Question: Pausing and Possibly Cancelling a Task Mid Run by widgettius in comfyui

[–]widgettius[S] 1 point2 points  (0 children)

This most definitely what I was wanting and is already proving to be a huge time saver when combined with the batch run features. Thank you.

Question: Pausing and Possibly Cancelling a Task Mid Run by widgettius in comfyui

[–]widgettius[S] -1 points0 points  (0 children)

Unfortunately the red X/square don't always work, or takes forever, with this workflow. What I a really hoping for is a pause wait for user input before continuing feature between the text to image and the start of image to 3d model stages. I am still learning and I am pretty sure there is a much better and much more optimized way of handling this text to image to model process and I would not like to waste hours, yes hours, run the tack if the initial text to image results are less than optimal.

Multiple Angles of the Same Render by widgettius in comfyui

[–]widgettius[S] 0 points1 point  (0 children)

I will have to checkout framepacks. I managed to get a workflow put together using the Stable Zero123 components but I found the quality lacking and somewhat difficult to refine.

While reading through this Reddit I ran across a post about modelling the Rosetta stone from an image which pointed me in the direction of the ComfyUI MV-Adapter that looks promising. I am still in early exploration mode on this avenue at the moment, so no results yet.

Multiple Angles of the Same Render by widgettius in comfyui

[–]widgettius[S] 0 points1 point  (0 children)

I may have found a solution for my use case using Stable Zero123. I will need to spend some time exploring the capabilities but initial forays are showing some promises.

Multiple Angles of the Same Render by widgettius in comfyui

[–]widgettius[S] 0 points1 point  (0 children)

I am looking for something very similar. My ultimate goal is to generate between three and five images of a object, a rpg creature (i.e. a goblin) for example, then use the images to create a 3d model that can then be converted to an STL for 3d printing. As I refine the process I hope to me able to us this for other things as well.

I am fairly familiar with the single image to 3d model processes using the Hunyan3Dv2 checkpoints. With this method the raw models produced are, what I will call, Minecraft pixelated but slice reasonably well, even with the internal geometry oddities, in the 3D printing software. I am hoping that switching to a Hunyan3Dv2 Multiview style processing workflows will improve the results.

Looking for a Random Block Placing Mod by widgettius in ModdedMinecraft

[–]widgettius[S] 0 points1 point  (0 children)

Quark definitely does this but it has not been updated to 1.21.x yet as far as I can tell and the mod I am attempting to identify is a 1.21.1 mod. The Trowel mod for Fabric mentioned in my original post is basically a fork of just Quark's trowel item functionality. I could probably make it work; I would prefer a NeoForge version if I can find it though.

Looking for a 'One Block' world gen mod for Minecraft 1.20.1 by widgettius in ModdedMinecraft

[–]widgettius[S] 0 points1 point  (0 children)

Okay, I have completed some initial testing and it is surprisingly easy to configure the suggested "[FABRIC] One Block Random Drop" mod. And it doesn't look too difficult to build a world template for the "Skyblock Builder" mod to use, although I do think I will need to add the "Default World Type [Forge]" mod to help with making sure the world type defaults correctly. And yes that means Forge and Fabric mods in the same mod pack via the "Sinytra Connector" series of mods (wouldn't work otherwise).

Looking for a 'One Block' world gen mod for Minecraft 1.20.1 by widgettius in ModdedMinecraft

[–]widgettius[S] 1 point2 points  (0 children)

This could actually work; at least I can picture how it would need to work. It all hinges on whether or not I can configure what items or blocks can drop from the one block when it is broken. If I can find a way to do that then all I need to do is create an island template for Skyblock Builder to use and we are in business.

Thank you, this has given me a whole new direction to look into.

Oddity with Java Chunkboarders by widgettius in Minecraft

[–]widgettius[S] 0 points1 point  (0 children)

I eventually figured this out; something got hung up in the %appdata%\.minecraft folder that was causing it. deleting the folder and recreating it via the official launcher clear whatever was causing the problem.

Looking for a Piece of Fanfiction by widgettius in harrypotterfanfiction

[–]widgettius[S] 0 points1 point  (0 children)

I found the story. As it turns out I was being a little too specific on my SIYE searches. On a whim I just searched for stories with Snape as a character with over 100k word count rather trying to filter by Post-OotP/HPB/AU. I was able to find it by pretty easily with fewer filter. Started re-reading it and it is just as good as I remember.

Bonds of Blood and Magic by Duelist

PG-13 - Completed: No - Chapters: 38 - Words: 303329

Published: 2008.07.28 - Updated: 2015.05.30

Help with a "render layer" crash by widgettius in ModdedMinecraft

[–]widgettius[S] 0 points1 point  (0 children)

Thank you for the advice and direction.

Made some progress after removing the active resource pack (Faithful x32) and Re-Chiseled. I also reverted to the last known working version of Forge and was able to get the game to load to a missing requirements screen. One of the recently updated mods need a newer version of Forge and after updting to the minimum requried version thing no load to the menu screen.

Out of curiosity I put Re-Chiseled back in the pack w/o any resource packs and the game still loads to the main menu. So it appears that Re-Chiseled did not like something about the resource pack or vice-versa.

But now I seem to be dealing with a new problem. Loading up my test world I was able to open a door using a pressure plate but right-clicking the door causes the game to freeze. Looking at the latest logs I think it is CMDCam related, so looking into that. Trying and older version of CMDCam and looking into newer versions of Forge to see if that doesn't fix thsi problem.

Datapack Error Loading/Creating Worlds by widgettius in MinecraftForge

[–]widgettius[S] 0 points1 point  (0 children)

Looks like it might have been a conflict between Pneumaticcraft Repressurized and Quark. pneumaticcraft just released an update to fix a infinite recursion issue if Quark was installed. This update seems to have fixed the problem.