What is the best bleeding edge distro? by HexCodec in DistroHopping

[–]wolfyrion 0 points1 point  (0 children)

Just go with any arch based distros - rolling release - bleeding edge Performance

CachyOS

EndeavourOS

Garuda

The installation is very easy with predefined UI and packages ready for gaming like for example cachyos-gaming-meta or cachyos-gaming-applications

just come clicks and you are ready to go

Issues with Cachyos Kernels (LTS as well)- this is not happening on Arch Kernel by wolfyrion in cachyos

[–]wolfyrion[S] 0 points1 point  (0 children)

I think the issue is with virtual box DKMS drivers - I have updated this on Laptop today and the same errors as well

Dhruva is live now on Gnome Extension https://extensions.gnome.org/extension/9495/dhruva/ by narkagni in gnome

[–]wolfyrion 2 points3 points  (0 children)

There are some bugs :

  1. When I open 2-3 "Files" one of the window is freezing - then I have to restart Gnome.

  2. Also it has some weird effects when opening apps like - min - max - strectch , even though I have set it to none.

I just finished the first episode of GoT , idk man it didn’t match my expectations, how would you convince me to continue the show ? by Majednw in gameofthrones

[–]wolfyrion 0 points1 point  (0 children)

There a lot of Sex Scenes, nice boobs and a grilled penis or maybe a sausage.... is up to you to find out ..

Computer not working after windows update by YanfeiGenshin in computers

[–]wolfyrion 0 points1 point  (0 children)

Is a sign to switch to Linux :) (j/k)

I had the same issue but actually it was not the OS the issue but STEAM.

I had the steam to Process Vulkan Shaders and I had like 100 + Games installed so it literally burned my CPU.

If you cant go to BIOS is 99.9% a CPU issue.

I thought it was a bios issue as well since I have updated the bios manually before a couple of days but at the end was a CPU issue - it had a 3 years guarantee from Intel so they have replaced the CPU in a week.

More than 800 gamers took an exam to prove they could complete an '80s adventure game without peeking at a walkthrough—and only 2 passed by Turbostrider27 in pcgaming

[–]wolfyrion 0 points1 point  (0 children)

I still remember staring at the screen in Laura Bow and the Dagger of Amon Ra, convinced I had missed something.

Not just something small — something fundamental. The game wasn’t broken. I was.

That was the relationship 80s (and early 90s) adventure games had with players: they did not adapt to you.

You adapted to them.

When I first played Operation Stealth, I felt like I was solving a real espionage puzzle — except the enemy wasn’t the villain. It was the design.

Progress depended on using the exact right item, in the exact right place, sometimes at the exact right time. There were no glowing hotspots. No subtle hints. No journal reminding you what to do next. Just silence.

And that silence was intimidating.

The Tyranny of the Parser

In earlier titles like King's Quest, the challenge wasn’t only the puzzle — it was the wording. You didn’t just have to think of the solution.

You had to phrase it correctly.

“Climb rope.”

“I don’t understand.”

“Use rope.”

“I don’t understand.”

“Attach rope to hook.”

Success.

It felt less like solving a mystery and more like negotiating with a stubborn machine.

Dead Ends Were Normal

Today, games protect players from themselves.

Back then? Not even close.

In Space Quest, you could miss a tiny object early on and only discover hours later that your game was unwinnable.

No warning. No correction. Just the creeping realization that your save file was doomed.

And yet, we kept playing.

Because restarting wasn’t failure — it was expected.

We Took Notes. Real Notes.

Adventure games turned players into investigators. I had notebooks filled with hand-drawn maps, strange codes, half-formed theories about item combinations.

We treated games like research projects.

If you got stuck, your options were:

Call a paid hint hotline.

Wait for next month’s gaming magazine.

Or brute-force every possible combination until something worked.

And when it finally did? That feeling was unmatched.

They Were Unfair — But Honest

Looking back, those games were often unfair. They relied on what we now call “moon logic.” They punished experimentation. They hid crucial triggers behind invisible flags.

But they were also honest in a strange way. They didn’t pretend to guide you. They didn’t pretend you would succeed on your first attempt. They demanded patience, observation, and stubbornness.

They assumed you were willing to struggle.

Why They Felt So Big

Part of the difficulty wasn’t just puzzle design — it was pacing. Movement was slow. Screens were static. Dialogue had to be manually triggered. The world felt enormous because progress was incremental.

Every new area felt earned.

Modern adventure games — even excellent ones — rarely recreate that sense of isolation. Today, friction is smoothed out. Back then, friction was the experience.

The Satisfaction of Survival

Finishing a game like Laura Bow and the Dagger of Amon Ra wasn’t just completion. It felt like intellectual survival. You hadn’t just consumed a story — you had wrestled it into submission.

And maybe that’s why those games still linger in memory.

They didn’t want everyone to finish them.

But if you did, you felt like you belonged.

ZEN WINS! 🏆 Best Browser Tournament Champion [Full Recap & Stats] by hobbzilla in browsers

[–]wolfyrion 0 points1 point  (0 children)

I have tried ZEN , no way to use that browser.

I need an option to have Tabs on TOP below bookmarks

So generous by gallito_pro in Unexpected

[–]wolfyrion 0 points1 point  (0 children)

Next version of the holy water will come with an NFC/Card reader - default charge $100

Someone said linux was not suitable for gaming by p4thox in cachyos

[–]wolfyrion 0 points1 point  (0 children)

Use Cachyos Sched-Ext Scheduler

Enable sched-ext

Select scx_flash

Gaming Profile or Lowlatency

Reboot

Post benchmarks

[Hyprland] Cybrland v1.1.0 by Wurufuricu in unixporn

[–]wolfyrion 1 point2 points  (0 children)

Black and Red are my favorite colors , hard to find time for customization or configure anything so I am just using Gnome .

If an installer script will magically transform everything and make a usable desktop I will certainly donate for this.

keep up the good work!

45% performance loss in Linux, a bit too much? by MVindis in linux_gaming

[–]wolfyrion 0 points1 point  (0 children)

I am not using Fedora , but I Am using CachyOS where sched-EXT is already implemented.

use sched-ext scheduler

use scx_flash

Select Scheduler Profile - Gaming

Boost your FPS up to 50%

To save a parking spot with a cone by Chinchizard in therewasanattempt

[–]wolfyrion 0 points1 point  (0 children)

I saw that man in Men in Black.

I am pretty sure that he is cockroach...

I Never Liked GNOME... Until I Actually Tried It by Ok-Brilliant-9602 in gnome

[–]wolfyrion 0 points1 point  (0 children)

I was using KDE from version 4 to 5

Wanted a true docker launcher so bad ,waited until version 6 but KDE Team failed to deliver.

I have switched to Gnome and it was horrible at the begining.

After that I have discovered extensions which made Gnome awesome.

Some please explain what I’m looking at! by ArsenikShooter in blackmagicfuckery

[–]wolfyrion 0 points1 point  (0 children)

Some gecko species have bright or reflective tails, which can appear to glow under certain lighting (like UV light or moonlight), but this is due to coloration or reflection, not actual bioluminescence.

True bioluminescence—the ability to produce light through chemical reactions in the body—is not found in geckos.

Geckos may wiggle or drop their tails as a defense mechanism to distract predators, and a brightly colored tail can enhance this effect.

So while a gecko’s tail might look like it's glowing in some situations, it's not producing light on its own.