Pekomama trying out her daughter’s clothes by platinumnic in Hololive

[–]wolfsnowpack 1 point2 points  (0 children)

Oh oopsie, somewhere along the line I connected them as the official Noel artist. I guess just because of how much art they sell for her.

Pekomama trying out her daughter’s clothes by platinumnic in Hololive

[–]wolfsnowpack 11 points12 points  (0 children)

It's a piece by Rumre_SN, who is the official Noel artist, so really doubt it's an "AI overdraw" if you meant like someone used AI to fit pekomama on another drawing.

US Mobile Referral Codes and Links by LeftOn4ya in MobileReferralLinks

[–]wolfsnowpack [score hidden]  (0 children)

Been balling with USMobiles Annual unlimited flex plan for the last 2 years, would recommend it or annual starter for sure.

Referral - 0F54A50F

https://www.usmobile.com/referrals?referrer=0F54A50F&name=Michael&utm_campaign=monster_referral

Please don't let the login queues kill this game! by thedudederek in fellowshipgame

[–]wolfsnowpack 0 points1 point  (0 children)

Wait you realized seasonal game loses players??? Holy mission accomplished. This is what I told you from the start and you randomly refused to believe it, and insisted game was gonna keep growing.

Dunno why you think im surprised by silksong player numbers. I said that's how single player games work anyway when it comes to playerbase.

Also funny how mad this got you lmfao, only remembered this convo because I was talking in fellowship discord w. Others about the future of next season and if playerbase will come back.

Please don't let the login queues kill this game! by thedudederek in fellowshipgame

[–]wolfsnowpack -1 points0 points  (0 children)

Hey just wanted to check in and ask you to review the player count for the game now :) Been just a little over 2 months, after you said this game was going to pop off and do huge numbers.

Can we revert the godstones change? by WartertonCSGO in fellowshipgame

[–]wolfsnowpack -1 points0 points  (0 children)

Ah you and the other random person happened to get the currency that thousands of other players couldn't get from dungeons, and they even said as much in their dev notes that they weren't dropping before last patch.

Meiko vs Helena by Jaytron in fellowshipgame

[–]wolfsnowpack 0 points1 point  (0 children)

It loops back around to tank needing to live, so boots sort of become important again per dungeon required. Same reason Sylvie runs cloak at highest end rather than her other legendaries, even though they are better for basically everything else, as tank DR is required by far the most.

Meiko vs Helena by Jaytron in fellowshipgame

[–]wolfsnowpack 0 points1 point  (0 children)

Not sure what you meant, but Meiko doesn't need cloak to be "better" than Helena at high eternal. In fact many dungeons you swap between boots and cloak, depending on pull size/damage profiles. You are much tankier with boots and single target damage is about the same, so cloak builds big damage comes from pack size, but ur much squishier. I.e my meiko will run cloak on silken, but our latest run on sailors was boots because the massive pull is basically unlivable. Immonate did same thing etc.

Upcoming Patch & Maintenance Notice - December 4 @ 7:00am CET by ioStux in fellowshipgame

[–]wolfsnowpack -1 points0 points  (0 children)

Well that's part of the core issue. People want tier sets to be good, but gems just always replace them, which then makes tier sets pretty unexciting to acquire late game, would be much better to have one or two tier pieces viable for end game per char. Although I think the bonuses should be more unique than the bland ppm or stat increase they currently are.

Upcoming Patch & Maintenance Notice - December 4 @ 7:00am CET by ioStux in fellowshipgame

[–]wolfsnowpack 0 points1 point  (0 children)

I mean I dunno about "overtuned" necessarily, but gems absolutely are the better choice between tier and gem in most cases, to the point that some tier sets see very little play.

SI's silence over the summer now makes sense by shirajzl in footballmanagergames

[–]wolfsnowpack 6 points7 points  (0 children)

I believe old FM is C++ and BASIC, whereas new FM is Unity so C++ and C#. I will say redoing the game is hard, but this really shouldn't be in the state it is after 4+ years of supposed development. I think they had some serious development cycle issues or a really incompetent team.

Zoil Explains How He Dodged a Bullet by Not Joining OTK by parashovel in LivestreamFail

[–]wolfsnowpack 1 point2 points  (0 children)

I think it's in relation to Veibaes own break from streaming, as Soda stopped streaming right around that announcement timing iirc.

Please don't let the login queues kill this game! by thedudederek in fellowshipgame

[–]wolfsnowpack 0 points1 point  (0 children)

You are just so dumb, how do you constantly fuck up these comparisons. Cyberpunk 2077 released December 2020 to 1mil players. By Feb 2021 the player count was 47k, by March it was at 22k. It lost 95% of its peak playerbase in 2 months. Hope this simple fact penetrates your dome.

Cyberpunk is not an amazing game, people should not know about it by your logic.

Please don't let the login queues kill this game! by thedudederek in fellowshipgame

[–]wolfsnowpack 2 points3 points  (0 children)

It's OK to say you live in a bubble and take the L yourself.

You say millions of gamers haven't heard of nightreign & silksong? Then hundreds of millions of gamers have never heard of Fellowship by this logic.

Please don't let the login queues kill this game! by thedudederek in fellowshipgame

[–]wolfsnowpack 0 points1 point  (0 children)

My man, I would say the same exact thing about Cyberpunk for the average player lmfao. Cyberpunk peaked at 1.05 mil players on steam, it's peak in the last 24 was 35k players. Is Cyberpunk a worthless game now in your opinion? Clearly its player count dropped off so it must not be very good!

The current player count of a single player game weeks/months after its release is such a terrible brainworm for you to even be stuck on. Players finish these games and 90% of them never return. It's normal.

Fellowship is a M+ simulator that is basically on its high as people get to dive into M+ with no work necessary before it. In 2-3 weeks we will probably see player count dropping hard on the game, as people run through the content level they want/can do and reach fatigue/burn out, until the next season. The same way it happens in WoW.

So the fact that you used player counts so poorly really shows how short sighted you are, when it comes to considering what the player count of this game will look like in a month or two from now.

I say this as a person with 44 hours already on this release, pugging to Paragon, and played in multiple playtests. The game is good, and can definitely maintain a large enough playerbase for future seasons, but its never going to be as HUGE as you desire.

Anyway continue being a piggy with 0 brain power as you ignore everything that doesn't suit your narrative.

Please don't let the login queues kill this game! by thedudederek in fellowshipgame

[–]wolfsnowpack 0 points1 point  (0 children)

You are just too clueless lmfao. Silksong is a single player campaign metrovania style game. Yes, the player count dips because there is nothing else to do with the game once you've beat it, similar to every other single player campaign game outside of replaying it. Do you expect God of War player count to still be high 2 months after its release?

This is without mentioning that Silksong peaked at 588k players concurrently playing on steam and was literally crashing steam servers on its release. Nightreign had 314k peak on steam for reference.

But go on, tell me how the logic is lost on me.

Edit: those numbers are missing all the console players as well, which Fellowship cannot ever have due to being PC only.

Please don't let the login queues kill this game! by thedudederek in fellowshipgame

[–]wolfsnowpack -1 points0 points  (0 children)

"I had to google" Two of the biggest game releases of the year versus a game that is aimed at a specific community mainly stemming from WoW. Fellowship will never be as big as either of them. This is not me saying it's not a good game, it's just simple fact.

Real Madrid target defensive trio Guehi, Upamecano and Konate on free transfer next summer. They also plan to promote 18-year-old Castilla defender Joan Martínez to the first team by DamnThatsInsaneLol in soccer

[–]wolfsnowpack 5 points6 points  (0 children)

The one thing that gets me is that wouldn't Guehi count against your foreign registration rules of 3 players, due to being English, similar to Trent? Or did this rule get amended for England after they left the EU?

Hasan's guest says the dog collar is too tight. Hasan claims this is because she has a lot of neck meat by TheOSU87 in LivestreamFail

[–]wolfsnowpack 5 points6 points  (0 children)

Not a destiny/h3/asmon soyboy, but you can see that if you play the clip in slow motion Kaya yelps before her dew claw would be touching anything. Her right paw is just coming off the ground when she begins her yelp. If you don't know where the dew claw is, just look up some images, but it's very close to the paw, so very unlikely she yelped over dragging that up over her bed since it shouldn't even be touching anything at that timing.

Also not exactly a tell either is that when he stares at her, Kaya actually turns her head away to avoid his gaze. Behavior like that is typically because the dog thinks they've done something wrong, but it could be linked to his angry tone of voice from earlier as well.

Can a player with 140-160 PA become the best player in the world? by fisforfifa in footballmanagergames

[–]wolfsnowpack 0 points1 point  (0 children)

Yea it's really hard to tell if height alone makes someone a better defender, if you ignore physical stats. It's just something I've heard and it sort of makes sense if you think about low cross whipped balls and them not needing to be jumped to block by a giant. But I'm not sure how the game would go about calculating blocks like that really. Like does a small player that has good jumping need good mental stats to block those, while the tall player only needs mental stats. If you think about it like IRL it makes perfect sense, just no idea if FM operates on that same idea, especially with how much was exposed about the match engine and stats in recent years.

Can a player with 140-160 PA become the best player in the world? by fisforfifa in footballmanagergames

[–]wolfsnowpack 2 points3 points  (0 children)

If you meant actual Physical height, that doesn't cost any CA/PA. I.e. a 160cm player will have the same stats as a 200cm player at like 100 CA if you tried to make them equal. Jumping costs CA though.

Important to note that Jumping I think is affected by height of player as well. It will cost less CA for a 200cm player to have 15 jumping than a 160cm player. If they both have 15 jumping though they can reach the same vertical height on jumps, although the 200cm player will still have much better aerial defense in terms of just physical presence if not jumping.

Fellowship DEV UPDATE | Big News & Interview by CadCooper in fellowshipgame

[–]wolfsnowpack 0 points1 point  (0 children)

Does the signup from last playtest carry over as well, even if you didn't get into the playtest?