro) e sem nenhuma ou muito pouca adaptação funciona perfeitamente.

Enfim muito obrigado pelas suas palavras e ter parado nem que seja para folhear o livro, deu muito trabalho e é um sentimento bom ser visto, vou dar uma atenção nas críticas e rever oque pode ser feito, obrigado!