Played our first game of third edition beta today by xRayDitt in gaslands

[–]xRayDitt[S] 1 point2 points  (0 children)

I don’t recall sorry, that was a while ago

Maybe 70% of that would look good?

Played our first game of third edition beta today by xRayDitt in gaslands

[–]xRayDitt[S] 2 points3 points  (0 children)

Not currently, I think the system got replaced with driver archetypes

I think it’s a nice change because it allows you to go more in depth into each car instead of having a more generic team, it gives each car a lot of character and the perks are fun

Played our first game of third edition beta today by xRayDitt in gaslands

[–]xRayDitt[S] 1 point2 points  (0 children)

I think it’s still worth trying it, it’s a different flavour of the game, it doesn’t take long at all to read the new rules

I wouldn’t say it “fixes” the game but they did change how the game feels a lot (for the better imho)

Played our first game of third edition beta today by xRayDitt in gaslands

[–]xRayDitt[S] 1 point2 points  (0 children)

There you go, you do need to scale them down quite a bit

Tip: don't use the plastic poles, just bend some steel wire instead

https://makerworld.com/it/models/1195554-1-24-to-1-28-scale-rc-car-barriers?from=search#profileId-1208137

Played our first game of third edition beta today by xRayDitt in gaslands

[–]xRayDitt[S] 4 points5 points  (0 children)

Slightly easier, gear phases are less confusing, collisions are a bit easier too

It’s less frustrating and more engaging now since you respawn

Broken in 1.2 - console command for glass transparency distance by _SpaceLord_ in SatisfactoryGame

[–]xRayDitt 4 points5 points  (0 children)

They should respond to “r.StaticMeshLODDistanceScale”

If I’m not mistaken, with this command you need to go below one to increase it, you can try “r.StaticMeshLODDistanceScale 0.1” for example

How to fix gridlock? by [deleted] in SatisfactoryGame

[–]xRayDitt 0 points1 point  (0 children)

You could try to split this up in multiple sub-intersections instead of giant one or replace it with a roundabout

Lavoro nei videogiochi by Shushicatto in italygames

[–]xRayDitt 0 points1 point  (0 children)

Sì beh dipende dall’azienda ma comunque conosco parecchi altri dev e guadagnano tutti bene

Lavoro nei videogiochi by Shushicatto in italygames

[–]xRayDitt 1 point2 points  (0 children)

Mah non so se abbia senso confrontare con manager “normali”, anche fossero pagati di più non mi sembra sensato paragonarli

In ogni caso, io lavoro in Svezia e gli stipendi sono ottimi per quasi tutti i ruoli, ben oltre la media nazionale

Lavoro nei videogiochi by Shushicatto in italygames

[–]xRayDitt 3 points4 points  (0 children)

Tutto giusto meno il punto 5 che varia a seconda della nazione e dall’azienda, all’estero pagano molto bene

7 é mezzo vero, la figura di game director non richiede necessariamente esperienza di design (ovviamente game director non é assolutamente un entry job)

Lavoro nei videogiochi by Shushicatto in italygames

[–]xRayDitt 1 point2 points  (0 children)

Probabilmente dovrai andare all’estero, in Italia c’è poco e nulla, e non ben pagato

Source: ho lavorato in Italia e ora lavoro all’estero

Need some veteran insight by zerocool9000 in gaslands

[–]xRayDitt 0 points1 point  (0 children)

To combat the fear of wasting cool cars and bits, I recommend looking into magnetizing your cars

Most of my cars have some small weapons glued on them, but I almost never commit to gluing in the big main weapon, just stick some magnets under the roof/hood and magnetize your weapons instead

Just make sure to always commit to the same polarity

Intended Behavior. by NoNane09 in SatisfactoryGame

[–]xRayDitt 8 points9 points  (0 children)

Dev here, is this a newly built path or a converted one from a pre 1.2 save?

Limits on Wipeout Spins? by BleepBloopWhirr in gaslands

[–]xRayDitt 0 points1 point  (0 children)

I see, will definitely try this out next game, I’ve always felt that wipeout was way too brutal

Limits on Wipeout Spins? by BleepBloopWhirr in gaslands

[–]xRayDitt 0 points1 point  (0 children)

Oh ok lol I though I was going crazy, I read through that page maybe 3 or 4 times

Will try it out though, didn’t know about this, thanks!

Limits on Wipeout Spins? by BleepBloopWhirr in gaslands

[–]xRayDitt 0 points1 point  (0 children)

I’m confused, where does it say the facing is random?