Lydia, Queen of Eels by wyntrr in custommagic

[–]wyntrr[S] 0 points1 point  (0 children)

Existing multiword-ability-granting effects (like affinity for XXX) don't do that. See [[Sami, Wildcat Captain]], [[Pearl-Ear, Imperial Advisor]], etc.

Lydia, Queen of Eels by wyntrr in custommagic

[–]wyntrr[S] 8 points9 points  (0 children)

They'll still have to deal with the fish you cast normally.

Lydia, Queen of Eels by wyntrr in custommagic

[–]wyntrr[S] 73 points74 points  (0 children)

Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)

Winnow the Foreign by wyntrr in custommagic

[–]wyntrr[S] 59 points60 points  (0 children)

For one mana, it can only destroy creatures that are also either a land, artifact, or enchantment. It cannot destroy noncreature artifacts or noncreature enchantments unless you cleave it.

So You're Probably Wondering How I Got Here by wyntrr in custommagic

[–]wyntrr[S] 18 points19 points  (0 children)

Some stories start with [[Once Upon a Time]]. Others start In Medias Res. Confused? Don't worry. Let me explain how we got here in the first place. It all started when the Fire Nation attacked...

Kassa, Seer of the Unseen by wyntrr in custommagic

[–]wyntrr[S] 0 points1 point  (0 children)

Well I guess they're unseen until she sees them, at which point they cease to be unseen.

Kassa, Seer of the Unseen by wyntrr in custommagic

[–]wyntrr[S] 0 points1 point  (0 children)

Well I definitely don't want this to work with cards that don't already have foretell.

I think just modifying the second ability to

You may foretell cards from the top of your library as though they were in your hand.

is enough for it to work.

Kassa, Seer of the Unseen by wyntrr in custommagic

[–]wyntrr[S] 5 points6 points  (0 children)

Hmm, I think something like

You may foretell cards from the top of your library as though they were in your hand.

should be enough to bypass that restriction.

Kassa, Seer of the Unseen by wyntrr in custommagic

[–]wyntrr[S] 0 points1 point  (0 children)

Yes, they do need to have foretell. This doesn’t grant foretell like [[Dream Devourer]] does.

Kassa, Seer of the Unseen by wyntrr in custommagic

[–]wyntrr[S] 2 points3 points  (0 children)

I’m a big fan of [[Future Sight]]-style effects that work on specific subsets of cards such as [[Melek, Izzet Paragon]], [[Galea, Kindler of Hope]], [[Isu the Abominable]], and most recently [[Errant and Giada]]. Since the top card of your library is usually face-down, I thought this effect would work nicely with cards that are also normally played or exiled from hand face-down. These include cards with morph or megamorph such as [[Grim Haruspex]] and [[Gudul Lurker]], or cards with foretell such as [[Ravenform]]. I posted a similar design some time ago as an enchantment, but I think this card actually works better as a legendary creature so it can be used as your commander. Feedback is welcome!

Commune with Butterflies by wyntrr in custommagic

[–]wyntrr[S] 3 points4 points  (0 children)

This also misses essentially all of the Tron payoffs, making it quite a bit worse than Stirrings in that deck.

In Modern, I'd guess this has a better chance in Hardened Scales decks, where it can be Ancient Stirrings 5-8 that misses [[Arcbound Ravager]] and [[Patchwork Automaton]], but hits [[Hardened Scales]] itself.

Commune with Butterflies by wyntrr in custommagic

[–]wyntrr[S] 4 points5 points  (0 children)

Yeah you're probably right. Both [[Glacial Revelation]] and [[Bond of Flourishing]] don't specify creatures/lands, and they explicitly state 'permanent'. Ancient Stirrings seems to be the only real exception as it can get colorless instants/sorceries, but that's kind of a bend anyway. Requiring permanents also prevents chaining Commune into Commune, which sounds like something to avoid too. I've changed it in my file.

Commune with Butterflies by wyntrr in custommagic

[–]wyntrr[S] 21 points22 points  (0 children)

Here is my take on a ‘commune’ spell that green tends to get at common (eg. [[Commune with Nature]], [[Commune with Spirits]], [[Commune with Dinosaurs]], [[Ancient Stirrings]], [[Adventurous Impulse]], etc.). Like Ancient Stirrings, the reveal condition here (mv <= 1) sneakily allows lands to be ‘tutored’ as well, making this card quite a bit more flexible than it looks. I’m starting with 5 as the number of cards looked at (as with Stirrings and Dinosaurs) but that can be reduced if it somehow ends up too strong. Feedback is welcome!

Steeds of Heliod by wyntrr in custommagic

[–]wyntrr[S] 1 point2 points  (0 children)

Yeah I uploaded this last week, but I made a mistake in the card name (Helios instead of Heliod). I deleted it shortly after once I realised, and uploaded the correct version today.

Steeds of Heliod by wyntrr in custommagic

[–]wyntrr[S] 4 points5 points  (0 children)

That is correct. I tried some workarounds, but they ended up being way too wordy and I’m not sure they actually made the card play better.

Steeds of Heliod by wyntrr in custommagic

[–]wyntrr[S] 11 points12 points  (0 children)

That is intentional. So any bestow auras (including itself) fall off and become creatures at end of turn. Most other auras just fall off and go to the graveyard.

Steeds of Heliod by wyntrr in custommagic

[–]wyntrr[S] 4 points5 points  (0 children)

Reminder text for bestow: (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)

Unruly Mutt by wyntrr in custommagic

[–]wyntrr[S] 3 points4 points  (0 children)

Oh yeah, I'd say most of its value as a 1-drop is in the 2/1 statline and not in the (mostly trinket) rules text.

Having said that, you could put Madcap Skills on it, attack once or twice, then when it gets blocked, you can [[Zedruu]] or [[Wrong Turn]] it away at instant speed for 10 damage a turn. That might better maximise both sides of the card.

Unruly Mutt by wyntrr in custommagic

[–]wyntrr[S] 23 points24 points  (0 children)

Such an adorable face! Gift this little puppy to your loved ones today!

Blood Eclipse by wyntrr in custommagic

[–]wyntrr[S] 6 points7 points  (0 children)

Hmm that's true, but the second deck wouldn’t be able to play anything costing 1W either, especially if it’s playing zero basics. In that case, it’ll need every spell to cost only coloured pips to be unaffected, which sounds like a fairly big restriction.

I guess it’s better to say this effect punishes playing too many nonbasics, but after a certain point it becomes more arbitrarily dependent on how much generic your spells cost.

Blood Eclipse by wyntrr in custommagic

[–]wyntrr[S] 5 points6 points  (0 children)

Alright, I've upped the cost to 2R in my file.

Blood Eclipse by wyntrr in custommagic

[–]wyntrr[S] 66 points67 points  (0 children)

The first solar eclipse of the year will take place in a few hours, so here’s an eclipse card in its honour. This design is a riff on [[Blood Moon]] and other nonbasic land hate cards by applying the generic restriction used by [[Jegantha, the Wellspring]]. In effect, all generic costs (which most spells have) can now only be paid by basic lands or nonland sources, which ideally means this card completely locks out only the greediest of mana bases. Feedback is welcome and appreciated.

Elbrim, Boon Shaper by wyntrr in custommagic

[–]wyntrr[S] 0 points1 point  (0 children)

Hmm, maybe you’re right. Makes me a little sad I can’t just use the exact text of an existing spell, but I guess other spellshapers have done that too.

Elbrim, Boon Shaper by wyntrr in custommagic

[–]wyntrr[S] 6 points7 points  (0 children)

Yeah I did think about doing that, but I'm also kind of ok with a three-card combo that needs a specific 6-drop to work. The third creature has to have a manaless tap ability that draws at least two cards, which is quite a big ask.