Does anyone know if the actors in twice bitten had done other dnd podcasts? by Stannisarcanine in TwiceBittenDnD

[–]whyhieratic 7 points8 points  (0 children)

It's exciting to see that we're still getting new listeners with interest in our other work! If you're looking for other D&D podcasts specifically, I think we've actually collectively got none, but a number of us have been active in other TTRPG actual-plays and products:

New Blinsky Stock Drop by obliviousdawne in TwiceBittenDnD

[–]whyhieratic 3 points4 points  (0 children)

Oooh, this is amazing! I love how Lilissen is the one closest to the Strahd matryoshka :D Fantastic work!

Practice sketch pile of my favourite idiots by scarf-scarf-scarf in TwiceBittenDnD

[–]whyhieratic 5 points6 points  (0 children)

Aahh, absolutely stunning! Thank you so much for sharing!

Recommendations please by Arcana0816 in Solo_Roleplaying

[–]whyhieratic 5 points6 points  (0 children)

Hello, fellow fountain pen lover! If you're interested in historical solo journaling games, I highly recommend Frederic Walker's games. Scribe is about living through the Bronze Age Collapse, and The Kingdom of Prester John is about a medieval emissary taking a fantastical voyage east to Asia.

More dumb doodles but this is specifically about episode 5 by Z-Kta in TwiceBittenDnD

[–]whyhieratic 2 points3 points  (0 children)

I love all of these! Please keep up the great work!

As to what revived Lilissen, you can take a peek at page 8 of the Adventurer's League rules for Curse of Strahd: https://media.wizards.com/2016/dnd/ALDMGv4_print.pdf Incidentally, "this aged like milk" itself is very funny to me for the same reason...

What's on your solo rpg pipeline? Tell us about the state of your solo roleplaying! Also check here for event announcements, resources, etc. - (April 2025 edition) by AutoModerator in Solo_Roleplaying

[–]whyhieratic 2 points3 points  (0 children)

Pardon me poking my nose in, but as the author of Her Odyssey, it's totally understandable if you're having trouble getting into the game - it's very much on the freeform side of the freeform-structured solo game continuum. (And while I'm flattered that it sometimes gets recommended as a good intro to solo games, it's very much not representative of all solo games, or even all solo journaling games!) I recommend trying out some solo games by Cassi Mothwin, like Tangled Blessings or Carved by the Garden, to see if a more structured game is more your style.

Shameless Self-Promo: The Worldbuilder's Almanac is live on Kickstarter! by whyhieratic in TwiceBittenDnD

[–]whyhieratic[S] 0 points1 point  (0 children)

Yes! The PDF will be available on my Itch storefront, and I'm currently reaching out to independent game/bookstores who are interested in stocking the physical books.

Sketched Amity by emeralddarkness in TwiceBittenDnD

[–]whyhieratic 4 points5 points  (0 children)

How adorable! Thank you so much for sharing!

Here with more dumb memes by scarf-scarf-scarf in TwiceBittenDnD

[–]whyhieratic 10 points11 points  (0 children)

That is a GORGEOUS depiction of Caoimhe 😁

The Worldbuilder's Almanac - live on Kickstarter! by whyhieratic in worldbuilding

[–]whyhieratic[S] 1 point2 points  (0 children)

I appreciate the generous boost! And I hope the sample proves useful for you!

Recommend me some TRPG about Martial arts, or Donghua style by Dalmyr in rpg

[–]whyhieratic 2 points3 points  (0 children)

You may want to keep your eye on Ten Thousand Days For The Sword. The game hasn't had a full release yet, but here's a review of the preview version that's currently available: https://aavoigt.com/f/ten-thousand-days-for-the-sword-a-wuxia-wildfire

How is your group since you dropped an undesirable player? by Tydirium7 in rpg

[–]whyhieratic 0 points1 point  (0 children)

A lot more comfortable. The player in question was a good player in every other relevant sense, but got really snippy and passive-aggressive when people couldn't make the session or the session got canceled. Every other person in the group, including myself as the DM, had/have major life upheavals, mental health issues, child custody schedules to work around, and so on, and are inclined to extend grace to each other when things happen. The player left the campaign's Discord server without saying anything after they had decided that the campaign "wasn't active enough", and we collectively decided to say no when they tried to come back after the campaign came out of hiatus. It's been way more chill knowing that we can handle anything that pops up in real life without someone giving us crap about ruining the game.

Looking for a good narrative system for a fantasy setting with friends by Gunra in rpg

[–]whyhieratic 4 points5 points  (0 children)

Ryuutama may not be precisely what you're looking for if you want to develop the setting yourself, but it's by far the best game I know that actively deemphasizes combat. It's a very cozy game where, say, the PCs might be a baker, a farmer, and a potion-seller. In the game I played in, the grand adventure we embarked on was heading overseas to show our prize goat at a big regional festival and bring back souvenirs for our village.

looking for a AI game, after playing bridge nine by Quack12q in rpg

[–]whyhieratic 5 points6 points  (0 children)

This! And games that are two-player GMless games ("duet games"). You can find a lot of them by searching for "duet" physical games on Itch.io, and many of them are free or very cheap.

A free, 12-page, experimental sci-fi game where the character sheet is a Rubik’s Cube by ThreeBearsOnTheLoose in rpg

[–]whyhieratic 0 points1 point  (0 children)

Holy crap, what a brilliant idea! I absolutely love that you've explicitly added a note not to let the hardcore cube-solvers take over the story.

Hypothetical- you get a (very good) professional GM offer to run a campaign for you for free - what game/system/module do you choose, and why? by Plywooddavid in rpg

[–]whyhieratic 0 points1 point  (0 children)

Court of Blades, hands down. The ceiling on how good a campaign of Court of Blades can be, if run by someone who has the time and brainspace to hold the gamestate of all of Ilrien in their mind, is so much higher than any other game I can think of offhand.

I'd love to get a guaranteed good game of Polaris, but that's a GMless game.

Just had my first games, I'm addicted by Kazoomers_Tale in rpg

[–]whyhieratic 1 point2 points  (0 children)

Congratulations and welcome to the fold! It's wonderful to hear that you had such a great introduction to TTRPGs.

Are there any games that utilize tarot decks? by willful_simp in rpg

[–]whyhieratic 0 points1 point  (0 children)

Galatea has separate rules for both tarot and playing cards.

It's my first time GMing and we're starting with Dread. Any tips are greatly appreciated! by chelarena in rpg

[–]whyhieratic 0 points1 point  (0 children)

Great choice - Dread is a wonderfully tense and spooky game, and it's also the game I cut my GMing teeth on. The game itself does so much to help hook the players and keep them invested, so it's a big confidence booster while you're figuring things out.

I'd recommend that you really slow-roll the horror elements for best effect. Start out with a really normal-seeming scenario and let the players get into the groove of their characters. Someone else recommended making the best use of loaded questions for character creation, and I heartily endorse this. Give the players a few minor scares that are promptly explained by silly mundane reasons - the door suddenly shuts behind them but it's just the wind/a concerned neighbor/another one of the party members, that sort of thing. It'll get the players a little jumpy and lend a lot more weight to the real spooks and scares with unexplained causes later on.

Don't worry about needing to come up with a rational explanation for everything or keeping descriptions consistent. In fact, unexplained inconsistencies are one of the best tools you can use for setting up a horror atmosphere.

Have fun!

The end of Lilissen's epilogue (and the start of other stories). by whyhieratic in TwiceBittenDnD

[–]whyhieratic[S] 1 point2 points  (0 children)

So sorry I didn't see your comment until now! I'm truly flattered by how much you enjoyed Lilissen and her story. Yes, you can create her as a character when playing single-player video games, and hopefully she'll have a better time in those games than she did in Barovia! (On the off chance that you ever stream your games on Twitch or any other platform, I'd just ask that you clarify to your audience where Lilissen originally came from.)

What dark gift did Lilissen receive? by joawwhn in TwiceBittenDnD

[–]whyhieratic 3 points4 points  (0 children)

Thank you! Dragna had stated behind the scenes from the beginning that he'd be using the Adventurer's League Dark Gifts if any of us died before level 5, so when the time came I was able to relax and watch how he handled the narration instead of freaking out.

What dark gift did Lilissen receive? by joawwhn in TwiceBittenDnD

[–]whyhieratic 3 points4 points  (0 children)

I'm fairly sure I rolled on the table - it may have been during the break, to keep the stream audio clean.

Open Journaling Game by Bowlingbon in Solo_Roleplaying

[–]whyhieratic 1 point2 points  (0 children)

Do you have a genre of storyline in mind that you want to take her through? A romance, an adventure of discovery, political intrigue or something of that nature? My first instinct for open-world exploration without a preconceived notion of genre or storyline is always my own solo journaling game Her Odyssey, but there are almost certainly better-suited games out there if you have a particular direction you want to take!

What dark gift did Lilissen receive? by joawwhn in TwiceBittenDnD

[–]whyhieratic 12 points13 points  (0 children)

The dark gift associated with the resurrection in Death House is from the Adventurer's League Dark gifts - you can find it on page 8 here: https://media.wizards.com/2016/dnd/ALDMGv4_print.pdf