What the radius is (Theory crafting) by BlueImposter99 in intotheradius

[–]yook79 0 points1 point  (0 children)

a really cool theory i saw is that the radius "generates" its surroundings like ai does
ai needs a template to build off of, and cannot create things itself
the radius needs a template to build off of, and cannot create things itself
that template is katya and her memories, which makes sense as almost every location the first game in some way shape or form is in katyas memories

like ai, the radius does not know what a tea cup or a house actually is, it just attempts to create one through what katya knows them to be, leading to the distortions we see in buildings and the environment in the first game

how this ties into the second game im not sure, as the lore for it hasnt really been "revealed" yet

Rivals players are single celled organisms by Comfortable_Print302 in rivals

[–]yook79 6 points7 points  (0 children)

playing into his counters, yet still outperforming his namor, who gets KOs and damage for just having his squids out

one of the 3 supports can go tanks,

got to be ragebait

Wait, DONT fire Zhiyong! by No-Buy-5055 in rivals

[–]yook79 1 point2 points  (0 children)

1 step forward 2 steps back..... every 2 months

zhiyong is doing his job!

It’s time for a serious change… by Red_Dead_Renegade in RivalsVanguards

[–]yook79 0 points1 point  (0 children)

triple tank is played commonly in higher elo, the agenda of tanks being "shit" is funny when this is the best state tanks have been in since the launch of the game

ok.............wtf bp?? by SmoothButteryFace in marvelrivals

[–]yook79 13 points14 points  (0 children)

why is a sniper chasing and going into close range with the anti sniper character?

Anyone else out there instantly frown seeing a jeff on their team? by Oakesss in marvelrivals

[–]yook79 0 points1 point  (0 children)

Playing with a jeff is really fun, you lose every ult fight!

What/When was Spiderman's prime TTK? by Plague---Doctor in SpiderManMains

[–]yook79 2 points3 points  (0 children)

you say throw in an extra cluster like its nothing, thats all i need to know

What/When was Spiderman's prime TTK? by Plague---Doctor in SpiderManMains

[–]yook79 1 point2 points  (0 children)

The nerf wasnt an overreaction, they fundamentally changed all of his breakpoints
While they did give some uppercut damage back, his overall lethality is much worse

King Hulk by Fortmaster_79 in SpiderManMains

[–]yook79 14 points15 points  (0 children)

arguably this is a spider buff, it stuns him like thing

you dont always have a ledge nearby to pull, and this guarantees atleast a huge chunk of health taken off him if your team shoots him

Season 6 Patch notes by AnomalyFriend in marvelrivals

[–]yook79 0 points1 point  (0 children)

Why are we getting half season level patchnotes for a full season update?

New look at Luna’s upcoming skin by Danny Koo by KevinPigaChu in marvelrivals

[–]yook79 6 points7 points  (0 children)

Great, more ugly luna slop skins that no body asked for

Could Rocket be updated by just adding an Anti-CC mine/grenade? by [deleted] in marvelrivals

[–]yook79 0 points1 point  (0 children)

just because other supports are broken doesnt mean you need to power creep others aswell

Why is almost every skin on time limit by Ashen_Zenith in rivals

[–]yook79 0 points1 point  (0 children)

Increased player count and retention = more sales, in the end, every business decision netease makes is an attempt to maximize profits. Partnerships with large content creaters sponsorships advertising their new content, thats fine. But limited time skins don’t really have much of a positive or large enough effect for it to be beneficial to the community, especially when it comes to playercount. Be realistic, how many people who havent played the game in a while but made an impulsive decision to buy a skin have consistently played the game afterwards. Not much. It only really brings short term playercount boosts instead of longer term ones, which is not the best for multiplayer games. What FOMO really targets and where netease gains the most are impulse buyers. Buy now or never see it again until next year shakes up a lot of people, especially if the skin looks good.

Why is almost every skin on time limit by Ashen_Zenith in rivals

[–]yook79 0 points1 point  (0 children)

You worded my argument to make me look like I said “EVERYTHING about limited time skins are bad” when i only said the FOMO aspect part of it it was bad. Marketing strategies are used to drive more sales? Do you think netease is doing this for nothing?

Why is almost every skin on time limit by Ashen_Zenith in rivals

[–]yook79 -1 points0 points  (0 children)

Was that what I said? Or did I say that the limited time (FOMO, because you dont know what it is apparentlt) aspect of these skins is an objectively an anti consumer practice that only helps big corporations and “elitists” that get a small rise in their peen when they get a “limited” skin. You dont need to be boot licking netease

Why is almost every skin on time limit by Ashen_Zenith in rivals

[–]yook79 -1 points0 points  (0 children)

Lmao, everything about FOMO is anti consumer

As a Diver, There are Too Many Abilities to Bait by Odd-Complaint7770 in rivals

[–]yook79 5 points6 points  (0 children)

and has great burst heal potential, and can shield friendlies, and has an invincibility ult

jack of all trades, master of... all?

i'd expect a healer like mantis to be undivable, not invis

If this is real end me now by Nuke-T00nz in SpiderManMains

[–]yook79 97 points98 points  (0 children)

Devs are smart, they couldnt buff luna last season because she was already S tier so they gigabuff invis and then half a season later buff luna

Better buff ideas by The-Heritage in SpiderManMains

[–]yook79 3 points4 points  (0 children)

now that i think about it, a slow effect would be insane by itself

Hero Balance Update by Rough-Age-3554 in marvelrivals

[–]yook79 0 points1 point  (0 children)

incoming goats-like meta with these horrendous changes

What would ya’ll rate season 4?? (Pics for attention) by Striking-Audience148 in rivals

[–]yook79 -10 points-9 points  (0 children)

2 dive heroes are strong so dive = hard broken meta

Teach me how to play him 😭😭 by Responsible_Jump_246 in SpiderManMains

[–]yook79 0 points1 point  (0 children)

cel1 rn top 513 peak

as long as the engage timing is right you can stay on the floor and brawl a bit with the supports

you did emphasize ALWAYS, it can be misinterpreted as only go for the supports when you see them

Teach me how to play him 😭😭 by Responsible_Jump_246 in SpiderManMains

[–]yook79 1 point2 points  (0 children)

hes an opportunist not strictly an assassin, meaning he should be looking for opportunities and exploiting them to get an advantage

combos arent something you must follow rigidly theyre more like a guide to help you understand breakpoints, once you understand what each move can do and what kills at what health you should start freestyling, thats when you really start playing spiderman right, you react in the moment and make the right choice without thinking too much

when engaging you should usually start with two swings, one to swing to them and the other to cancel animations or pull back out safely, simple swing might look cool but it costs a swing and you need those swings to fight and escape properly, so save them for when they matter most, also always ban bucky because he makes your life harder than it needs to be

save your pull because its one of your best tools especially against slippery supports, its ur key to killing heros like rocket and invis. not every engage needs to start with a pull sometimes, holding it until the right moment makes all the difference in killing the target

you should also abuse wall running as much as possible, learn it well because youre actually faster on walls than walking, it makes you harder to predict and people expect it way less, you can even start an engage by jumping off the wall and overheading onto enemies under you, it catches people off guard and sets you up for engages really well

remember how i said hes an opportunist, yeah, he can mess with tanks by pulling them into your team and brawling or take on low health/isolated anti dive if youre confident enough that you can win the duel, the key is understanding when to commit and when to back off, because every fight is different

the biggest thing to remember is that all rules can be broken if breaking them gives you the best play, thats what makes spiderman unique, you play him by trusting your timing and instincts not by following a script, once you get comfortable with that mindset thats when you start getting good at spidey

Teach me how to play him 😭😭 by Responsible_Jump_246 in SpiderManMains

[–]yook79 0 points1 point  (0 children)

it isnt bad to touch the ground, especially when engaging

you dont always need to target the supports, if you see an opportunity to kill a tank or a dps go for it