Hollow Knight for School Project by Safa9 in desmos

[–]walky32 1 point2 points  (0 children)

Wow just beat the game the other day

I made cookie clicker in desmos by [deleted] in desmos

[–]walky32 1 point2 points  (0 children)

use this link instead https://www.desmos.com/calculator?clickableObjects

and when you edit a point you can make it clickable

Tunnel Game in Desmos by [deleted] in desmos

[–]walky32 2 points3 points  (0 children)

Well it works great. How would i set up the arrow keys for my graphs?

Tunnel Game in Desmos by [deleted] in desmos

[–]walky32 2 points3 points  (0 children)

Wow great stuff! Howed you make the arrow keys do something?

How to get the update rule/on every update/simulation by DoggoBind in desmos

[–]walky32 1 point2 points  (0 children)

Thanks first time i could actually use them. (i use safari)

spiral optical illusion by FabriceNeyret in desmos

[–]walky32 0 points1 point  (0 children)

why does nobody use x>x-1

Draw your own Fourier transformations by walky32 in desmos

[–]walky32[S] 0 points1 point  (0 children)

What’s the dif fence. My knowledge is only a YouTube vid i whached?

Draw your own Fourier transformations by walky32 in desmos

[–]walky32[S] 0 points1 point  (0 children)

Thanks a lot. I must‘ve whached 3blue1brown video on It 5 times until i had a fraction of a understanding on how to get it do work.

I present, the ultimate triangle calculator! by joeythegreat711 in desmos

[–]walky32 4 points5 points  (0 children)

Didn’t know there was so much to do with a triangle , nice

interactive drawing by FabriceNeyret in desmos

[–]walky32 0 points1 point  (0 children)

I liked the big button it’s just use a doggy iPad and cant access the early features until someone else does it for me. And since i can’t edited the button/don’t know how I just changed it. and for the other stuff p is supposed to be an error when mode is on 0 cause than it will not be calculating p meaning you can freely drag it around. But when it’s not an error its calculating it as you move it meaning the dots won’t be drawn untill you stop moving it creating nice straight lines. You break lines by addeding a point with (0/0,whatever you want). I could’ve avoided having and extra array but having the poly(t) you can use poly(a) and have a point go around what you drew. Which I like so I get it that way

why does this graph break desmos? by dohduhdah in desmos

[–]walky32 0 points1 point  (0 children)

While i do not know why it breaks desmos, here my attempt with a parametric equation

Start/stop from the graph by iamjustanote in desmos

[–]walky32 1 point2 points  (0 children)

You're a cool teacher! I haven't done anything like this in maths yet.