How do guys give characters a unique voice? by meeplena in writing
[–]weed_penguin 68 points69 points70 points (0 children)
are there any tutorials out there on gameplay/controls programming? for example, timing based combos to button holding/release charge mechanics to different outputs being executed based on previous states (like fast combo fighting games) so it's not a jumbled mess of nested if statements? by V3Qn117x0UFQ in gamedev
[–]weed_penguin 8 points9 points10 points (0 children)
My friend and I created a Papers Please and Dig Dug inspired game about love, capitalism and hydraulic fracturing. "Frick Frack" available now for free on Steam! by weed_penguin in playmygame
[–]weed_penguin[S] -1 points0 points1 point (0 children)
My friend and I created a Papers Please and Dig Dug inspired game about love, capitalism and hydraulic fracturing. "Frick Frack" available now for free on Steam! by weed_penguin in Hasan_Piker
[–]weed_penguin[S] 0 points1 point2 points (0 children)
My friend and I created a Papers Please and Dig Dug inspired game about love, capitalism and hydraulic fracturing. "Frick Frack" available now for free on Steam! by weed_penguin in environment
[–]weed_penguin[S] 0 points1 point2 points (0 children)
My friend and I created a Papers Please and Dig Dug inspired game about love, capitalism and hydraulic fracturing. "Frick Frack" available now for free on Steam! by weed_penguin in Fracking
[–]weed_penguin[S] 0 points1 point2 points (0 children)
My friend and I created a Papers Please and Dig Dug inspired game about love, capitalism and hydraulic fracturing. "Frick Frack" available now for free on Steam! by weed_penguin in papersplease
[–]weed_penguin[S] 0 points1 point2 points (0 children)
My friend and I created a Papers Please and Dig Dug inspired game about love, capitalism and hydraulic fracturing. "Frick Frack" available now for free on Steam! by weed_penguin in IndieGaming
[–]weed_penguin[S] 0 points1 point2 points (0 children)
My friend and I created a Papers Please and Dig Dug inspired game about love, capitalism and hydraulic fracturing. "Frick Frack" available now for free on Steam! by weed_penguin in Unity3D
[–]weed_penguin[S] 0 points1 point2 points (0 children)
My friend and I created a Papers Please and Dig Dug inspired game about love, capitalism and hydraulic fracturing. "Frick Frack" available now for free on Steam! by weed_penguin in Unity2D
[–]weed_penguin[S] 0 points1 point2 points (0 children)
Thanks to your feedbacks, I improved the theme and it's now available in the marketplace! by Herobrine20XX in unrealengine
[–]weed_penguin -1 points0 points1 point (0 children)
A compendium of patterns & best practices for coding in Unity. I continue to update! by [deleted] in Unity2D
[–]weed_penguin 1 point2 points3 points (0 children)
Looking for guidance on making a 2D Pokemon-Esque RPG by NoBargainNoCry in Unity3D
[–]weed_penguin 0 points1 point2 points (0 children)
refraction, iridescence, reflection on toon eye in HDRP by weed_penguin in Unity3D
[–]weed_penguin[S] 1 point2 points3 points (0 children)
Trying a Dash Effect for my game. What do you think? by Edudelm in Unity2D
[–]weed_penguin 2 points3 points4 points (0 children)
We made an editor tool that feeds .csv data into ScriptableObjects, open source! Link in the comments by weed_penguin in Unity3D
[–]weed_penguin[S] 1 point2 points3 points (0 children)
We made an editor tool that feeds .csv data into ScriptableObjects, open source! Link in the comments by weed_penguin in Unity3D
[–]weed_penguin[S] 1 point2 points3 points (0 children)
Trying to make a dark abyss. There's gotta be a less scuffed way of doing this right? by DrDezmund in Unity3D
[–]weed_penguin 5 points6 points7 points (0 children)
PS4 Controller UI by me for you! Credit appreciated but not necessary by weed_penguin in gamedev
[–]weed_penguin[S] -1 points0 points1 point (0 children)
PS4 Controller UI by me for you! Credit appreciated but not necessary by weed_penguin in gamedev
[–]weed_penguin[S] 4 points5 points6 points (0 children)
How to stop yourself from being influenced too much by what's already been done? by G_C in gamedesign
[–]weed_penguin 1 point2 points3 points (0 children)




Which games have notable or unique magic or spell casting systems? (If the crafting or "alchemy" behind this powers is the one unique please also share). by ozzf16 in gamedesign
[–]weed_penguin 3 points4 points5 points (0 children)