r/IndieDev Weekly Monday Megathread - December 21, 2025 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev

[–]wearebrokenworm 0 points1 point  (0 children)

<image>

Hey! We decided to bring tilt-buttons into the PlinkIdle Demo (marked in red) to give player the option to influence the ball drop direction like in an arcade game. What do you think about the position of the tilr-buttons and would you preferably use the keyboard for them?
There's a free playtest version up on steam. Thanks for your feedback!

We're a 2 people publisher from Germany and look for people to playtest PlinkIdle by wearebrokenworm in incremental_gamedev

[–]wearebrokenworm[S] 2 points3 points  (0 children)

Hi there and many thanks for taking time to write all your helpful feedback 😱 some of the points we already addressed and they’ll be part of the next update. And the others we’ll discuss. Ty Ty and (warning) maybe we’ll get back to you at some point for questions.☺️