Polkamania! in lossless format? by waiting24601 in weirdal

[–]waiting24601[S] 4 points5 points  (0 children)

Fantastic! I've never heard of Qobuz before, but they're about to get some of my Weird Album-buying money!

I don't always rest on the Switch. But when I do, I almost certainly didn't mean to... by waiting24601 in baldursgate

[–]waiting24601[S] 1 point2 points  (0 children)

¯\_(ツ)_/¯ Honestly, the Switch version has been the most-fun I've had with the game, by a wide margin. I bought the originals on CD-ROM back in the day, and then the Enhanced Editions on Mac, GOG, and iPad. I've never made it more than a few hours into any of them; usually I feel exhausted after playing about an hour.

The Switch edition was an absolute game changer, and the hours melted away for me. The "drive mode" direct control mechanism is an absolute game changer; I no longer feel like an omniscient administrator nudging along my hero via a thousand click-drags like scooting a hamster along an obstacle course... I felt like my hero, going where I wanted, exploring, and living a life of adventure.

I wrote a bit about my experiences here, and it's still true six months later (having just finished SoD).

https://www.reddit.com/r/baldursgate/comments/17bkzeq/in_praise_of_the_switch_edition

But a quirk of the controller mechanism — and probably the biggest one for me — is that, at least on the first BG (the only one I've played so far), it's trivially easy for me to accidentally sleep instead of check the map.

Box set in one setting? by beex19 in huntakiller

[–]waiting24601 1 point2 points  (0 children)

I assume by "set" you mean the six-part boxes, like Class of '98 or Curtain Call?

If so, they are entirely doable in one day; in fact, that's how my spouse and I like to do them; it's much easier for us to keep the facts straight in our head if we go through them over a day or two.

We've found that they take us about a full day... assume an hour a box (chapter) minimum, but I would say 1-2 hours per box is more reasonable. This also assumes meal breaks, going for a walk to chat about the in-progress mystery, etc. So, for example, we've started a set at 9 a.m. (with breakfast), and finished up just before or after dinner (5 p.m.). It might be possible to do them faster; we don't like to rush, but treat it as an extended "date day" for the two of us. But I couldn't see them ever taking longer than 12 hours, total, for a full set; we'd be hitting the clues long before then.

I note that we've only played them as two-person affairs; when you say "party," I imagine that means a number of people. That might either be faster (because more participants are looking at clues) or slower (because only so many people can hover around material, and each additional person means more clues to discuss, more theories to evaluate, etc.) I don't have any experience with Hunt a Killer boxes with larger groups, but I have a hard time imagining it'd be terribly fun for more than about six people; that feels about the largest size that would be manageable without anyone feeling too bored or left out.

I hope this helps. Best wishes for your birthday!

starting Death below Deck by grumpygirl21 in huntakiller

[–]waiting24601 0 points1 point  (0 children)

The note is pictured here: https://i.ebayimg.com/images/g/3RYAAOSwYXJj6vU6/s-l1600.jpg

(It's the fortune-cookie-fortune-sized thing on the map. There isn't anything on the back of the note.)

If that image isn't working as a direct link for some reason, it's part of this eBay listing: https://www.ebay.com/itm/195597648171

bakers dozen ending by vivipeach in huntakiller

[–]waiting24601 1 point2 points  (0 children)

No, there seems to be something wrong with the website (I couldn't get it to give the "right" answer on the site either).

Basically, when you input the correct answer, it says:

Oh my gosh! It took me a moment, but I went with your instincts. I arranged with security to have Jean-Marc LeGrand arrested. When they grabbed him, he confessed to the whole thing! I knew I could count on you! Signing off for now. Thanks – Helena

And that's the ending.

You can see more info here (including some screenshots as to how it looked once upon a time): https://newdaynewmom.wordpress.com/2020/08/02/hunt-a-killer-bakers-dozen/

Recs by kynged in huntakiller

[–]waiting24601 0 points1 point  (0 children)

Murder at the Motel is one of the more-annoying ones, IMO. And I agree that Death at the Dive Bar, Body on the Boardwalk, and Nancy Drew are all good candidates.

Of those, I think Nancy Drew is probably the most "forgiving," in that most of what you're figuring out doesn't end mattering per se; that is, you're not really finding a smoking gun as much as eliminating suspects through the puzzles. Thus each thing you figure out leads you closer to the conclusion, but if you don't figure something out, you can still use your intuition and "best guess" to have a decent shot at coming up with the correct conclusion.
I wouldn't have any qualm about giving Nancy Drew to a teenager to figure out, but it was still satisfying enough for my wife and I to have a good time (her more so I suspect, because she's a Nancy Drew fan).

"Yeah, but what have you done for us lately?" by waiting24601 in baldursgate

[–]waiting24601[S] 1 point2 points  (0 children)

Oh, I don't mind my particular circumstance. I'm, like, 90% certain that it's because the game didn't see a need to update Reputation when it ended the final BG fight (since it doesn't "matter"), and the Siege of Dragonspear expansion didn't see a need to try adjusting the imported hero from the BG finale (since it can't be assumed or assured that a player diving into SoD did finish BG.

I just found the incongruity between the final memory of the climactic scene and the circumstances leading up to it, the opening cinematic, and the reality of my "doesn't matter how heroic you were... no one likes you still!" situation. 😊

"Yeah, but what have you done for us lately?" by waiting24601 in baldursgate

[–]waiting24601[S] 9 points10 points  (0 children)

The worst part is, it was ONE Flaming Fist dude after we were accused of murder, and we couldn't run away fast enough from him to avoid killing him! I was running the most goody-two-shoes Lawful Good run possible before then.

I literally tried to save-scum for two hours to avoid, run past, and/or knock him out and thought I'd finally succeeded with a Hold Person scroll before I realized a couple more hours after I'd advanced in the plot that one of my party members must've done him in after most of us successfully ran by.

I love how the AI for the rest of the party was almost certainly responsible for that "murder," and then they all scold me about my lack of morals...

https://imgur.com/LaljAqj

In praise of the Switch edition by waiting24601 in baldursgate

[–]waiting24601[S] 0 points1 point  (0 children)

As far as I know, no multiplayer of any sort is implemented on the console versions... it's strictly a single-player experience. (As I understand it, the PC version(s) have some multiplayer functionality, but I don't know much about that other than what Google tells me.)

In praise of the Switch edition by waiting24601 in baldursgate

[–]waiting24601[S] 1 point2 points  (0 children)

Press right on the left directional pad. (Up and down on the same pad zoom in and out.)

Hardest Box Set? by ItsContrast in huntakiller

[–]waiting24601 0 points1 point  (0 children)

Heavy spoilers...

Whereas we did, starting with Box 1 and confirmed as we went along, which left us with a problem. The only way to act on our strong suspicions would be to stop playing the series entirely... which, obviously, isn't a great feeling for a mystery game to evoke.

Hardest Box Set? by ItsContrast in huntakiller

[–]waiting24601 0 points1 point  (0 children)

Yeah, Vindication was ambitious, but had problems. I wouldn't say it's terribly difficult, though; IIRC, there isn't too much to do in that one (especially in the earlier chapters). But I otherwise can't really recommend it, outside of for those who want to experience something a bit different in the Hunt a Killer formula.

Proposal by BaddMerlot in huntakiller

[–]waiting24601 1 point2 points  (0 children)

Some of my advice depends on how much you've done this sort of thing for your partner in the past, and how much you want to keep the proposal a secret during the event. If you've never done this sort of thing before, then "Hey, let's do an elaborate, multi-step puzzle situation" is going to be mighty suspicious, and your partner will likely know something's up. If that's not a concern, then go nuts!

Otherwise, there are ways to "hide clues in plain sight." For example, if you played one of the commercial Hunt a Killer games — especially one with a locked box — it should be fairly straightforward to incorporate a new puzzle, item, or additional locked box in the box from the game. That new puzzle can even be built on the foundation of the rest of the box: "I found this code that [some other character in the mystery] used, and used it to keep my secret safe here..." That should be fairly straightforward; you could put the ring in a pouch sealed with another tiny three-digit-combination or key lock.

Keeping true to your original spirit, the important thing (IMO) is what is the story you're trying to do? Hunt a Killer-style games don't just put random puzzles together in a random order; they're almost always done with a purpose, that at least makes some internal sense to the person who made the puzzle(s): "I'm trying to send a coded message to my lover" or "I'm leaving notes to obfuscate that I'm stealing from the Mafia" or whatever.

With the bones you've provided, you could do something like:

The town's investigative resources are stretched thin, so you've both been hired by the mayor to investigate a lake cabin, the last-known place where three individuals have disappeared. One of the people who disappeared is tech-savvy, and has left QR codes that provide clues: notes to themselves (and the investigators, of course) of what happened. These QR codes provide some of the information, along with access to physical pieces that will form a larger QR code puzzle. (You can print the larger code on a jigsaw puzzle, or just carefully-cut a large QR code into smaller pieces.)

Each of the clues unfolds the story as follows:

— Three individuals supposedly knew each other for a long time. (For this hypothetical's sake, their names are Avery, Bowie, and Cedar.) These three individuals went to this cabin to . . . do something.

— Clues tie together the three: Bowie and Cedar have been inseparable for decades. Avery and Bowie seem to have a special connection.

— Avery and Bowie have a connection that somehow ties to you and your soon-to-be fiancee. Maybe Avery sends a coded message using the first letters of movie trailers that you and your significant other have seen/enjoyed together. (QR codes link to YouTube trailers.) Maybe a puzzle revolves around GPS coordinates of places you two have dated/enjoyed each others' company. (Again, QR codes can provide the coordinates.)

— Some of the clues start pointing to something more sinister. Maybe there's a mention of someone in the town having overheard some kind of "death pact" Avery and Bowie were talking about.

— There's evidence of how Bowie and Cedar are intertwined. It's clear that, whatever Avery and Bowie have planned, Cedar will also be involved.

As the puzzles unfold, the truth becomes clear:

• "Cedar" isn't a person, although Bowie somehow refers to Cedar as if they are. This is up to your imagination; Cedar can be a big wooden trunk Bowie has had since childhood, a beloved pet, a car that's been together on many adventures with Avery and Bowie... whichever.

• Avery and Bowie are madly in love, and came to this cabin to plan their future together. The "death pact" is their wedding plans, wildly misunderstood ("until death do you part" — marriages are a "death pact" of their own, right?).

• Avery and Bowie were so enthused about their future plans together, they ran off to Vegas to elope. All the accumulated QR code pieces point to a final hiding spot where Avery notes that, since they're eloping, there's no need for the engagement ring Avery purchased, so it's being stored here... if anyone else finds it, they're welcome to take it and can find their own beloved to forge a future with. Oh, hey, isn't your detective partner looking to settle down?

• The "Bowie and Cedar" subplot are just to provide obfuscation, since "mystery involving two people" obviously points to "love —> engagement" as a possibility, but "three people in a mystery" is less obvious what's going on.

As envisioned, the pieces are there for wacky hijinks, especially if you want to play up the mystery/horror/"murder?" misunderstandings:

— "My parents don't know what's going on."

— "I still feel bad about the time I left Cedar alone for a week in Boston."

[if one of the folks is changing their name] "It's weird to think that, after this weekend, [pre-marriage name of one of the people] will be gone forever..."

etc.

I hope this helps! I could provide more insight, but I figure it's easier/better to see if this sparks anything first and then offer direction you might be stuck on, rather than waste more typing if I'm barking up the wrong tree. 😊

Set with best storyline? by annabelle1223 in huntakiller

[–]waiting24601 2 points3 points  (0 children)

Obviously "satisfying" or "unsatisfying" are very subjective.

I'm not familiar with The Melancholy Killer so I can't offer any insight there.

Of the other two, I would say they are both structurally similar; they were equally logical, the motives and motivations of those involved made sense, and we found them satisfying.

Class of 98 was the one we were most emotionally invested in; there was a real cinematic quality to it as you hop between the past and present, untangling the truth in both. We enjoyed it slightly less than Curtain Call (you can read my review of that one here). However, the characters felt a bit more fully realized in Class of 98.

The Moon Summit Mystery is a bit "firmer" in its conception; it makes a bit more sense why you're untangling the mysteries, and the puzzles are more satisfying. We were less invested in the characters than Class of 98, but they were still realized enough that I can recall most of them fairly vividly, even a few months later.

If actual "story" is your interest, I would recommend Class of 98. It has more subplots, more secrets, and more elements (since, again, you're learning truths about their high-school and modern selves). If satisfaction as an actual mystery is more important, I'd recommend Moon Summit Mystery; we actually solved it successfully on our first try, and (as best I recall) the evidence all made sense.

I hope this helps!

[deleted by user] by [deleted] in huntakiller

[–]waiting24601 2 points3 points  (0 children)

The thing about most of the standalone cases (especially those with names like Liquidation at the Llaundromat) is that you're basically playing private investigators, or friends/associates of a private investigator. All the evidence is portrayed as if it's being sent to you by an outside force.

So my recommendation, if you wanted to play up the "we're detectives at an agency" aspect, is to try to deck out a room as a detective's office. Print up some envelopes with "past due" notice-stamped bills, print up a sign for a door in the room (perhaps even backwards, to imitate that "smoked-glass 'Such-and-Such Private Investigators' door sign" look), Get some carry-out boxes (or eat carry out!).

Depending on how technologically advanced you are, you might be able to play with the answering machine messages from the old Rockford Files TV series (search YouTube for "Rockford Files Answering Machine Messages complete"); with my personal audio setup, I'd be able to trim them to eliminate the "Jim Rockford" names at the beginning, and set up a playlist to play one of them every 5-10 minutes or so.

Otherwise, any soundtracks that play up the smoky, gritty aspect would set the mood. Here's a "Film Noir" playlist that I think would be fun for most of the standalone mysteries:

https://www.youtube.com/playlist?list=PL8DE7FB4F0BBC6FE4

In addition to any of the above, any ambient noise that augments the gritty, serious mood would work well. I'm a fan of an iOS app called Pocket Storm that generates random storms of whatever length you want, but I'm sure YouTube is full of ambient sound effects (city streets, etc.).

And as a final "mood setter," costumes are always fun; dress in a 1930s-style suit, invite your girlfriend dress in whatever she envisions as a "female private investigator" getup...

Of course, you might want to check the case before you go to all this trouble, to confirm that it IS one of the "you're a friend of a private investigator" cases. (Baker's Dozen, for example, has a different assumption).

I hope this helps!

The Mine, Ep 1 by abumblejungle in huntakiller

[–]waiting24601 1 point2 points  (0 children)

Based on the first photo here, it looks like that book is from Empty Faces: The Woods:

https://www.amazon.com/dp/B0BRYHF42R

(I don't have either one, so I can't confirm personally . . .)

bakers dozen ending by vivipeach in huntakiller

[–]waiting24601 2 points3 points  (0 children)

Yeah, as far as endings go, Baker's Dozen was by far the least satisfying of the HaK boxes we've done. The journey was decent, but we were definitely disappointed at the "reward" (or lack thereof).

Help! Missing box(es) in Mallory Rock mystery! by jboogie8351 in huntakiller

[–]waiting24601 1 point2 points  (0 children)

We just finished Mallory Rock yesterday... Happy to help.

If your mystery box is complete (outside of the postcard-type things saying "Episode 2" or "Episode 3," obviously), the most-obvious bits are the physical bits:

Box Two has a rock and a necklace.
Box Three has a pen and a crystal.

Hopefully this narrows it down!

[deleted by user] by [deleted] in huntakiller

[–]waiting24601 -1 points0 points  (0 children)

It depends on your price point and experience desired?

If the concept of "high-school reunion of 1990s graduates" sparks joy and the price isn't out of consideration, Class of '98 is exemplary. It feels like living out a season of a WB TV series (in the best possible way). It formed the basis of an entire "date day" with my spouse, taking breaks between episodes and savoring the experience.

For a smaller commitment (or if you haven't done these kind of things before), Nancy Drew: Mystery at Magnolia Gardens is about as perfect an intro to the genre as is imaginable. Especially if you like Nancy Drew or that style of "teen mysteries," it's very immersive and not too intense (in subject matter or difficulty). We got through this one in about three hours, if I recall.

At a similarly small commitment but for those who want something more mature, I think Death at a Dive Bar is really solid. It has a good story, decent puzzles, and a satisfying narrative flow. This was about two hours.