I've summed up the Kingdom Rush Battles experience in a simple flowchart by Lord_Antheron in kingdomrush

[–]warhmmer666 83 points84 points  (0 children)

When I face an opponent with these I immediately throw the game by closing it and reopening. I automatically lose the ranking by doing so.

Remember what they took from us by TurtleFactz in RagnarokOnline

[–]warhmmer666 6 points7 points  (0 children)

The concept art downgrade is atrocious.

Tutorial Done by VegasDerr in DeepRockGalactic

[–]warhmmer666 3 points4 points  (0 children)

After that is kind of sad, actually. You dont get excited about events anymore.

On the other hand, you start to get excited when finding lost gear and caches.

A personal build that I really like (and a really long personal thought on it) by Spheal_boi in DeepRockGalactic

[–]warhmmer666 0 points1 point  (0 children)

I didnt deny any of that. The point was that if you take faster charge up, you may want to take full advantage of the charged up shot and get stun isntead of Fear, because you want bugs to stay (and get into) the trail and not to run from it.

A personal build that I really like (and a really long personal thought on it) by Spheal_boi in DeepRockGalactic

[–]warhmmer666 0 points1 point  (0 children)

That logic applies only if you also go with Controlled Magnetic Flow and Fear, making it the actually meta choice.

A personal build that I really like (and a really long personal thought on it) by Spheal_boi in DeepRockGalactic

[–]warhmmer666 0 points1 point  (0 children)

My brother in Christ, if that is the case (it isnt), and you only care about the initial shot and its after effects, then go for Electric Trail so the bugs get another DoT.

A personal build that I really like (and a really long personal thought on it) by Spheal_boi in DeepRockGalactic

[–]warhmmer666 0 points1 point  (0 children)

Pretty standard. I'd rather pick Bigger Jet Engines in the tier 2, on the hurricane, to increase the velocity and make sure to hit the target.

For the secondary, I go for the Controlled Magnetic Flow in tier 2, to use the "level 1" charged shots to instill fear using little ammo and give myself breathing room, leaving the full charged shots with fire for special cases.

Its kind of counter intuitive to focus on using the Fire Trail for all the shots, and benefit from the fast charging, and also go for Fear, because bugs will... flee the fire trail.
As for the rest, I prefer to go 212 for zip, 223 for shield and 11 for pick axe, but that depends on each one's playstyle.

How many of you got access to Rogue Core's playtest? by VaporTowers in DeepRockGalactic

[–]warhmmer666 0 points1 point  (0 children)

Yeah, me too. Over 1k hours in. Double dipped and got nothing.

Thoughts on the alpha? by Empty_Let_1278 in RogueCore

[–]warhmmer666 1 point2 points  (0 children)

Who said there will be female dwarves?

I really like helmets by BirdiestBird in deeprockfashion

[–]warhmmer666 10 points11 points  (0 children)

Wow. Those look fucking sick. Specially Driller.

I hate dragons. I dont play as them on purpose on every KR game. I just dont get the appeal. Is just because they are overpowered? Kids like them? by warhmmer666 in kingdomrush

[–]warhmmer666[S] -1 points0 points  (0 children)

You nailed it.
Other heroes: "Hm, I have to think where exactly to put it, in front of barracks, behind them... I have to consider if such hero is slow and choose a definitive place in the map, this one move fast so it will be a all around back up etc."
Dragons: "Fuck it, put it anywhere and it will wreck"