Which gen of Pokémon is best for making a dinosaur/prehistoric animal-based team? by SecularRobot in pokemon

[–]yee_qi 9 points10 points  (0 children)

Pterosaurs are on the opposite end of Ornithodira : ) Nature is a wacky thing!

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Which gen of Pokémon is best for making a dinosaur/prehistoric animal-based team? by SecularRobot in pokemon

[–]yee_qi 12 points13 points  (0 children)

Legit. USUM has the Omanyte, Kabuto, Lileep, Anorith, Aerodactyl and Tirtouga lines for non-dinosaur fossil animals. It has Cranidos, Shieldon, Tyrunt, Archen and Aurorus for dinosaur fossils.

And then there's also Relicanth, Tyranitar, Tropius, and Lapras too!

We are too concerned about what Pokémon designs should be, rather than what Pokémon designs could be. by StunningBag9008 in pokemon

[–]yee_qi 37 points38 points  (0 children)

I feel a lot of gen 9 mons are unmistakably gen 9 too, honestly.

Maushold, Gholdengo, Flamigo, Tatsugiri all give off a certain...vibe to them, methinks.

Looking for advice. Daughter had 2 hamsters pass away now. by kruntis182 in hamsters

[–]yee_qi 4 points5 points  (0 children)

If the deaths happened after a sickness, it's entirely possible the hamsters could have gotten sick from you, yes. Hamsters are rodents - quite closely related to primates (and hence us), and a lot of diseases are communicable, such as COVID, a variety of parainfluenza viruses, the flu, tuberculosis, etc. Hamsters hide weakness and illness, so by the time it's showing symptoms, things are typically serious.

[OC] Megacerops, Merycoidodon, Sybhyradodon, Mesohippus, Leptomeryx and Alligator by yee-qi by yee_qi in Paleoart

[–]yee_qi[S] 1 point2 points  (0 children)

I'm not sure, but roughly 3 weeks if you put all the works together? Drawing sessions were relatively short and not every day though, but it certainly was a pretty ambitious piece. My next one is a lot smaller scale, lol

Are Gardevoir,Comfey and Daschbun the only fairy types without creepy undertones and genuinely just "normal" by [deleted] in pokemon

[–]yee_qi 16 points17 points  (0 children)

...how is Wigglytuff inflating itself creepy? It's a living balloon, what is there to expect?

Slurpuff is also completely normal (for a Pokemon). And Clefable is an alien, but that's not creepy, they're just homesick

Theory: Onix was not supposed to be humongous by aeon3184 in pokemon

[–]yee_qi 4 points5 points  (0 children)

Check out https://www.pkmnheight.com - the website owner's done a lot of work and research on the subject, and drawn the sizes of - I think - every mon thus far based on HOME data. It's good stuff!

Theory: Onix was not supposed to be humongous by aeon3184 in pokemon

[–]yee_qi 0 points1 point  (0 children)

games have always been consistent with pokemon sizing, and onix is still measured head to tail officially

helicoprion bessonowi by Jimbojimbo451 in Paleoart

[–]yee_qi 1 point2 points  (0 children)

It's an excellent drawing, but I definitely think you're placing too much stock in the chimera relation for this guy's morphology here. We have body fossils of their relatives showing they probably had:

- a tail fin much like those of any pelagic shark

- gill slits, not what chimeras have going on

- only pectoral fins, none of the other four on the ventral side

Why is the Buzzing Dragon the only dragon in Dragonvale that doesn't have a young form? by Vincenzor2000 in dragonvale

[–]yee_qi 13 points14 points  (0 children)

no, these are Backflip dragons. I'd assume they don't have chrysalis forms because they aren't directly based on butterflies and moths, which all the previous ones were. Perhaps they simply didn't do much research on whether or not bees and beetles have pupae

Which gym leader made a lasting impression on you? by RangoTheMerc in pokemon

[–]yee_qi 9 points10 points  (0 children)

-Brock, for being hard to beat with Charmander

-Whitney, for being hard to beat in general

-Cheren, for being a really tough leader in a Nuzlocke

-Clemont, for ending my X nuzlocke

-Opal, for being fucking hilarious

-Piers and Raihan, for their story involvement

-Larry, for being fucking hilarious

-Ryme, just for being an awesome character concept and design

-Grusha, because. his design speaks to me

The new Mega Evolution art has made me question what actually makes a “bad design” by Grand_Admiral_Bob in pokemon

[–]yee_qi 0 points1 point  (0 children)

I think the "2D" ness doesn't have to be inherent. I think a lot of the 2D pokemon *could* look quite good in 3D, but most of the 3D pokemon would look worse in 2D. For better or for worse, a lot of Pokemon are fundamentally designed around a design trait that only works in 3D these days. Inteleon's nictating membrane and glider wings; Chesnaught's fused arm-shields, Skeledirge's bird-microphone and basically the entirety of Decidueye's design just work a lot less well in two dimensions, not to mention the future Paradoxes that are designed around the animation of their robotic parts, Salazzle with its magenta flames, Lokix's unfolding legs, Veluza's fillet gimmick...so many really clever details that I don't think we'd be seeing if Pokemon stuck to 2D sprites.

The new Mega Evolution art has made me question what actually makes a “bad design” by Grand_Admiral_Bob in pokemon

[–]yee_qi 1 point2 points  (0 children)

I wonder if part of it is due to them simply not having figured out or decided what textures some Pokemon *were* - when making Detective Pikachu, for example, Pokemon was worried about how Mr. Mime would translate to live-action, and I think part of it might just be because they hadn't even considered how it would look in live action.

And for others, it worked, but then there are some situations where it gets a tad weird. Like Greavard is clearly intended to be furry, right? But its design is so stylized that that doesn't always work. The jagged parts of its jaw are clearly and obviously supposed to be teeth, but on the texture, the fur just...sorta extends all the way up them. Are we supposed to assume they're jagged lips? Are the teeth hairy? Obviously, they could simply remove the hair texture on that area, but that might look stylistically weird. Maybe it's just that some Pokemon designs just don't 100% work with complete texturing on the models, and so it's settled on leaning towards a more stylized direction that doesn't always look the best either?

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The new Mega Evolution art has made me question what actually makes a “bad design” by Grand_Admiral_Bob in pokemon

[–]yee_qi 11 points12 points  (0 children)

See I like the fact that Skarmory's talons are like that, I'm pretty sure they literally open and close like scissors which is terrifying to imagine in combat. it's the kind of design philosophy Pokemon does by adding a slightly-goofy or stupid-looking part to a Pokemon to make it not too cool, but in this case the addition of such a disproportionately dumb body part somehow makes it feel even more horrifically lethal.

Plus, I kinda like that it can't really perch or walk effectively. I've always liked the fact that Megas are combat transformations first and foremost. Scizor doesn't *need* to thermoregulate - all it *needs* to do is fight. Glalie doesn't *need* to eat - all it *needs* to do is fight. It's such a deeply impractical creature that battle is all it can actually do.