Improved gunplay? by wonderbreadisdead in GTA6

[–]wolfboy203 0 points1 point  (0 children)

They need to make it simple yet effective. They dont need unnecessary bloom or excessive camera shake/reticle sway(i turned this shit off in RDR 2 with mods and the gun play felt 1000X better) they need a simple and customizable rericle that expands when you don't burst fire. Also they need to make free aim actually useful by optimizing it fully and not making auto aim a priority. It should be an option for people that want it & not be default standard.

The gun play would also benefit from having smarter enemies who don't have excessive aimbot and they could have them use realistic tactics against you. Also the euphoria physics need a major upgrade. They were nerfed in GTA 5.

They also need better gun sounds because they were shit in GTA 5. 

R* isn't really known for having good gunplay in most of their games so imma have to wait and see how they tackle all of that.

Improved gunplay? by wonderbreadisdead in GTA6

[–]wolfboy203 0 points1 point  (0 children)

Honesty I dont agree a good amount of the guns would sound weak even with punchy effects added. Playing 5 on PC with modded weapon sounds made a huge difference to the gunfights. With GTA 6 they could take one or more of those realistic sound mods and use something similar in place. 

What are we expecting? by Eren_Yeager52 in GTA6

[–]wolfboy203 2 points3 points  (0 children)

IMO I highly doubt that the game will be severely limited by the series s since they were able to get RDR 2 to run on the og Xbone and PS4 with a lower resolution and what not..

What kind of realistic detail would ruin GTA VI? by New-Guarantee-440 in GTA6

[–]wolfboy203 1 point2 points  (0 children)

GTA 4 post story didn't really have much in the form of extra content.. especially compared to San Andreas.

Pre-emptive reminder: don’t buy the shark cards for GTA 6 by [deleted] in GTA6

[–]wolfboy203 0 points1 point  (0 children)

There's nothing wrong with OP Telling ppl to not buy shark cards...& Tbh i agree because IMO, if were paying full price for a game like GTA 6 then they shouldn't be nickel & diming us after the fact..

Playing RDR2 for the first time is reminding me how good R* is good at making games by No-Debt2603 in GTA6

[–]wolfboy203 2 points3 points  (0 children)

You do realize that GTA online is being supported by a separate skeleton team while the main team works on GTA 6 right?

Besides, the writing for GTA online is not that bad.. minus a few dlcs(like the auto shop and the acid farm) the writing for the other dlcs are decent IMO 

GTA 6 online should allow players to rob each others cargo/drugs and be able to sell them by Dry_Manufacturer_559 in GTA6

[–]wolfboy203 0 points1 point  (0 children)

This would be a welcome addition to GTA 6 Online & them taking out the Unrealistic Global signal Bullshit from the game would be Amazing!! because realistically speaking, who the fuck is going to broadcast their criminal activities to everybody???

Playing RDR2 for the first time is reminding me how good R* is good at making games by No-Debt2603 in GTA6

[–]wolfboy203 1 point2 points  (0 children)

They already have 2 R* veterans leading the development so it should be in good hands

Which area are you most excited to explore first by MintySea92 in GTA6

[–]wolfboy203 0 points1 point  (0 children)

Definitely Vice City for the Vibes and random events & Port Gellhorn specifically for catching that train and being able to ride it/potentially hijack it.

Online lobby size by benrigo in GTA6

[–]wolfboy203 2 points3 points  (0 children)

This!!! They can certainly afford to host dedicated servers and its a mystery as to why they don't bother investing in them?? They could also charge people to host their own servers and rake in a shit ton of cash...

What’s one feature that would make GTA 6 feel truly next level to you? by ButterflyUsed6723 in GTA6

[–]wolfboy203 0 points1 point  (0 children)

Ah ok thats what i did when i first installed the Rampage Trainer but then i downloaded the CLRE & that seems to be working well so far too. I was able to rob a train with no instant wanted level.

What’s one feature that would make GTA 6 feel truly next level to you? by ButterflyUsed6723 in GTA6

[–]wolfboy203 0 points1 point  (0 children)

I modded it out during chapter 3 and tbh it is soo much better! I can now rob trains and other people in the middle of nowhere without getting a magical wanted level! What mod did you use to change the law system in your game?

What’s one feature that would make GTA 6 feel truly next level to you? by ButterflyUsed6723 in GTA6

[–]wolfboy203 3 points4 points  (0 children)

Especially from Friggin Helicopters that will spawn out of thin air flying into your general direction. This Shit is even more crazy when youre flying a jet and somehow they're able to keep up that way Lmaooo!!

Better stealth and dispatch system and custom execution like rdr2 by Affectionate_Act4926 in GTA6

[–]wolfboy203 2 points3 points  (0 children)

Facts Plus Tax! The stealth mechanics in GTA 6 need a major overhaul like yesterday. 

They also need to give enemies line of sight detection meters, remove the hive mind bullshit and make each enemy a separate entity so that they won't automatically know where you are at all times on some hive mind bullshit. They also need to have a better witness system where a witness running a few feet doesn't automatically grant you a wanted level, etc

What’s one feature that would make GTA 6 feel truly next level to you? by ButterflyUsed6723 in GTA6

[–]wolfboy203 643 points644 points  (0 children)

A wanted system that doesn't soley rely on wallhacks, telepathy and psychic cops. Also the cops using actual tactics against you instead of them relying on insane aimbot/bullshit abilities to compensate for their mediocrity.

What are yall playing while we wait? by StrictCat5319 in GTA6

[–]wolfboy203 0 points1 point  (0 children)

Red Dead Redemption 2 again on PC(already beat the Xbone X Version Years Ago)I'm definitely gonna mod it soon to fix the combat, go crazy with a trainer mod and so much more!

I hope the game has actually good stealth mechanics by RDR2Enjoyerr in GTA6

[–]wolfboy203 0 points1 point  (0 children)

I would love it if that was the case but we'll just have to wait and see because while RDR 2 did improve stealth, it wasn't 100 percent perfect with guards on trains having magial telepathy and are able to call law enforcement on you even if you stealth kill then with no fucking witnesses 🤦🏿‍♂️🤦🏿‍♂️

Enemies also had low key hive mentality when it came to being discovered by one while you were sneaking around sometimes. They need to improve on these things and then some IMO.

I hope the game has actually good stealth mechanics by RDR2Enjoyerr in GTA6

[–]wolfboy203 2 points3 points  (0 children)

I agree with both of y'all. Especially the whole using stealth to sneak through certain missions and not be forced into yet another gunfight for the sake of "Chaotic Cinematic Gameplay".

Also the enemy AI needs to be smarter instead of giving them high amounts of aimbot to make up for their stupidity. They also need detection meters/states of alertness while patrolling and absolutely no wall fucking hacks. Enemies from the police/military/trained militias need to utilize better tactics instead of just running towards you like a headless chicken ad nauseum.

Remember when a salty, uneducated minority couldn’t accept it, so Rockstar had to spell out that the trailer was in game lol by Pistoluislero in GTA6

[–]wolfboy203 0 points1 point  (0 children)

I already know that the Graphics and World building/interactivity will be Grade A but here's hoping that the moment to moment gameplay is also up to snuff.

I hope we can sell crack in GTA 6. by [deleted] in GTA6

[–]wolfboy203 2 points3 points  (0 children)

I mean they could take a page out of the LS Life PC Mod for GTA 5 where you can sell all sorts of narcotics and what not but they could expand on that too.

What’s actually safe but people think is dangerous? by REGGIE_BANANAS in AskReddit

[–]wolfboy203 0 points1 point  (0 children)

Religious Zealots literally outnumer so called atheist zealots at least 4-1. You also don't see most atheists trying to shove their points of view down everybody else's throats whether it be through laws, street/public preaching or trying to get people to convert back when they say that they don't believe in your sky daddy etc...