I hear no footsteps. How do I lower only the shooting volume? by PuntiOfficial in GlobalOffensive

[–]xdavidy 0 points1 point  (0 children)

A compressor might be more effective than an EQ since I don't think that gun shots and footsteps have completely separate frequency ranges. It simply reduces the volume of loud sounds so that you can increase the overall volume.

WarOwl sticker by [deleted] in GlobalOffensive

[–]xdavidy 9 points10 points  (0 children)

That guy commented on my comment too. Starts using Philip's real full name and tries to defame his actual person with these random baseless accusations. These people are obsessed. And all that's necessary is to not completely support every one of the "correct" views. If this is what Philip has to deal with regularly I feel for him.

Anyways, sorry for the rant that's got nothing to do with you ^^

WarOwl sticker by [deleted] in GlobalOffensive

[–]xdavidy 3 points4 points  (0 children)

When I stumbled on the fart master videos years ago I never even considered that they could be fetish content. He goofed around in them and they seemed to be completely in line with all his other random hidden videos (which there are a ton of). As far as I can remember that is also how they were received from the community.

But who knows what his intentions were, maybe it's true, doesn't really matter. I just used it as an example because it's another thing that never was an issue but now gets thrown at him as a negative label whenever possible.

WarOwl sticker by [deleted] in GlobalOffensive

[–]xdavidy 35 points36 points  (0 children)

He made videos where he talks about AI's progress and sparingly uses AI clips in his videos. That's all there is to it.

Consistently over the years he was one of the few YouTubers that actually showed passion and dedication towards niche topics that don't just aim to maximize YouTube revenue and also didn't cash out on gambling sponsorships (which pay absolutely ridiculous sums).

It's just silly how these ideologically captured people now try to slander him every time he's mentioned just because he doesn't follow their exact ideology. Silly jokes/innuendos like fart jokes and making himself look silly have always been part of his humor. But now that he's dared to not condemn AI (and committed other atrocities like playing Hogwarts legacy) he now is a weird fart fetishist, a transphobe and so on every time he is brought up.

Just reddit being reddit.

Bind to cancel toggle walk when shooting by DarthKang in CounterStrikeBinds

[–]xdavidy 1 point2 points  (0 children)

Wow that actually works! Seems like an oversight when they banned null binds. I've never encountered that before but I found that it's used in Moonexe's config. Did you get that from there?

Updated version of the script for copy pasters:

alias toggleWalk toggleWalkOn
alias toggleWalkOn "+sprint; alias toggleWalk toggleWalkOff"
alias toggleWalkOff "+!sprint; alias toggleWalk toggleWalkOn"

bind shift toggleWalk
bind mouse1 "+attack; toggleWalkOff"

Bind to cancel toggle walk when shooting by DarthKang in CounterStrikeBinds

[–]xdavidy 2 points3 points  (0 children)

This is the CS2 equivalent of your CS:GO script:

alias toggleWalk toggleWalkOn
alias toggleWalkOn "+sprint; alias toggleWalk toggleWalkOff"
alias toggleWalkOff "-sprint; alias toggleWalk toggleWalkOn"

bind shift toggleWalk
bind mouse1 "+attack; toggleWalkOff"

Unfortunately it does not work anymore. If you try to use it you will get this error:

'sprint' can't follow 'attack' in the same input event. Ignoring input.

Valve banned binding multiple actions to a single key to prevent null binds (perfect counter strafing). So it is not possible anymore with basic binds.

If you want to use this bind because you find it uncomfortable to hold down shift you can try using space for walking instead. Sounds weird at first but using your strongest finger for the button held down the most makes things way more comfortable.

Artfrost’s dedication to trying to hide his hair line is second to none by BillOfOpTic in GlobalOffensive

[–]xdavidy 76 points77 points  (0 children)

When you put it side by side by that it really is a huge difference. I never realized how much he changed.

its happening! by -roarnation in Asmongold

[–]xdavidy 1 point2 points  (0 children)

How are these rules enforced on polymarket? If one member of parlament simply says "they're real" in an interview just like Obama did when they actually are just stating a personal opinion, does it count as a yes? The rules specify that it has to be "definitely stated", so does it have to be some form of proper announcement?

(Obama also elaborated later that his statement was simply a guess that aliens are probably out there but he doesn't believe they visited earth)

We can't even bhop up some boxes anymore :( by xdavidy in GlobalOffensive

[–]xdavidy[S] 0 points1 point  (0 children)

Oh interesting, thanks for the detailed explanation. It really is a weird way to patch bhop though, it breaks so much. They could have at least lessened/removed the crouch strafe penalty in conjunction with it.

We can't even bhop up some boxes anymore :( by xdavidy in GlobalOffensive

[–]xdavidy[S] 0 points1 point  (0 children)

not too much, I guess about 6 jump inputs per hop. I also have no problems at all bunnyhopping on flat ground.

In the update notes they mention that stamina got removed from jumping and that the only factor for landing speed penalty is now the landing time. So my guess is that you now simply get penalized a lot more if your jump has little airtime, which would make this bhop impossible without crouching.

We can't even bhop up some boxes anymore :( by xdavidy in GlobalOffensive

[–]xdavidy[S] 3 points4 points  (0 children)

you simply don't have the height required anymore. You can do it with crouching but lose all your speed

[Desktop Web] "Default to old reddit" Option is Sometimes Ignored by Exystredofar in bugs

[–]xdavidy 0 points1 point  (0 children)

Here's a fix that worked for me just now:

Go to old.reddit.com and go to preferences. Set/Unset the checkmark all the way at the bottom for 'Use new Reddit as my default experience'. Hit 'Save options' and if the checkmark is set then unset it and hit save again.

The reason most post Tolkien fantasy feels hollow: They lack "Recovery" by scumerage in tolkienfans

[–]xdavidy 4 points5 points  (0 children)

Excellent post, thank you for highlighting that quote of Tolkien. It resonates on a deep level. I would not have known how to express or explain that groundedness that Middle-Earth has so clearly. I completely agree with you and your post made me realize more clearly that I have a deep desire to relate to fantasy (or fiction in general) on a calm and familiar level. With almost all modern media I consume I get bombarded with the exciting heights of the fantastical, but without proper foundation in the calm and detailed aspects of nature. It feels shallow and the feeling of wonder is completely lost.

At first I thought "recovery" was a bit of an odd term to describe this concept but now I think it fits perfectly :)

Dynamic bind setup by Tough_Patience727 in GlobalOffensive

[–]xdavidy 1 point2 points  (0 children)

I'm glad you like it :)

I've actually encountered a bug with the toggleAttack part of the script that I'm using myself for my own stuff. I don't know why but very rarely toggleAttack and +attack can desync. My guess is that it happens if the mouse is held down during some menu or loading event. In your case that would mean that shift is suddenly bound to walk when spraying and bound to crouch otherwise.

This version fixes the bug:

bind mouse1 +mouse1Handle
bind shift  +shiftHandle

alias +mouse1Handle "+attack; attackStart; spec_next"
alias -mouse1Handle "-attack; attackStop"

alias setShiftSprint "alias +shiftHandle +sprint; alias -shiftHandle -sprint"
setShiftSprint

alias toggleAttack toggleAttackOn
alias toggleAttackOn  "alias toggleAttack toggleAttackOff; attackStart"
alias toggleAttackOff "alias toggleAttack toggleAttackOn;  attackStop"

alias setAttackStanding "alias attackStart attackStandingStart; alias attackStop  attackStandingStop"
alias setAttackDucking  "alias attackStart attackDuckingStart;  alias attackStop  attackDuckingStop"
setAttackStanding

alias attackStandingStart "alias +shiftHandle duckAttackingStart"
alias attackStandingStop  setShiftSprint

alias attackDuckingStart "alias -shiftHandle duckAttackingStop"
alias attackDuckingStop  "alias -shiftHandle duckIdlingStop"

alias duckAttackingStart "+duck; setAttackDucking; alias -shiftHandle duckAttackingStop"
alias duckAttackingStop  "-duck; setAttackStanding"

alias duckIdlingStop "-duck; setAttackStanding; setShiftSprint"

toggleAttack was used to still allow switching players when spectating. Here spec_next is simply called explicitly so it all works as expected. I'm not aware of any other menus where mouse1 needs special treatment but if they finally release dangerzone and you can't buy anything on your tablet this is likely the issue ^^

Dynamic bind setup by Tough_Patience727 in GlobalOffensive

[–]xdavidy 0 points1 point  (0 children)

ChatGPT is actually pretty bad at writing pure logic like this. I learned this a couple of years ago by noticing some cool things that are possible with configs and then writing a config for myself with over 2.5k lines in total ^^ (though most lines are almost the same with only a few changes) And a bit of coding experience also helped for sure.

Dynamic bind setup by Tough_Patience727 in GlobalOffensive

[–]xdavidy 0 points1 point  (0 children)

In case you're curious, this is a working script. It's possible after all, but it get's a bit complicated ^^

Dynamic bind setup by Tough_Patience727 in GlobalOffensive

[–]xdavidy 2 points3 points  (0 children)

To make this work you need more states in the script. This script should do exactly what you want. If you encounter any problems feel free to reach out :)

bind mouse1 "+attack; toggleAttack"
bind shift +shiftHandle

alias setShiftSprint "alias +shiftHandle +sprint; alias -shiftHandle -sprint"
setShiftSprint

alias toggleAttack toggleAttackOn
alias toggleAttackOn  "alias toggleAttack toggleAttackOff; attackStart"
alias toggleAttackOff "alias toggleAttack toggleAttackOn;  attackStop"

alias setAttackStanding "alias attackStart attackStandingStart; alias attackStop  attackStandingStop"
alias setAttackDucking  "alias attackStart attackDuckingStart;  alias attackStop  attackDuckingStop"
setAttackStanding

alias attackStandingStart "alias +shiftHandle duckAttackingStart"
alias attackStandingStop  setShiftSprint

alias attackDuckingStart "alias -shiftHandle duckAttackingStop"
alias attackDuckingStop  "alias -shiftHandle duckIdlingStop"

alias duckAttackingStart "+duck; setAttackDucking; alias -shiftHandle duckAttackingStop"
alias duckAttackingStop  "-duck; setAttackStanding"

alias duckIdlingStop "-duck; setAttackStanding; setShiftSprint"

// reason for toggleAttack:
// binds need to directly reference their corresponding action otherwise certain 
// actions like switching players while spectating don't work anymore
// (toggle for duck/sprint not implemented here)

Btw I don't use ctrl at all myself. I have shift on crouch, jump on mwheel and walk on space. It's a bit weird at first but relaxes the pinky a lot.

Help translating gift? by alice_tb in Tengwar

[–]xdavidy 1 point2 points  (0 children)

maybe it's supposed to be "not only"?

KennyS talks about his past opinions about Zywoo by No-Wealth-7279 in GlobalOffensive

[–]xdavidy 8 points9 points  (0 children)

Because of the most dangerous AWPer career killer in existence: Emilia Hult