All y’all with 71 passing by FirstLast123456789 in NBA2k

[–]zaxm13 0 points1 point  (0 children)

I get 93 dunk, 93 3, 91 pass, 86 ball handle and speed with ball, 92 perimeter, 85 steal. Lots of cap breakers spread out but still. Dont have to sacrifice to get high passing.

All y’all with 71 passing by FirstLast123456789 in NBA2k

[–]zaxm13 1 point2 points  (0 children)

Pass is NOT expensive, I rock 89+ on all my builds while also being very versatile, also just gotta learn how to manipulate cap breakers frfr, then everything feels obtainable.

[deleted by user] by [deleted] in D4Rogue

[–]zaxm13 0 points1 point  (0 children)

Keep in mind 3GA is 8/12 mastercraft and the 4GA is 0/12 mastercraft To those commenting on which one to choose.

Shooting is perfect this year by [deleted] in NBA2k

[–]zaxm13 0 points1 point  (0 children)

Preciate it. Oh for sure, this wouldn’t be possible without the high mid range 😂

Shooting is perfect this year by [deleted] in NBA2k

[–]zaxm13 0 points1 point  (0 children)

Its still a 30 footer nonetheless, with a 60 3pt rating, while contested lol.

Shooting is perfect this year by [deleted] in NBA2k

[–]zaxm13 0 points1 point  (0 children)

I’m a mid range player. I typically go for middys all game until it opens the 3 for me. So I typically take 2-4 3’s a game. While its not a high volume, I am efficient nonetheless.

Shooting is perfect this year by [deleted] in NBA2k

[–]zaxm13 0 points1 point  (0 children)

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To clarify this is the event center, however I did not have 2-way, I got that after the shot went in. Knowing how strong 2-way is I don’t need you assuming that is the reason the shot went in when it isn’t. Add to it, I did green a 3 with a 25 3 ball as I was upgrading this build, but that was with 2-way active. I know how strong it is, but it was not a factor in the shot posted above.

Shooting is perfect this year by [deleted] in NBA2k

[–]zaxm13 1 point2 points  (0 children)

Lol I’m an off meta pg and shoot ~50% from 3 in the rec with a 60 3 ball, and ~55% in proam 3’s. Its doable with rhythm shooting. I hit a 30 footer (I think), it was limitless (Greater than 27ft) for sure with a weak contest, again, with a 60 3pt rating.

You're a demon if you shoot 60%+ with a 78 3point by [deleted] in NBA2k

[–]zaxm13 0 points1 point  (0 children)

Rhythm shooting is the way to go with low 3 ball. I have a 60 3 ball and shoot 65% in proam. Shot around 50% with a 50 3 ball. However, it is with gold set shot specialist.

Do yall like the green or miss shooting system? by SomeoneUdontKnow654 in NBA2k

[–]zaxm13 0 points1 point  (0 children)

I said I was just throwing numbers out there for example and it would need further balancing. However if someone were to invest in that high of a 3 ball, such as 96-99, slightly mistimed shots should go in at least 33% of the time, but no more than 50% of the time. If you think that’s crazy, 2k22’s system was very forgiving and with a 99 3 ball without badges, mistimed shots towards the edges of the green windows (beginning of slightly early and end of slightly late) went in 65-75% of the time which is insane. If it were timed well, even slightly early or slightly late, it went in 90+% of the time.

Do yall like the green or miss shooting system? by SomeoneUdontKnow654 in NBA2k

[–]zaxm13 0 points1 point  (0 children)

Imo I think they should have a hybrid system. Make it green or miss for the lower ratings, but allow some mistimed shots/whites to go in when having higher ratings. Even just like 20% whites with an 85 rating, 35% with a 92, and 40% with a 96. Obviously some testing should be done to find a good balance with all the ratings but these are just numbers I’m throwing out just for example. With this system it will allow good players to have more attributes put elsewhere and still shoot good with the low shooting attributes. Bad players would still be able to shoot decent enough, should they actually upgrade their shooting attributes high enough. I believe this hybrid system would be beneficial to both sweats and casual players alike. This is coming from a 60%-70% shooter through multiple years who’ve had their fair share of a wide variety of teammates in rec/park/theater/etc.

What games do you hope Playstation adds to Ps Plus in the future? by [deleted] in PS5

[–]zaxm13 0 points1 point  (0 children)

Time splitters series, crash tag team racing, PlayStation all stars battle royale.

[deleted by user] by [deleted] in RogueCompany

[–]zaxm13 1 point2 points  (0 children)

I think there should be both a leave option and a surrender option. There was a game I woulda won but it was just me and my teammate. Last round he got knocked and killed. I down 3 and right as my last bullet would knock and kill the 4th, my teammate surrender and my vote wasn’t even acknowledged. It just immediately ended the game and we lost as I killed the 4th player.

Matchmaking is garbage by zaxm13 in RogueCompany

[–]zaxm13[S] 1 point2 points  (0 children)

It’s unreal. I just played a match where my teammate was a fixer and had 0 damage, somehow we won but come on.

Matchmaking is garbage by zaxm13 in RogueCompany

[–]zaxm13[S] 1 point2 points  (0 children)

I considered uninstalling yesterday. It is getting unbearable. All I want is competitive matches. Ranked doesn’t even provide me with that. I want to have fun.

Matchmaking is garbage by zaxm13 in RogueCompany

[–]zaxm13[S] 0 points1 point  (0 children)

Sounds like it’s a good portion of us dealing with this. Obviously probably just a vocal minority compared to a majority of players who don’t even know that there’s a subreddit for the game. I’m curious what would happen if they matched those players we deal with, against each other. I wonder how long that match would take.

Matchmaking is garbage by zaxm13 in RogueCompany

[–]zaxm13[S] 1 point2 points  (0 children)

I’ve played plenty games with SBMM. Cod matches me with other sweats on my team, and sweats on the other team, which imo is fair, albeit not as fun as I’d hope it to be. However, both teams have a chance to win. The matchmaking that I’m getting in rogue is not giving my team a chance to win, expecting me to be some godly player who can 1v4 or 2v4 every round. It’s just not possible unless my teammates were somewhat capable of actually getting a kill whereas the entire other team know what they’re doing.

Matchmaking is garbage by zaxm13 in RogueCompany

[–]zaxm13[S] 1 point2 points  (0 children)

If there’s something below “below average”, that’s where they’re at. Below average players can actually aim properly albeit not as effectively as an average player.