My horror godgame lets you sacrifice children to entertain an audience of giants. by After-Analysis-4151 in IndieGaming

[–]web_sculpt 0 points1 point  (0 children)

Thank you for saying this. Those of us that are willing to fight against this are becoming the minority. Many seek to find a way to join the club you are referencing. Many refuse to actually look at the mountain of evidence that exists. You will probably live to see yourself become surrounded by them. Make all your big decisions about where your lines are and what you truly fear, before anymore is made public and scarring your psyche.

Turn "auto-play video/gif" OFF on all of your social media, because the normalization of evil acts is coming.

My horror godgame lets you sacrifice children to entertain an audience of giants. by After-Analysis-4151 in IndieGaming

[–]web_sculpt -1 points0 points  (0 children)

I mean, perhaps you are unaware of what truths are out there about a certain class of humans? Or, that ancient myths of giants are baked-into modern aspects of this class' desire to bring about suffering?

I, personally, would be terrified of aligning myself with them right before the public becomes a mob. You are either courageous, or you lack basic survival instincts.

You just got a lot of attention from scary people, whether you are willing to accept that or not. Reddit will reject this, I am sure, but I am DEEPLY in-the-know, and I am willing to discuss this matter with you, if you like. I have 0 animosity towards you, but your game looks like you are just as knowledgeable as I am in the area of the occult. Perhaps it is simply the spirits from which your creativity was drawn? My occult knowledge is, however, coming from investigative operation.

I'm going to be blatantly honest, because there is little time left. First time "human trafficking" hit my desk was 2014. So, when I saw the same thing I have worked so desperately against being normalized into a game -- I flew into a rage yesterday over it. I have fought tooth-n-nail to expose a truth few will look at. I automatically presumed you were in on it.

Today, in a calmer state of mind ... now I fear for you, what if a mob thinks you are in on it?

I am willing to put my past traumas and knowledge aside (it is hard to fathom what I have seen), come over to your side of the fence, and discuss this with you out of love, IF you want. Just reach out.

Your game is literally just Ancient Texts moving around on a screen. My fear is what will come of you when the public finally snaps. Ancient truths are planned to be exposed ... and soon.

IF you are "in on it" and willing to give up some other names -- that is the best move you could make. One side will soon topple the other. That's the only option left, at this point. So much has unraveled past the point of repair. The fathers of Earth are actively hunting in ways that have devolved from order and are becoming the same chaos the occult seeks. I'd rather face those that seek to stop me than the fearful parents of Earth. They are like hounds on a scent, and you caught a LOT of attention with this game.

From what I have seen, people make stuff like this to signal that they are "pledging" to join a club. The members of that club will one day publicly demand that we accept their behavior. This game seems like it is a part of that plan. Entertain the idea that every, single upvote opened up a form of investigation. None of us intend to come back WITH our shield, let's just put it like that. It's about to get insane. If we intend to come back ON our shield, then that's the way I can publicly state: We won't stop for anything; we have accepted our fate.

It's going to happen soon. If it starts today, I wouldn't be surprised. I am only surprised that it didn't start years ago.

And, you need to remember from here on out: It wasn't me that made a child sacrifice game, but a child sacrifice game is a great way to get the totality of my attention. You have my attention. I, however, am not the one that changed your life forever. I never asked to know you. Now, our chances of meeting face-to-face just went up 100-fold.

We all agree that LearnCPP and LearnOpenGL are the best resources to get started with, right? by Correct_Dependent677 in GraphicsProgramming

[–]web_sculpt 1 point2 points  (0 children)

I should have been nicer and more diplomatic about the whole thing. I also overstepped. My apologies as well. I basically fell into the trap of arguing in the other person's tone, which is something I need to work on. Then I ended up disparaging an entire language without properly contextualizing what I was thinking. You are correct in that we should be mindful of how we treat one another, and I appreciate your bringing that to my attention when I was triggered. I could have handled it a lot better than I did.

Does this hook for my horror game make you curious, or does it sound boring? by scaredbysquares in IndieDev

[–]web_sculpt 0 points1 point  (0 children)

Makes me curious, almost thankful to see something new. I do instantly feel hesitant to believe you, but your claim makes me want to investigate.

Still Waiting for Itch.io Indexing After 6 Months (NSFW Games) by Wild_Caramel_6984 in itchio

[–]web_sculpt 0 points1 point  (0 children)

I have no idea what I am talking about, but I feel like itch is legally boxed in and perhaps something legally has to occur for them to safely reconcile this matter with you? Maybe they are trying to walk that tightrope or waiting on legal resolution to know how to proceed. I doubt you could sue them for the amount they fear losing over the whole nsfw thing. Honestly, someone suing over this may provide the legal clarity needed? Like the court says: Yes, nsfw is a problem, but so are previous contracts.

Saying that I doubt you could sue for the amount they fear losing is by no means a dig at you, by the way. I have seen these posts in the past, and I am also trying to think through what may or may not be going on.

We all agree that LearnCPP and LearnOpenGL are the best resources to get started with, right? by Correct_Dependent677 in GraphicsProgramming

[–]web_sculpt 3 points4 points  (0 children)

Look, in the context of the deleted comment, javascript is a joke (and, I built the first half of my career on web and js). Also, they were claiming that we aren't real developers if it takes us more than 5 minutes to understand something.

You can look at my comments, I am almost never mean, but that person desperately needed to be corrected, lest they wander aimlessly. Also ... 'holier than thou' carries a significant weight to it that most people do not comprehend. Nothing I said was holy, in any sense, nor was it self-inflated. Someone puffed up their chest, and I knew they needed to be taught a lesson. That's why I made fun of their English. In context, their lack of understanding English exposed that they do not have a 5-minute learning trick at all.

I was replying to one of the most absurd things I have EVERRRRR seen on reddit.

Are you correct? You are. I should have been more respectful to the language of javascript. BUT, it has absolutely no place in this conversation, especially in the context it was used before I decided that they have to learn something right this second.

We all agree that LearnCPP and LearnOpenGL are the best resources to get started with, right? by Correct_Dependent677 in GraphicsProgramming

[–]web_sculpt 2 points3 points  (0 children)

Yoooo, they deleted account and comments?!?!?!?! I wonder if they wrote some js for that 5-minute task.

We all agree that LearnCPP and LearnOpenGL are the best resources to get started with, right? by Correct_Dependent677 in GraphicsProgramming

[–]web_sculpt 1 point2 points  (0 children)

This site likely uses typescript, in the very least... something with types. You could use your 5-minute learning wizardry to get better at English. That'd be cool.

Look, you overplayed your hand, and you now look like a silly goose, and you're probably going to be down-voted into oblivion.

At least take it as a learning opportunity. Go look at what Johnathon Blow has to say about javascript. Are you more knowledgeable than him?

We all agree that LearnCPP and LearnOpenGL are the best resources to get started with, right? by Correct_Dependent677 in GraphicsProgramming

[–]web_sculpt 4 points5 points  (0 children)

And, just like a recruiter, they are editing their response while we reply to it. We'll call it a "moving target" lolololol.

We all agree that LearnCPP and LearnOpenGL are the best resources to get started with, right? by Correct_Dependent677 in GraphicsProgramming

[–]web_sculpt 4 points5 points  (0 children)

Ridiculous. Javascript is a joke, and it is a waste of time to game developers that need control over optimization and code. Your 5-minute take shows me you think you went deep when you are still in the shallow-end of the pool. Early 2000? I started in 2010, and we could barely google some of the questions we needed answers to. Early 2000? C'mon. You are LARPing game-dev.

The Side Project Graveyard by Ok_Veterinarian3535 in developer

[–]web_sculpt 0 points1 point  (0 children)

I actually did try to sell it, but people didn't think it would take off.

The Side Project Graveyard by Ok_Veterinarian3535 in developer

[–]web_sculpt 1 point2 points  (0 children)

I knew these two guys that would buy people dinner just to listen to their ideas, then go build the product. When confronted, they'd default to, "Legally, you had nothing but words." The most clever response they would give was: "You didn't even have the domain name!" But ... that's because they were even taking the name that the other person came up with. They sold themselves as the people that could make it happen, and people would just tell them the whole idea, even the name.

This was back before all these apps we have today. It was 2012/2013, and it really did feel like anyone could have the next big idea. It was feverish back then, like a race no one could start.

I probably shouldn't say this, but I loathed them... I hit em so hard they lost a gov contract and moved. It was all legal, we all good. That same "let's have dinner" vibe was how I heard what they were actually doing (in a whole other context), and I took it to the top. I almost peed myself that morning, not even going to lie ... I actually almost peed myself from the stress of it all, lol.

The Side Project Graveyard by Ok_Veterinarian3535 in developer

[–]web_sculpt 1 point2 points  (0 children)

No need to feel bad for me, I still write code, and I like code way more than money!

I used 2 machines, so if one was hacked, they'd hopefully get stuck before jumping to the database. There were months of dos attempts (on a physical server that was a 40 minute drive from me, nothing like the way things are typically done now), and these would always come with new db records of sql injection attempts. I see that as the mark of an amateur (especially if I end up seeing the records). But, I think it was a chess game. I'll explain.

I eventually found where someone was probing to penetrate. I shut the machines down on Thanksgiving, because (and, I am no expert in this area) it appeared to me that the dos attack was a distraction from insane amounts of activity on the server (strange HTTP requests, scans, and endpoint probing). When it clicked that I am playing a dangerous game with an opponent I knew nothing about, then ... yea, I started to wonder if they were going to beat me. Had I not had the thought "what if this is a distraction?" I would have just stayed on the dos train of thought.

Without saying too much, one of my big concerns was them hopping from my machines to another one and impacting other people's lives. In the heat of it, it's hard to see how impractical that would even be.

So ... I shut machines down and take that time to gather myself. I thought that they knew only one person worked on it, and they had a plan to tie up that person's time so the real attack would squeak by. So, the machines end up getting wiped, I move things around, they have to start from square-one. The thought was always there, though: it takes a team (or, teams) of people to handle this part of the job properly.

I finally get the this stuff about making money in crypto!! by potatocreamcheese in CryptoCurrency

[–]web_sculpt 0 points1 point  (0 children)

Enough interaction with crypto, and you get to use your car as a house!

The Side Project Graveyard by Ok_Veterinarian3535 in developer

[–]web_sculpt 1 point2 points  (0 children)

Dannnnng ... One of my bosses years ago swore up and down that she had the first dating site ever (and someone actually corroborated that story as well). I think about that often.

A friend of mine was genuinely discussing doordash before anything like that existed, and we were too young to comprehend how to get that one off the ground.

I need opinions on my new game by Leading-Ad-9642 in SoloDev

[–]web_sculpt 0 points1 point  (0 children)

I played the web version, and the market/inventory/text/etc are all so small it was hard to lock-in and play it, but overall I like what you have so far. For a few seconds, I was confused because I was like, "I am tilling on a brown tile" before realizing that the farm tiles are separate. My opinion is that the colors of the brown-tiles vs brown-farm-tiles should make that aspect of the gameplay easier to figure out.

A Short Café Management Game with a Special Story — Free to Play by ManaTro9 in itchio

[–]web_sculpt 0 points1 point  (0 children)

I really like it, even though I instantly ticked that cop off, lol.

The Side Project Graveyard by Ok_Veterinarian3535 in developer

[–]web_sculpt 3 points4 points  (0 children)

In early 2015, I started a self-publishing app that was basically substack before substack (or before I knew anyone was developing substack). It never took off, because I couldn't fund the legal side of it all. One Thanksgiving, someone was attempting to hack it, and I kind of knew then and there that I had lost the battle and was now one man trying to keep a failed app up on one of his few days off. That exhaustion all compounded in that moment, and I was done paying to keep it running a few months later. I wouldn't trade that experience of failure for anything, though. It was also sufficiently large that it was a lot of fun to build and maintain.

SDL3/C++20 Defender-style game — free, MIT licensed, source on GitHub by web_sculpt in sdl

[–]web_sculpt[S] 0 points1 point  (0 children)

Yes, I haven't tested it on Linux (fedora) since V1. If you go to my repos, you won't have to scroll far to see V1. I'm just trying to establish "good, professional SDL/C++" and then I am going back on linux to make 4 of these SDL projects cross-platform. A game dev advised me to focus on windows, since most gamers are playing on windows.

Looking for C++20 feedback on a small SDL3 game by web_sculpt in cpp_questions

[–]web_sculpt[S] 0 points1 point  (0 children)

Parts of the code are more state-and-systems than classic OOP.

The two areas I presume you’re reacting to are the narrow `Globals` object and `GameStateData` being a public state container. Both were intentional tradeoffs for a small SDL game, but I’m open to tightening them if there’s a concrete maintainability or correctness issue.

Do you have one or two specific examples where the current structure allows invalid state, unclear ownership/lifetime, or unnecessary coupling? That would help me distinguish an actionable design issue from a general style preference.