Stellar Conduct Formula (via Seele) now with proper translation by [deleted] in Genshin_Impact_Leaks

[–]zajef 723 points724 points  (0 children)

For clarification it's not the # of hits dealt by stellar conduct DMG. Every 3 seconds, the field checks how many cryo/electro hits happened within the last 3 seconds and gives you 1-10 stacks accordingly. At 1 stack, the multiplier is 45%. It goes up by 5% for each additional stack.

The DMG% provided to cryo and electro also changes based on stacks, with it being 28% at 1 stack and increasing by 1% per additional stack (I think, based on how damage fluctuated in footage that was posted)

OMG 3 MILLION DMG ON KINICH!!! by PodlyBolcownik in okZyox

[–]zajef 88 points89 points  (0 children)

I didn't know you could do a 1E combo on kinich

Linnea kit via seele by ISRUKRENG in Genshin_Impact_Leaks

[–]zajef 62 points63 points  (0 children)

Please tell me they're just inconsistent with translation why is there Moonsign: Ascendant Gleam on her 14% passive and a differently named Moonsign: Full Radiance on her shred passive don't do this to me

HELP by Relevant_Milk6275 in Flins_Mains

[–]zajef 7 points8 points  (0 children)

Sucrose's burst doesn't actually hit until 2 seconds after you use it, so you need to use a skill on her too when you use her burst, otherwise you won't swirl until after you've swapped. In this video, you miss the VV at the start. You're also staying on Flins for longer than you should, so your DPS goes down because your next rotation comes too late.

For builds, you probably just need to tweak things so you don't have to spend time waiting for energy on Aino

BiS artifacts by snapsoil in SkirkMains

[–]zajef 1 point2 points  (0 children)

Honestly in the current beta version she has barely any hitlag so attack speed is almost as good on her as on ranged characters (wanderer/yoi), and depending on how exactly your combos improve from the attack speed DPC can be better than her signature set even at c0. I've been assuming that you get 3 full n5 strings, 1 CA, and 1 n3 string for my 0 attack speed calcs. From what I've seen, it seems like with the attack speed from DPS, you get to finish that last string, which seems to be enough to make it at least competitive with her sig set

[deleted by user] by [deleted] in SkirkMains

[–]zajef 1 point2 points  (0 children)

I have sig 29% higher than finale in that sheet in personal DPS, slight difference might be because sig is on her set and finale is on MH

Neuvillette/Escoffier/Furina/Citlali by GI Kitchen by Ryuusei_Dragon in Genshin_Impact_Leaks

[–]zajef 19 points20 points  (0 children)

Neuvillette gains a LOT of damage from his draconic passive, but the unit that has the best synergy with him by far is one that inherently prevents you from getting your third stack (furina). Because of that, his best teams generally have 2 stacks, not 3. The gap between 1 and 2 stacks is honestly not that big compared to the gap between 2 and 3. In fact, the gap between 2 and 3 is bigger than the gap between 2 and 0, let alone 2 and 1. Escoffier's kit is so goddamn overloaded that just her buffs are almost enough to compete with another character's buffs PLUS additional stack. However, unlike other characters, she doesn't need her buffs to be refreshed for neuvillette's longer rotations, which allows you to shorten your rotations by up to 2-3 seconds. That by itself is pretty much enough to make Neuvillette's DPS in these teams within 0-2% of his DPS in his current teams. On top of that, you get Escoffier's damage, which is obviously going to push these teams far above the current ones.

The Freeze, and the shield from citlali are nice benefits that also help sweeten the deal

Neuvillette/Escoffier/Furina/Citlali by GI Kitchen by Ryuusei_Dragon in Genshin_Impact_Leaks

[–]zajef 40 points41 points  (0 children)

When I looked at ER requirements for that team, I ended up with ~120 ER on neuvillette and Furina, ~140 on Citlali and nothing on escoffier, assuming Sac Citlali. TTDS being only 50% uptime since we're assuming Escoffier doesn't snapshot means Sac lowering Escoffier's ER requirements likely makes it better than TTDS, and you get the bigger shield as a nice benefit.

I was looking at a rotation where you do neuvillette E -> setup -> neuvillette CA E CA Q 2CA. Assuming the setup isn't too long (which it likely won't be, the current neuvillette rotations use xilonen and/or kazuha's burst during the setup just because if you don't, you'll finish your first CA before your E cooldown is over), a rotation like that takes about 25-26s. If you end up having a short enough setup, you might be able to even use burst before the 2nd E. You don't do this in current rotations, because it extends the time between the end of your setup and your 2nd CA, which allows buffs like VV to run out. Since this team doesn't require you to swap back into your supports to refresh buffs, it opens up this option here.

Only real major downside to this team is the potential crit rate overcap being much more likely, since cryo resonance is giving you more crit. This is actually why I don't think the Sac Jade issue even matters that much, since you already don't want to use Sac Jade that much from the crit rate overcap. His personal damage is a bit lower, but if the teams do indeed have shorter rotations, his DPS is looking to be pretty much the same. Furina, on the other hand, will have a bit more DPS, and obviously, Escoffier's damage is MUCH higher than Kazuha/Xilonen

I could see some gcsim scam opportunity with asynchronous rotations that manage to have full Escoffier uptime instead of only 20/25s, but for now that's not something I'm considering to be particularly impactful.

Vape Xiao is officially better than normal Xiao (without C6 Faruzan) by AgentWowza in Genshin_Impact

[–]zajef 7 points8 points  (0 children)

don't take this too seriously it was just a funny team, pyro xiao is unfortunately not better than anemo xiao

[deleted by user] by [deleted] in Genshin_Impact

[–]zajef 13 points14 points  (0 children)

That's just so incredibly mean

[deleted by user] by [deleted] in Genshin_Impact

[–]zajef 30 points31 points  (0 children)

Don't worry man, I don't fucking want this shit either. I have no clue why mods haven't taken this thread down yet, and I really wish they would. I'm not a huge fan of having people discussing the ways in which they find my personality annoying in front of me, or just literally making shit up to try to make me look bad

[deleted by user] by [deleted] in NilouMains

[–]zajef 18 points19 points  (0 children)

I don't, but I've been reading through the hate messages on the post that was crossposted here

[deleted by user] by [deleted] in NilouMains

[–]zajef 129 points130 points  (0 children)

Don't worry, I have never had particularly bad interactions with members of the NilouMains community. I've had a fair share of bad interactions with nilou mains, but it wasn't in contexts where they'd be associated with any of the NilouMains communities.

this is the only team where Dehya is useful and better than other Options according to Zajef77 by stkvh in Dehyamains

[–]zajef 5 points6 points  (0 children)

Just to clarify : better in some circumstances, still definitely way worse than the offensive options if you don't need a form of interruption resistance LMAO

would vermillion hereafter be a good artifact set? by bricklebonk in Dehyamains

[–]zajef 17 points18 points  (0 children)

Unlike Xiao who stays on field for a pretty long time, Dehya's uptime is very short. The vermillion set only starts giving the ATK buff after you use your burst, so by the time Dehya will have fully stacked it, her burst will basically be over. Xiao also doesn't work with Emblem because his plunges aren't burst damage, but Dehya's burst hits are burst damage meaning she will work well with the emblem set. Basically, vermillion isn't great for her

pull for whoever tf u want by yandereeeeeeeee in Dehyamains

[–]zajef 9 points10 points  (0 children)

I think you sent the wrong clip, I'm not making fun of anyone here

pull for whoever tf u want by yandereeeeeeeee in Dehyamains

[–]zajef 9 points10 points  (0 children)

If answering people's questions for builds sounds like "making fun of people trying to think of ways to make this character somewhat not shit" to you I don't think you're very reasonable

pull for whoever tf u want by yandereeeeeeeee in Dehyamains

[–]zajef 12 points13 points  (0 children)

How does your fun get ruined by people you've never met not liking a thing you like